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Post by pathdoc on Oct 30, 2016 12:55:23 GMT
Best thing I can think of is get a full power siege gun or rocket launcher and put him on it, then let him go on the water.
(EDIT: title was originally "four star naval tav general" but I remembered it wrong when I originally wrote the post, and have hence corrected the record.)
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Post by Laurent de Gouvion on Oct 30, 2016 12:57:44 GMT
Best thing I can think of is get a full power siege gun or rocket launcher and put him on it, then let him go on the water. Who is the general and are there other generals in the tavern? Names please.
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Post by pathdoc on Oct 30, 2016 20:26:06 GMT
First of all, my apologies; he is actually three star - his name is Fischer.
Warsaw, 1815, playing as Russia.
Others still in the tavern are Yorck and Dobeln.
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Post by Jean-Luc Picard on Oct 30, 2016 20:30:46 GMT
Fischer is worthless. His 3 navy stars only work when he commands a navy unit (not land units at sea). He has merely one star in artillery, so not worthy there. His Navy ability would be unimpressive even if we could've used it (which we can't)
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Post by Erich von Manstein on Oct 30, 2016 22:34:12 GMT
Navy generals: If it is Sidney or Verhuell you can throw them on infantry. If it is Hood, Duckworth, Calder, Nelson, Jervis, Collingwood or Ushakov, you can throw them on artillery. If it is Sebastiani you can throw him on heavy cav(light for Prussian). If it is neither above just leave them in taverns.
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Post by Yi Sun Sin on Oct 30, 2016 22:36:18 GMT
Navy generals: If it is Sidney or Verhuell you can throw them on infantry. If it is Hood, Duckworth, Calder, Nelson, Jervis, Collingwood or Ushakov, you can throw them on artillery. If it is Sebastiani you can throw him on heavy cav(light for Prussian). If it is neither above just leave them in taverns. And navy generals are not recommended anyway.
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Post by Jean-Luc Picard on Oct 30, 2016 22:38:04 GMT
Navy generals: If it is Sidney or Verhuell you can throw them on infantry. If it is Hood, Duckworth, Calder, Nelson, Jervis, Collingwood or Ushakov, you can throw them on artillery. If it is Sebastiani you can throw him on heavy cav(light for Prussian). If it is neither above just leave them in taverns. And Fischer (which pathdoc says it is) falls under the last category
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Post by Laurent de Gouvion on Oct 30, 2016 23:45:24 GMT
First of all, my apologies; he is actually three star - his name is Fischer. Warsaw, 1815, playing as Russia. Others still in the tavern are Yorck and Dobeln. Fischer should just sit in the tavern. Yorck is decent (Assault Art, but useless everything else). Dobeln is even better.
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Post by Jean-Luc Picard on Oct 30, 2016 23:49:10 GMT
First of all, my apologies; he is actually three star - his name is Fischer. Warsaw, 1815, playing as Russia. Others still in the tavern are Yorck and Dobeln. Fischer should just sit in the tavern. Yorck is decent (Assault Art, but useless everything else). Dobeln is even better. Dobeln is Suvorov's star student. A true gem. Yorck tried to be a demi-Lannes, but he mixed up
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Post by pathdoc on Nov 1, 2016 23:46:57 GMT
Fischer is worthless. His 3 navy stars only work when he commands a navy unit (not land units at sea). He has merely one star in artillery, so not worthy there. His Navy ability would be unimpressive even if we could've used it (which we can't) Okay, that sorts that out. Thanks a lot. I wouldn't mind even a three star tavern admiral on the water, because it's better than no admiral at all, but if he doesn't work on water-borne land units you're right; there's just no point. His only benefit is the health and nobility he'd bring to his unit (which is not insubstantial), but without any fighting bonuses, why bother?
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Post by Jean-Luc Picard on Nov 2, 2016 0:05:36 GMT
Fischer is worthless. His 3 navy stars only work when he commands a navy unit (not land units at sea). He has merely one star in artillery, so not worthy there. His Navy ability would be unimpressive even if we could've used it (which we can't) Okay, that sorts that out. Thanks a lot. I wouldn't mind even a three star tavern admiral on the water, because it's better than no admiral at all, but if he doesn't work on water-borne land units you're right; there's just no point. His only benefit is the health and nobility he'd bring to his unit (which is not insubstantial), but without any fighting bonuses, why bother? I find that, given the usefulness of medals for buying own generals, tavern gens are only worthwhile in few situations. An Admiral is scarcely one
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Post by Mountbatten on Nov 2, 2016 11:03:23 GMT
Okay, that sorts that out. Thanks a lot. I wouldn't mind even a three star tavern admiral on the water, because it's better than no admiral at all, but if he doesn't work on water-borne land units you're right; there's just no point. His only benefit is the health and nobility he'd bring to his unit (which is not insubstantial), but without any fighting bonuses, why bother? I find that, given the usefulness of medals for buying own generals, tavern gens are only worthwhile in few situations. An Admiral is scarcely one I never have an issue with buying tavern generals. 6 medals is nothing. He will probably earn those medals back and then some
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Post by pathdoc on Nov 2, 2016 16:06:53 GMT
I find that, given the usefulness of medals for buying own generals, tavern gens are only worthwhile in few situations. An Admiral is scarcely one I never have an issue with buying tavern generals. 6 medals is nothing. He will probably earn those medals back and then some I have a nice little grinding situation set up with two bought academy generals (fairly weak, and bought in foolish moments when I was still ignorant), and I can make six medals back without very much effort.
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