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Post by Quintus Fabius on Oct 4, 2016 16:25:30 GMT
Has anyone suffered from bad RNG in games? List examples and discuss here.
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Post by Mountbatten on Oct 4, 2016 19:40:57 GMT
Has anyone suffered from bad RNG in games? List examples and discuss here. Idk of simulating games in 2k16 counts, but my team always seems to lose even though we have me and James Harden. He's the best shooting guard in the NBA.
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Post by Quintus Fabius on Oct 4, 2016 19:53:08 GMT
My pet peeve: Magical and Marksman (both guarantee a 70% hit rate in Wesnoth), especially Marksman, seem to miss 70% of the time whenever I play.
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Post by Conrad von Hotzendorf on Oct 4, 2016 21:19:49 GMT
Fallout 4 the worst legendary weapon: Poisoners rolling pin
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Post by best75 on Oct 4, 2016 22:09:17 GMT
I remember Xcom giving me bad RNG. Missing 90% shots.
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Post by Mountbatten on Oct 4, 2016 22:38:39 GMT
I remember Xcom giving me bad RNG. Missing 90% shots. Ah yes. I've missed more 80% and 90% shots than I care to admit. I love Xcom though.
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Post by Conrad von Hotzendorf on Oct 5, 2016 7:52:01 GMT
I remember Xcom giving me bad RNG. Missing 90% shots. rule one of xcom: You may have 99% hit chance, but it'll be that 1% that'll come and bite you in the a$$
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Post by Quintus Fabius on Oct 5, 2016 12:32:40 GMT
Rule 2 of Wesnoth campaigns: A normal unit with <10 HP will survive 90% of the time, while a hero with <10 HP, even after being surrounded by allied units, will die on the AI turn 90% of tge time.
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Post by Frederick the Great on Oct 5, 2016 12:53:08 GMT
Every time I do "auto complete" battles in ETW and NTW.
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Post by Desophaeus on Oct 5, 2016 17:31:50 GMT
Rule 2 of Wesnoth campaigns: A normal unit with <10 HP will survive 90% of the time, while a hero with <10 HP, even after being surrounded by allied units, will die on the AI turn 90% of tge time. Let me guess, the AI is programed to gravitate toward heros over normal units.
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Post by Farmer Doggo on Oct 5, 2016 17:49:34 GMT
Fire Emblem series Crit chances+skill chances+hit chances The one time you miss is the one time you had to kill that stupid hawk! *94% hit chance** Misses* *Hawk proceeds to either 1. Random crit my archer/healer or 2. Cross the objective defense line*
* Triggers X4 dmg plus enemy defense negated skill ...on someone with 5 health* * Doesn't trigger against the Second to last boss and the unit dies*
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Post by Quintus Fabius on Oct 5, 2016 18:10:34 GMT
Rule 2 of Wesnoth campaigns: A normal unit with <10 HP will survive 90% of the time, while a hero with <10 HP, even after being surrounded by allied units, will die on the AI turn 90% of tge time. Let me guess, the AI is programed to gravitate toward heros over normal units. Campaign AI I have no idea. I think sometimes they are. But I still dont understand how my shamans always miss if I want them to slow enemies, then one of them, and the next attacking unit, dies, and my Hero is without protection. But Normal AI in MP is a laughingstock.
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Post by Bismarck Jr on Oct 6, 2016 12:14:58 GMT
Every time I do "auto complete" battles in ETW and NTW. The game calculates number of units and general skill, not unit quality.
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Post by Frederick the Great on Oct 6, 2016 12:53:08 GMT
Every time I do "auto complete" battles in ETW and NTW. The game calculates number of units and general skill, not unit quality. I normally lose WAAAAY more men then I should in battles where I have good generals, massivly overwealming numbers and superior units. It's even worse in naval battles.
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