Post by Deleted on Jun 16, 2016 10:43:17 GMT
Most will be like tw 10
Edited
Say pros and Con's for them and we shall make them together:
Disclaimer: The basic framework of the rules of the RP boards are listed by General William T. Sherman in the thread about the theo wars, please read them as well
Rules:
2) Team chat must be done in a separate messaging thread, and your allies must know about your next move.
3) supplying an ally; if you see an ally of yours being short on men/machinery or if he requests you for some assistance then you can supply them with 3 infantries or 1 armored division per round.
Supplying Allies via Navy.
You can send your ally a backup of two submarines or one destroyer per turn.
A battleship can be sent as backup once per two rounds.
4) Turns; the Germany, USA and Japan have a maximum of ten (10) turns after complete research, everyone else has 9 (max).
5) Leaving the war; you cannot desert your allies in the middle of the war, if you have any real life problem please write a message to either me, Péron or Portales or if you want everyone to know you can still write it on the war thread (like in the previous war half the members deserted in less then five rounds from the start without even telling their allies).
6) the role of the UNO; whatever the topic is,if it is agreed upon by the members of the UNO (including me, Péron and Portales) then it is to be considered as the final word, though in some cases we might give the right of objection but usually whatever the UNO agrees upon is the final word.
7)SR’s (Sponsored Rebellions);
Enemies can sponsor rebellions in another country, this technology will be given to only Germany, Japan and USA (being the leaders of their respective groups) since the start of the war BUT they will be only able to use it once per ten rounds and the first usage will commence from the tenth round of the war, i.e. when the war reaches ten days since its start (when things get a bit stable and countries get used to the environment, especially the newer members).
Also after a new country has been proclaimed the old country and its countrymen will continue to struggle for the unification and restoration of the government system of the previous country.
Edited
Say pros and Con's for them and we shall make them together:
Ok so here are the rules for this war
Disclaimer: The basic framework of the rules of the RP boards are listed by General William T. Sherman in the thread about the theo wars, please read them as well
Rules:
1) Taking the capital no silly stuff like taking the capital in less than three turns (no matter what, you can siege the city by surrounding it from multiple sides but you can't take it in one turn, though, if the country has been in turmoil and has been fighting for long then can the capital be taken by informing me, Péron, and Portales)
2) Team chat must be done in a separate messaging thread, and your allies must know about your next move.
3) supplying an ally; if you see an ally of yours being short on men/machinery or if he requests you for some assistance then you can supply them with 3 infantries or 1 armored division per round.
Supplying Allies via Navy.
You can send your ally a backup of two submarines or one destroyer per turn.
A battleship can be sent as backup once per two rounds.
4) Turns; the Germany, USA and Japan have a maximum of ten (10) turns after complete research, everyone else has 9 (max).
5) Leaving the war; you cannot desert your allies in the middle of the war, if you have any real life problem please write a message to either me, Péron or Portales or if you want everyone to know you can still write it on the war thread (like in the previous war half the members deserted in less then five rounds from the start without even telling their allies).
6) the role of the UNO; whatever the topic is,if it is agreed upon by the members of the UNO (including me, Péron and Portales) then it is to be considered as the final word, though in some cases we might give the right of objection but usually whatever the UNO agrees upon is the final word.
7)SR’s (Sponsored Rebellions);
Enemies can sponsor rebellions in another country, this technology will be given to only Germany, Japan and USA (being the leaders of their respective groups) since the start of the war BUT they will be only able to use it once per ten rounds and the first usage will commence from the tenth round of the war, i.e. when the war reaches ten days since its start (when things get a bit stable and countries get used to the environment, especially the newer members).
Also after a new country has been proclaimed the old country and its countrymen will continue to struggle for the unification and restoration of the government system of the previous country.