|
Post by malemermaid on Sept 29, 2024 14:23:28 GMT
So, what do you guys think of the Invasion of Joseon conquest map? This map has unique features we didn't have in the former four before, an agressiveness function in which the higher you get the more powerful bonuses are, the possibility to buy troops from the merchants, but most of all is the clear and cut dry conflict between two sides by adding for the first time a foreigns entities like Korea and the Ming.
This is nice, but I'm not sure if it outbalances the fact that while I was playing Japan, the enemies troops were piling up one after another fully leveled troops that swarmed our forces.
Your thoughts on your side?
|
|
|
Post by Dannes on Sept 29, 2024 15:08:36 GMT
It's big but with little stuff in it me thinks, that and I think going at 600 aggressiveness removes the buffs for some reason
|
|
|
Post by SolidLight on Sept 29, 2024 15:08:49 GMT
Did you play as the 1st division? You have to face the full might of Li Rusongs army as them. The purple infantry gen they have is also really really tough.
That all AI units are lv. 22-25 makes this conquest really tough and not really feasible to play until later on. Once you do have tons of gens and high level units it's not that bad. You should use a general on basically every single unit you spawn because the general limit is 99.
Ming is super OP because Li Rusong is completely broken and every main city you capture essentially gives you 2.5 Liaodong Heavy Cavalry that you can spawn without spending money or food in any stable, which is insane. I had every one of my cavalry gens on that unit and just ran over the whole map. They have a really poor economy, but you can also trade merit for money so it doesn't matter at all.
Jianzhou and the pirates are probably pretty tough because they don't get any unique mechanics.
|
|
|
Post by malemermaid on Sept 29, 2024 15:17:18 GMT
Did you play as the 1st division? You have to face the full might of Li Rusongs army as them. The purple infantry gen they have is also really really tough. That all AI units are lv. 22-25 makes this conquest really tough and not really feasible to play until later on. Once you do have tons of gens and high level units it's not that bad. You should use a general on basically every single unit you spawn because the general limit is 99. Ming is super OP because Li Rusong is completely broken and every main city you capture essentially gives you 2.5 Liaodong Heavy Cavalry that you can spawn without spending money or food in any stable, which is insane. I had every one of my cavalry gens on that unit and just ran over the whole map. They have a really poor economy, but you can also trade merit for money so it doesn't matter at all. Jianzhou and the pirates are probably pretty tough because they don't get any unique mechanics. Funny you say that because the first entity I played was the 3st Division as it was ranked easy and being in the backyard safe position to get rid of the Joseon remnants there, but while I was doing that, the 1st and 2nd Division got overwhelmed, and had to restart because it was too much to take in
|
|
|
Post by malemermaid on Sept 29, 2024 15:34:45 GMT
Deploying up to 99 generals, if we did, would the score ranking be affected by the high numbers of deployed, or can we go all in then?
|
|
|
Post by Dannes on Sept 29, 2024 16:50:05 GMT
Did you play as the 1st division? You have to face the full might of Li Rusongs army as them. The purple infantry gen they have is also really really tough. That all AI units are lv. 22-25 makes this conquest really tough and not really feasible to play until later on. Once you do have tons of gens and high level units it's not that bad. You should use a general on basically every single unit you spawn because the general limit is 99. Ming is super OP because Li Rusong is completely broken and every main city you capture essentially gives you 2.5 Liaodong Heavy Cavalry that you can spawn without spending money or food in any stable, which is insane. I had every one of my cavalry gens on that unit and just ran over the whole map. They have a really poor economy, but you can also trade merit for money so it doesn't matter at all. Jianzhou and the pirates are probably pretty tough because they don't get any unique mechanics. Funny you say that because the first entity I played was the 3st Division as it was ranked easy and being in the backyard safe position to get rid of the Joseon remnants there, but while I was doing that, the 1st and 2nd Division got overwhelmed, and had to restart because it was too much to take in Li is stupid strong lmao, I remember accidentally getting Katsuie die by simply moving too close to him Like okay man, I know this guy is strong but holy crap chill please
|
|
|
Post by stoic on Sept 29, 2024 19:37:53 GMT
One thing is really cool: we don't have to wait for several minutes until AI completed its moves.
