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Post by Der Kaiserreich on Sept 7, 2016 2:05:33 GMT
It is a historical strategy base-builder (like Clash of Clans) Advance through the ages by upgrading your Town Center from the Stone Age to the Global Age. (Space Age is still not out yet, but it will be) At the Iron Age, choose from seven nations: Chinese, British, French, German, Japanese, Korean, Roman and Greeks. Each have their own unique unit and buffs!
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Post by Quintus Fabius on Sept 7, 2016 2:09:20 GMT
It is a historical strategy base-builder (like Clash of Clans) Advance through the ages by upgrading your Town Center from the Stone Age to the Global Age. (Space Age is still not out yet, but it will be) At the Iron Age, choose from seven nations: Chinese, British, French, German, Japanese, Korean, Roman and Greeks. Each have their own unique unit and buffs! I will post about the nations, army, economy and defence later. PM me if you want to see them ASAP. There is a thread somewhere. I used to have the game, then got bored and played Easytech games instead
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Post by Der Kaiserreich on Sept 7, 2016 2:17:26 GMT
It is a historical strategy base-builder (like Clash of Clans) Advance through the ages by upgrading your Town Center from the Stone Age to the Global Age. (Space Age is still not out yet, but it will be) At the Iron Age, choose from seven nations: Chinese, British, French, German, Japanese, Korean, Roman and Greeks. Each have their own unique unit and buffs! I will post about the nations, army, economy and defence later. PM me if you want to see them ASAP. There is a thread somewhere. I used to have the game, then got bored and played Easytech games instead I'm just gonna do another, that thread didn't introduce the game to people well enough.
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Post by Der Kaiserreich on Sept 7, 2016 2:41:52 GMT
How is this different from Clash of Clans/ Battle Ages? 1. It has alot to it, so much that I gave up trying to write everything. 2. Hunting animals. 3. Citizens instead of builders. 4. 100% historical. 5. Nations! Buildings and troops change according to the nation. 6. Very long game. From Stonge age to Space Age? That's not easy. 7. Alot of units. Barracks+Factory+Airstrip by the end of the game. Plus generals and tatics? Boy. 8. Research and Blessings. Economy, military and defences are all improved! 9. Wonders. Each wonder have their own buffs! You have to choose what you want. 10. Coalition. Ally with countries to gain boosts! (Not the same as Alliance)
Feel free to ask questions/ post your opinions of this game.
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Post by Der Kaiserreich on Sept 7, 2016 2:51:51 GMT
Nations: Details
British: UU(unique unit): Longbow, archer, +1 range. Power: +15% loot from battles.
French: UU: Chevalier, calvary, +20% health, +15% damage. Power: Army training time -20%, alliance donated unit space +3 (+6 at Gunpowder Age)
German: UU: Vandal, infantry, +20% damage. Power: Rally cooldown -5s, duration +100%, DPS +15% after every PvP victory.
Chinese: UU: Chu Ko Nu, archer, double rate of fire. Power: +1 citizen, mercenary, and defender.
Japanese: UU: Bushi, infantry, +20% damage. Power: Town center shoots at invaders, +25% length of peace treaty.
Korean: UU: Hwarang, archer, +40% damage. Power: +1 war tatic, -10% loot stolen.
Roman: UU: Legion, infantry, +25% health and +10% damage. Power: +10% army size.
Greek: UU: Companion, calvary, +10% health and +25% damage. Power: -5% building cost, 15min free finish (+5min every age)
Infantry: Good at buildings. Archer: Good at defenders. Calvary: Good at defences.
PM me if there's any mistakes.
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Post by Der Kaiserreich on Sept 7, 2016 3:09:06 GMT
Wonders: Stats
Bronze Age: Acropolis: -20% defender spawn time, +10% health. Hanging gardens: +15% resources from fruit trees and gold mines, +10% frequency. Stonehenge: +15% gold from caravan and roads. Pyramids: +15% food from farms.
Classical Age: Colussium: Gives Strength of Gladiator tatic (increases damage and rate). Produces defenders. Forbidden City: Second town center during combat. Bonus food once a day. Notre Dame: Cannot be attacked. -10% library research cost. Terra Cota Army: You can spawn a terra cota army once a day. +15% health of barracks and castle.
Gunpowder Age: Versailles: -40% invader speed. Ankor Wat: Heals defenders 675 health per 2 seconds. Taj Mahal: Free random mercenary once a day. Temple of Tikal: -15% loot stolen. Bonus trade good once a day.
Industrial Age: Brandenburg Gate: Provides Blitzkrieg tatic (temporary stops defender-producing buildings) once a day. +20% factory unit damage. Kremlin: Spawns 2 defenders from destriyed farms. +20% wall health. Eiffel Tower: +25% length of peace treaty. +200000 vault capacity. Statue of Liberty: +25% aircraft damage. Bonus oil once a day.
PM me if there're any mistakes.
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Post by Frederick the Great on Sept 7, 2016 7:27:40 GMT
How is this different from Clash of Clans/ Battle Ages? 1. It has alot to it, so much that I gave up trying to write everything. 2. Hunting animals. 3. Citizens instead of builders. 4. 100% historical. 5. Nations! Buildings and troops change according to the nation. 6. Very long game. From Stonge age to Space Age? That's not easy. 7. Alot of units. Barracks+Factory+Airstrip by the end of the game. Plus generals and tatics? Boy. 8. Research and Blessings. Economy, military and defences are all improved! 9. Wonders. Each wonder have their own buffs! You have to choose what you want. 10. Coalition. Ally with countries to gain boosts! (Not the same as Alliance) Feel free to ask questions/ post your opinions of this game. Well its not 100% historical it's just basked on historical nations. I have it but can't play at the moment because my iPad broke (I hope it saved to Gamecenter).
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Post by Der Kaiserreich on Sept 7, 2016 7:31:28 GMT
How is this different from Clash of Clans/ Battle Ages? 1. It has alot to it, so much that I gave up trying to write everything. 2. Hunting animals. 3. Citizens instead of builders. 4. 100% historical. 5. Nations! Buildings and troops change according to the nation. 6. Very long game. From Stonge age to Space Age? That's not easy. 7. Alot of units. Barracks+Factory+Airstrip by the end of the game. Plus generals and tatics? Boy. 8. Research and Blessings. Economy, military and defences are all improved! 9. Wonders. Each wonder have their own buffs! You have to choose what you want. 10. Coalition. Ally with countries to gain boosts! (Not the same as Alliance) Feel free to ask questions/ post your opinions of this game. Well its not 100% historical it's just basked on historical nations. I have it but can't play at the moment because my iPad broke (I hope it saved to Gamecenter). Ok not 100% but more than just nations. The mercenaries, special unit, normal units, tatics, University people, generals are all historical.
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Post by Tito on Sept 7, 2016 12:34:22 GMT
I havr played it but got vored I have played Forge of empires its a simmalar hame but kinda bad
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Post by Der Kaiserreich on Sept 7, 2016 14:20:34 GMT
I havr played it but got vored I have played Forge of empires its a simmalar hame but kinda bad Yeah it's kind of boring. You grind alot at Classical and Medieval. Is Forge of Empires by Gameloft? If it is I've played it.
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Post by Tito on Sept 7, 2016 14:21:29 GMT
These two games bored me the battles are borig especially in FOE
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Post by Quintus Fabius on Sept 7, 2016 15:29:10 GMT
I havr played it but got vored I have played Forge of empires its a simmalar hame but kinda bad Yeah it's kind of boring. You grind alot at Classical and Medieval. Is Forge of Empires by Gameloft? If it is I've played it. FoE is by Gameloft.
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