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Post by stoic on Oct 7, 2024 5:20:56 GMT
If you play the 3rd division, you will face the wrath of the Ming army, they are literally full of generals ready to attack you, but luckily those generals pass through your unit and focus on your back city, the problem is how many you killed them, they will come back again I killed Li Susong 3 times and he's still coming back with his purple generals, I killed the gold general of Jarchen 3 times, AND HE'S STILL COMING BACK WITH HIS PURPLE GENERALS, so overall, big map, for a late game player with a high level of the unit, and general spamming I actually noticed that enemy generals respawn very quickly in this last conquest. I recall I killed Li Rusong and he re-spawned next turn. So, it does make even less sense than earlier to kill them. It's better to keep them stuck within our territory blocked by towers.
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Post by DateMasamune08 on Oct 7, 2024 13:03:16 GMT
There's like a few hidden generals from china still so maybe it'll be the last one with china in it? Overall though, the campaign map is massive, and by god the enemies spam so much troops... And it's terrible as we don't have enough generals that are AOE I hope that the next conquest map will be easier for newer players than this new one
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Post by Theron of Acragas on Oct 7, 2024 15:45:48 GMT
There's like a few hidden generals from china still so maybe it'll be the last one with china in it? Overall though, the campaign map is massive, and by god the enemies spam so much troops... And it's terrible as we don't have enough generals that are AOE I hope that the next conquest map will be easier for newer players than this new one If they add any new maps, which I don't really expect, they'll probably scale up the difficulty. They're adding late-game content, it's not supposed to be easy for newer players.
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Post by Dannes on Oct 7, 2024 17:25:51 GMT
It just feels sluggish at times for me, I like having to deal with a few monster generals, rather than 7 plot eating double stack of units
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Post by Theron of Acragas on Oct 10, 2024 4:38:37 GMT
In this conquest you can steal cities from your allies, at least, with no consequences. This might be useful sometimes (it was for me to steal a tavern closer to the front). I haven't tested clans where diplomacy isn't fixed, there I imagine it will send you to war.
Also, I don't really know what else I was expecting, but literally nothing happens if you conquer the Portuguese.
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Post by stoic on Oct 10, 2024 5:22:43 GMT
In this conquest you can steal cities from your allies, at least, with no consequences. This might be useful sometimes (it was for me to steal a tavern closer to the front). I haven't tested clans where diplomacy isn't fixed, there I imagine it will send you to war. Also, I don't really know what else I was expecting, but literally nothing happens if you conquer the Portuguese. Good move they can't offer anything of value anyway, at least at this stage
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Post by SolidLight on Oct 10, 2024 9:20:06 GMT
In this conquest you can steal cities from your allies, at least, with no consequences. This might be useful sometimes (it was for me to steal a tavern closer to the front). I haven't tested clans where diplomacy isn't fixed, there I imagine it will send you to war. Also, I don't really know what else I was expecting, but literally nothing happens if you conquer the Portuguese. It doesn’t for Jianzhou. Well that’s great!
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Post by Theron of Acragas on Oct 10, 2024 11:10:01 GMT
In this conquest you can steal cities from your allies, at least, with no consequences. This might be useful sometimes (it was for me to steal a tavern closer to the front). I haven't tested clans where diplomacy isn't fixed, there I imagine it will send you to war. Also, I don't really know what else I was expecting, but literally nothing happens if you conquer the Portuguese. It doesn’t for Jianzhou. Well that’s great! Interesting. Violating borders still affects diplomacy, so it's kind of surprising that stealing cities doesn't.
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Post by SolidLight on Oct 14, 2024 13:20:57 GMT
Yeah so the Jurchens are rough. They don't have a special mechanic to buff your units so all of them are vanilla. Eight Banners units aren't terrible but they're not really worth upgrading, so you have to do this with Lv. 10 units against Lv. 25 enemies. You're super isolated and it takes like 8 turns just to get to the second division, so your economy is trash. But the worst part is that while you're attacking Japan, Ming and Joseon gets stronger, and you HAVE to fight them eventually. So you'll have to deal with Ming at their strongest with all their high tier units and generals bearing down on you. And you can't go after them early like with Japan.
That one's the hardest I've tried so far, haven't tried the Pirates though.
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Post by SolidLight on Nov 15, 2024 23:03:54 GMT
Finally got around to finishing Jianzhou. Jianzhou is normally a terrible faction to play as because your economy is garbage, your starting army is tiny, and it takes like 6 turns of walking before you can even get started on expansion. Plus you’ll have to fight Ming and Korea later on and Ming gets ridiculously tough once they eat the first division and you can’t really prevent that from happening. … But you can avoid that! See the victory condition in this conquest isn’t to conquer/ally/subjugate everyone like in the others, it’s ONLY to kill every faction you’re at war with. Jurchen starts at war with just the first division (who gets owned by Ming) and the second division. So I beat the second division before I got into war with the third division and won. The third division was at like -84 or something at this point. So very close. And I had to be really careful to not have my guys get trapped in Ming/Joseon territory when the passage expired.
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