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Post by NetherFreek on Apr 12, 2016 5:47:21 GMT
Unlike ew4 and wc3, the general isnt standing on an unit. You can compare it with the generals in GoG2. They are away from the battlefield and their abilitie works for every troop
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Post by Desophaeus on Apr 12, 2016 5:50:09 GMT
Unlike ew4 and wc3, the general isnt standing on an unit. You can compare it with the generals in GoG2. They are away from the battlefield and their abilitie works for every troop Ah... and those abilities has a cool-down or it's just a persistent effect on the general's troops any time he uses them to attack?
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Post by Deleted on Apr 12, 2016 6:19:03 GMT
^ Very good/language to learn I am told,I don't think it would be very usefull to us though.Proboards forum plugins mainly use HTML, CSS and JavaScript (and possibly jQuery). If you need something you can ask me as I have a good knowledge about HTML and JavaScript, but I haven't done much with CSS
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Post by Desophaeus on Apr 12, 2016 6:25:36 GMT
^ Very good/language to learn I am told,I don't think it would be very usefull to us though.Proboards forum plugins mainly use HTML, CSS and JavaScript (and possibly jQuery). If you need something you can ask me as I have a good knowledge about HTML and JavaScript, but I haven't done much with CSS CSS is sorta a secondary language working alongside the HTML. If you can handle HTML, CSS is pretty easy long as you have a tag library at your hands for a reference (this advice would apply just the same aa HTML I suppose). I used to use W3C website for a reference while working on HTML/CSS in the past. Haven't really touched anything for a couple of years now. :/
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Post by Deleted on Apr 12, 2016 7:13:19 GMT
If you need something you can ask me as I have a good knowledge about HTML and JavaScript, but I haven't done much with CSS CSS is sorta a secondary language working alongside the HTML. If you can handle HTML, CSS is pretty easy long as you have a tag library at your hands for a reference (this advice would apply just the same aa HTML I suppose). I used to use W3C website for a reference while working on HTML/CSS in the past. Haven't really touched anything for a couple of years now. :/ I know what is CSS, I just said I haven't done much with it.
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Post by Desophaeus on Apr 12, 2016 7:22:10 GMT
I didn't mean to say it that way. I was saying you shouldn't have much trouble with CSS, and I didn't, long as I had a very good reference to check by.
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Post by saltin on Apr 12, 2016 9:00:33 GMT
Thanks for your suggestions and offer to help as it may become useful at some point. Having said that we have gone off topic,so lets focus on reinventing the dice war and any ideas or input for improving that game.
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Post by Deleted on Apr 12, 2016 9:19:16 GMT
I didn't mean to say it that way. I was saying you shouldn't have much trouble with CSS, and I didn't, long as I had a very good reference to check by. OK, I know w3r has a good dictionary for those languages, so I understood what you mean
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Post by Deleted on Apr 12, 2016 9:21:18 GMT
Thanks for your suggestions and offer to help as it may become useful at some point. Having said that we have gone off topic,so lets focus on reinventing the dice war and any ideas or input for improving that game. My idea reinvented in a new way I like that BTW I m not sure why it didn't go as planned first time.
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Post by NetherFreek on Apr 12, 2016 18:24:04 GMT
Added a part for actions to make it easier
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Post by NetherFreek on Apr 22, 2016 7:50:17 GMT
Rule thread bumped, please take a look on this before starting
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Post by best75 on Apr 22, 2016 12:06:12 GMT
I have a few questions 1. If a infantry or tanks throws a lower dice than needed to destroy a artillery unit, do they still get destroyed? 2. Can units move and attack on the same turn? 3. On this rule. "when surrounding units on 2 sides, you have to throw 2 dices lower than usual" does it mean opposite sides?
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Post by NetherFreek on Apr 22, 2016 14:36:54 GMT
I have a few questions 1. If a infantry or tanks throws a lower dice than needed to destroy a artillery unit, do they still get destroyed? 2. Can units move and attack on the same turn? 3. On this rule. "when surrounding units on 2 sides, you have to throw 2 dices lower than usual" does it mean opposite sides? 1. No, an arillery unit has a range of 2 and the other units have a range of 1. So inf and tank cant be destroyed when attacking artillery and artillery cant be destroyed when attacking inf and tank 2. Yes, they can move and afterwards attack, but not attack and afterwards move 3. Yes
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Post by best75 on Apr 23, 2016 12:01:13 GMT
Since there are no events can the game will I do my turns after all the German players have done their turns without the GM announce the new round. Like using the IGOUGO turn system
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Post by Leonid Govorov on Oct 14, 2017 7:40:29 GMT
NetherFreek, I know this one is over a year and a half ago but maybe you can host this now? Think I can play The Light Bringer's mini TW and this at the same time.
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