|
|
|
Post by Dannes on Sept 29, 2024 20:05:41 GMT
Oh absolutely, if only I can move my units like they're flying, it would be the perfect campaign map
What's funny though is that Korea AI will never use YSS the right way... How very Joseon to just fumble their best general
|
|
|
Post by SolidLight on Oct 1, 2024 12:43:18 GMT
Did you play as the 1st division? You have to face the full might of Li Rusongs army as them. The purple infantry gen they have is also really really tough. That all AI units are lv. 22-25 makes this conquest really tough and not really feasible to play until later on. Once you do have tons of gens and high level units it's not that bad. You should use a general on basically every single unit you spawn because the general limit is 99. Ming is super OP because Li Rusong is completely broken and every main city you capture essentially gives you 2.5 Liaodong Heavy Cavalry that you can spawn without spending money or food in any stable, which is insane. I had every one of my cavalry gens on that unit and just ran over the whole map. They have a really poor economy, but you can also trade merit for money so it doesn't matter at all. Jianzhou and the pirates are probably pretty tough because they don't get any unique mechanics. Funny you say that because the first entity I played was the 3st Division as it was ranked easy and being in the backyard safe position to get rid of the Joseon remnants there, but while I was doing that, the 1st and 2nd Division got overwhelmed, and had to restart because it was too much to take in Yeah so I did 3rd Division myself and didn’t have a hard time with it. Just build lots of colleges and spam generals. I had 41 out there by like turn 10. Ming is the big threat. If they get a good foothold in the Pyongyang area then they’re going to pile up with tons of high level generals. You have to send most of your guys to fight them off from turn 1 instead of the koreans near you.
|
|
|
Post by SolidLight on Oct 1, 2024 12:46:24 GMT
Oh absolutely, if only I can move my units like they're flying, it would be the perfect campaign map What's funny though is that Korea AI will never use YSS the right way... How very Joseon to just fumble their best general I mean… what can they really do with him? There’s nothing for him to fight on the seas and he’s not really remarkable with his archers on land. Any cavalry gen you use against him will wreck him.
|
|
|
Post by Dannes on Oct 1, 2024 18:15:35 GMT
Oh absolutely, if only I can move my units like they're flying, it would be the perfect campaign map What's funny though is that Korea AI will never use YSS the right way... How very Joseon to just fumble their best general I mean… what can they really do with him? There’s nothing for him to fight on the seas and he’s not really remarkable with his archers on land. Any cavalry gen you use against him will wreck him. Oh nothing really, just wish they made usefuln here on sea, like if YSS can kill 5his amount of ships, all japanese units in Korea loses food/stuff
|
|
|
Post by kanue on Oct 3, 2024 3:14:40 GMT
I feel the naval fights have become trivial in the recent few titles. Miss the time when you could not cross the water unless you have naval supremacy. Like in WC iirc.
|
|
|
Post by DateMasamune08 on Oct 5, 2024 19:13:25 GMT
Will this be the last conquest map in the game? I’m not sure what other conquest they could do
|
|
|
Post by Dannes on Oct 5, 2024 20:39:48 GMT
There's like a few hidden generals from china still so maybe it'll be the last one with china in it?
Overall though, the campaign map is massive, and by god the enemies spam so much troops... And it's terrible as we don't have enough generals that are AOE
|
|
EMut68
First Lieutenant
C nut
Posts: 29
|
Post by EMut68 on Oct 7, 2024 2:55:06 GMT
If you play the 1st division, you will face the wrath of the Ming army, they are literally full of generals ready to attack you, but luckily those generals pass through your unit and focus on your back city, the problem is how many you killed them, they will come back again I killed Li Susong 3 times and he's still coming back with his purple generals, I killed the gold general of Jarchen 3 times, AND HE'S STILL COMING BACK WITH HIS PURPLE GENERALS, so overall, big map, for a late game player with a high level of the unit, and general spamming
|
|