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Post by Malepartus on Apr 18, 2016 12:01:43 GMT
Just a simple question:
Does anybody know the approx. or exact amounts of Hitpoints the different medikits heal?
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Post by Conrad von Hotzendorf on Apr 18, 2016 20:04:10 GMT
Unless someone here is a genius mathematician I doubt it
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Hydra
First Lieutenant
Posts: 16
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Post by Hydra on Apr 25, 2016 15:18:00 GMT
The smallest heal heals aprox for 50 hp.This im sure because after loosing 50 hp and using it i recovered the exact same hp amount.The others im not sure but i suppose that the medium one heals for 100 and the large one for 200, tho id have to test it to be sure.
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Post by Jean Lannes on Apr 26, 2016 3:11:33 GMT
From my own personal experience with a hacked version @hyrda's numbers seem realistic. I'll try testing it with that version if I can find my old phone
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Post by Jean-Luc Picard on Apr 26, 2016 3:16:24 GMT
The smallest heal heals aprox for 50 hp.This im sure because after loosing 50 hp and using it i recovered the exact same hp amount.The others im not sure but i suppose that the medium one heals for 100 and the large one for 200, tho id have to test it to be sure. It always seemed Percent-based to me, but we definitely need to do more testing
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Post by Jean Lannes on Apr 26, 2016 4:14:25 GMT
The smallest heal heals aprox for 50 hp.This im sure because after loosing 50 hp and using it i recovered the exact same hp amount.The others im not sure but i suppose that the medium one heals for 100 and the large one for 200, tho id have to test it to be sure. It always seemed Percent-based to me, but we definitely need to do more testing Percentage wouldn't make a lot of sense in a realistic world because each supply has a limited amount in it so it shouldn't be able to heal one unit more than another but knowing easytech they'd probably have such a stupid system.
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