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Post by NetherFreek on Aug 15, 2016 18:48:20 GMT
Ostrogoths
1. Finish second economy 2-9 training 10-11 recrute 4 inf
Bp: 8
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Post by NetherFreek on Aug 15, 2016 18:52:47 GMT
[Roll]
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Post by NetherFreek on Aug 15, 2016 18:53:24 GMT
Epic fail.. what was the code again?
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Post by Quintus Fabius on Aug 15, 2016 18:55:45 GMT
Eire Phase 3: 1-5)Naval Deveopment 6-10) Recruit inf (10) Fleet: 1, Caledonia Infantry: 8+10=18 Cav: None Chinese Trading:
W70e06q3
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Post by NetherFreek on Aug 15, 2016 18:56:35 GMT
[roll]
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Post by NetherFreek on Aug 15, 2016 18:57:11 GMT
D8kQEiBZ
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Post by Quintus Fabius on Aug 15, 2016 18:57:21 GMT
The Chinese Trading ships got sunk on their way here by a freak storm. This same storm wil go on to save the British from the Spanish Armada and wrecked London in 1703, but those are different stories to tell, perhaps later...
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Post by Ivan Kolev on Aug 15, 2016 19:10:36 GMT
LFn9ZAFeThe Sassanids successfully meet the Chinese Traders while they are traveling along the Silk Road. We give fancy rugs in return for the most advanced technology in the world: An extra two turns
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Post by Ivan Kolev on Aug 15, 2016 19:17:26 GMT
Sassanid Dynasty Turns: 1-2. Build Infantry (16) (64+16=80) (80) (Met Limit) 3-8: Research Barracks (5) (5+3=8) (Research Completed) 9-12: Research Economic Development (4) (6 more turns needed to complete research)
Have ten troops per province.
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Post by Deleted on Aug 15, 2016 19:37:27 GMT
Judea
m9zIA5oq ·
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Post by Deleted on Aug 15, 2016 20:07:20 GMT
F*** I needed 1 dice UKlt0iO|
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Post by Deleted on Aug 15, 2016 20:10:06 GMT
Judea 2 1-3) Banking Systems: Prerequisites: Economic Development +1 Turn 3/12 Turns to Research 4-11) Barracks: Prerequisites: None Storage increases by 5 Cavalry or 10 Infantry 8/8 turns to research Phase 3 1-9) banking systems 10-12) Markets: Prerequisites: Banking System +2 Turns 3/20 turns to research
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Post by Laurent de Gouvion on Aug 15, 2016 22:22:49 GMT
Norsemen phase 3
1-11) Finish research banking systems
Chinese traders:
j2AfJjt3
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Post by Von Bismarck jr on Aug 16, 2016 0:27:10 GMT
Saxony phase 3 XtLpz|4b Saxon and Chinese traders exchange goods and delicacies that each civilization had never seen before. Hail to Saxony! 1-10: Economic development 11-12: Barracks (2/8)
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Post by Von Bismarck jr on Aug 16, 2016 0:33:26 GMT
Judea 2 1-3) Banking Systems: Prerequisites: Economic Development +1 Turn 3/12 Turns to Research 4-11) Barracks: Prerequisites: None Storage increases by 5 Cavalry or 10 Infantry 8/8 turns to research Phase 3 1-9) banking systems 10-12) Markets: Prerequisites: Banking System +2 Turns 3/20 turns to research Technology you finish takes effect the following phase. You have 11 turns, you'll have 12 next phase.
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