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Post by Jean Lannes on Apr 3, 2016 14:30:49 GMT
In response to Washington's thread here's the same for EW4. I'll start with Lannes: 5 star infantry 3 star cavalry 1 star artillery 0 star fort 0 star navy 3 star movement (his V. Corps always pushed into enemy lines) 1 star justice 4 star upgrade (he lead the V. Corps for such a long time) Skills: Assault art, spy, strike, and leadership Lannes being an infantry general became a cavalry general because all the skills listed above fit to him. His troops trusted him and he would always be the first one to run into combat edit: you could switch out strike with geography because Lannes did fight in some harsh terrain but I just think strike fits him a little bit better
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Post by Jean Lannes on Apr 3, 2016 14:34:35 GMT
Tell me if there's a general you'd like me to do. and Erich von Manstein what does siege ability do?
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Post by Erich von Manstein on Apr 3, 2016 15:14:59 GMT
Tell me if there's a general you'd like me to do. and Erich von Manstein what does siege ability do? Seige Master=Bugle/Accurate/Strike works for cities only, so it's a lite version.
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Post by Jean-Luc Picard on Apr 3, 2016 18:11:40 GMT
Do your archnemesis, Suvorov
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Post by Napoleon Bonaparte on Apr 3, 2016 18:27:30 GMT
Do your archnemesis, Suvorov or murat? LaSalle?
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Post by Jean-Luc Picard on Apr 3, 2016 19:52:56 GMT
Or the emperor Napoleon himself, perhaps?
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Post by Jean Lannes on Apr 4, 2016 0:20:58 GMT
Jean-Luc PicardMy archenemy is no longer Suvorov, we're friends now because we need to fight the Ottomans together. My enemies are Murat and Bessières while my ally is Augereau
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Post by Jean Lannes on Apr 4, 2016 0:22:31 GMT
Do your archnemesis, Suvorov or murat? LaSalle? I don't know too much about Lasalle but I'll dig in even more today. About Murat, nah I won't nobody needs Murat amirite?
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Post by Jean Lannes on Apr 4, 2016 0:26:22 GMT
Ok so here's Marmont:
0 star infantry 0 star cavalry 0 star artillery 0 star fortress 0 star movement 0 star navy 0 training 0 justice 100 stars traitor
Skills: "Raguser": Every turn Marmont's unit changes sides. Traitor: If his unit is next to Napoléon's he will cause 999 damage to Napoléon Traitor 2.0: If Marmont is stationed in Paris the city will fall to the Russians in the next turn Traitor 3.0: As soon as France is destroyed Marmont spawns in Vienna and starts touring around Europe and gets attacked by everybody
What do you guys think? Pretty realistic imo
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Post by General William T. Sherman on Apr 4, 2016 0:31:21 GMT
Ghenghis Khan: Cavalry:Five Stars (Mongols were experts at horse warfare) Infantry:One Star (Mongols never used infantry and instead were experts at defeating such enemies) Artillery: No star (Ghenghis Khan would be like "WTF is Artillery") Navy: No star (Ghenghis Khan doesn't need no navy) Movement: Five stars (Taking over 11 millions square miles of territory in one lifetime requires you to be fast, after all) Upgrade: Four stars (Mongols were known to be quick at adapting to new challenges in their way) Fort: No star (Ghenghis Khan doesn't NEED a fort, he DESTROYS the fort) Economic: Four Stars (Trade increased dramatically during his reign)
Skills: Leadership, strike, a skill involving increased movement, and a skill involving destroying forts and taking down cities. No geography as the Mongols could only use their cavalry in the plains and steppes.
Obviously, Genghis Khan is not even close to being in the time period of EW4, but i think its interesting to think up of what generals stats would be in this game.
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Post by Jean Lannes on Apr 4, 2016 0:33:29 GMT
Ghenghis Khan: Cavalry:Five Stars (Mongols were experts at horse warfare) Infantry:One Star (Mongols never used infantry and instead were experts at defeating such enemies) Artillery: No star (Ghenghis Khan would be like "WTF is Artillery") Navy: No star (Ghenghis Khan doesn't need no navy) Movement: Five stars (Taking over 11 millions square miles of territory in one lifetime requires you to be fast, after all) Upgrade: Four stars (Mongols were known to be quick at adapting to new challenges in their way) Fort: No star (Ghenghis Khan doesn't NEED a fort, he DESTROYS the fort) Economic: Four Stars (Trade increased dramatically during his reign) Skills: Leadership, strike, a skill involving increased movement, and a skill involving destroying forts and taking down cities. No geography as the Mongols could only use their cavalry in the plains and steppes. Obviously, Genghis Khan is not even close to being in the time period of EW4, but i think its interesting to think up of what generals stats would be in this game. So he'd pretty much be a Lannes 2.0 Not too good. And I recommend adding a skill that says "Siege of Baghdad" where everytime you lay siege on a city the city goes down to level 1
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Post by General William T. Sherman on Apr 4, 2016 0:44:33 GMT
Fructuoso Rivera: Cavalry: Two stars Infantry: Three stars Artillery: One Star Navy: One Star Movement: Two stars Upgrade: Two stars Fort: Five Stars Economic: Four stars
Skills: Anything involving increased defense, geography, and bugle.
Giuseppe Garibaldi: Cavalry: One star Infantry: Five stars Artillery: Three stars Navy: Four stars Movement: One star Upgrade: Three stars Fort: One star Economic: Two stars Skills: Leadership, Geography, sailor Items: Banner
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Post by Jean Lannes on Apr 4, 2016 0:45:07 GMT
Fructuoso Rivera: Cavalry: Two stars Infantry: Three stars Artillery: One Star Navy: One Star Movement: Two stars Upgrade: Two stars Fort: Five Stars Economic: Four stars Skills: Anything involving increased defense, geography, and bugle. Giuseppe Garibaldi: Cavalry: One star Infantry: Five stars Artillery: Three stars Navy: Four stars Movement: One star Upgrade: Three stars Fort: One star Economic: Two stars Skills: Leadership, Geography and the skill where you do the same amount of damage at sea as you do on land That's sailor
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Post by Jean Lannes on Apr 4, 2016 0:46:05 GMT
Maybe also give Garibaldi a banner because his troops were the only ones to capture a German standart in the Franco-Prussian War
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