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Post by Mountbatten on Nov 15, 2016 14:45:18 GMT
Does anyone know the limit or requirements of moving a capital? If your own capital is taken, can it be moved?
I am playing an Egypt conquest right now and I used my assault force (get Alexander and Robin Hood on turn 1 in the same group) to blitz Persia. I captured their first capital (Baghdad) by turn 5. They predictably moved it to a city near China with a level 6 city and level 2 towers. So I captured that one shortly after.
However, after capturing that one they moved it once again. This time to a tiny level 1 city with level 1 defenses. This leads me to believe that they can make any city a capital regardless of its tier.
I don't know if there is a limit either. Perhaps it's a random chance. I know that when I did my first China conquest and faced the expanded Romans, they moved their capital at least 4 times. But that was understandable because it went from Rome, to Madrid, to Paris, to London. All of those cities are capital worthy. Level 8 city and level 3 defenses and such.
I also know that they can use Marseille and Bordeaux and cities of the like. So far the only country I can see that dies at the first capital capture is England in Classical conquest. I know Scotland has only one city in Medieval age but I never play that one. I'm not sure why England doesn't move to Dublin as it is a high level area. Even Greece moves their capital once.
Of course, this could go back to the random chance factor if there is one at all. Maybe whenever I take London I just get lucky and they die. I've taken Athens before and Greece falls, but this recent conquest saw them relocate.
The capitals are a strange mechanism indeed, but a welcome factor in my eyes.
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Post by Quintus Fabius on Nov 15, 2016 14:56:36 GMT
The only issue I have with capitals is the same issue I have with leaders in Wesnoth: death is too quick. e.g. Persia takes Athens, Greece ded I with there was an option to play 'Last city standing'...
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Post by wintercastle on Nov 15, 2016 15:01:31 GMT
huh, i'm very happy with this new system, it's taking very long to finish a single conquest game already and this capital system speeds things up a bit. You don't have to try capture every single enemy city when you have clearly won the war already
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Post by Singlemalt on Nov 15, 2016 15:33:40 GMT
Mountbatten, I have done >10 times aztec classical age and >5 times persia classical age, but also with stronger countries.. based on these quick plays I noticed the following which I did not really researched in dept: Factors that seems to play a role: 1. The country you play (stronger country/more army?) somethimes quicker defeat 2. The country (small vs big) and period of the conquest (start/end) seems to play a role in how many capital switches they make 3. Mostly, there are a couple potential capitals per power per age. If they dont have these cities they will be defeated. For example rome in classical age (rome, lyon, paris, madrid, catharge, londen), catarge classical age (catharge, lissabon, madrid, and that city in the south/middle of africa). Etc No real factor: armies occupying city/city level (partly). I tried to find these since i did a lot of autoplay but have not really made it to 1 strategy especially since the turns of your enemies differ every time. Moreover, they spawn their general more then once... Hope this helps a bit
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Post by kanue on Nov 15, 2016 15:55:16 GMT
One annoying thing is that after I capture an enemy's capital city, it moves to another edge of the country just to be captured by another country and surrenders every other cities to that country.
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Post by Singlemalt on Nov 15, 2016 15:57:06 GMT
One annoying thing is that after I capture an enemy's capital city, it moves to another edge of the country just to be captured by another country and surrenders every other cities to that country. This is something you should take in account indeed. Good thing is all defending buildings are full back in shape when you defeat the enemy though
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Post by Mountbatten on Nov 15, 2016 16:04:51 GMT
One annoying thing is that after I capture an enemy's capital city, it moves to another edge of the country just to be captured by another country and surrenders every other cities to that country. A similar thing happens to me in the form of capital stealing. I'll have my attack force ready to take Madrid and get the rest of Africa, then Caesar decides he wants to take Madrid while we are under peace treaty. So now my land is splintered by random Roman cities in Africa and I can't fight them yet
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Post by Imperial RomeBall on Nov 15, 2016 17:59:53 GMT
yep, im pretty sure that England can do it. While playing as roman, I accidentally lost a city or two, but only let them keep them for a turn. When I took London I think they moved their capital to manchester or some other place. not sure really.
Because Greece was my ally, they were able to take Alexandria. The Persians took Athens, I helped the greeks take it back. however they came again and I let them defeat Greece, and thus had to clear the Persians out of Europe and Egypt.
took me just over 100 turns to win. funny to think that if the greeks survived, their automatic 99 turn alliance would run out and we would be enemies. I was lucky, most of the time capital taking went my way, though not always.
Im actually glad carthage relocates, as in real life Hannibal kept fighting until he was finally cornered on ANOTHER continent!
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Post by Feldmarschall, Fish the Cake on Nov 15, 2016 22:00:30 GMT
Sadly there's almost no limit on how the capital moves, that said, it can be a pretty big pain in the arse to keep chasing that bloody crown around the map.
I'd be more pleased if they were a max of 3 capital cities(1+2)per game, based on the country, logically Greece will never move it's capital due to it's starting size, but if it expands it'll gain additional 'capitals'..
Anyway, try to rush big Empires because once they expands, the torture of conquering over and over again will seem endless..
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Post by Mountbatten on Nov 16, 2016 0:20:52 GMT
Sadly there's almost no limit on how the capital moves, that said, it can be a pretty big pain in the arse to keep chasing that bloody crown around the map. I'd be more pleased if they were a max of 3 capital cities(1+2)per game, based on the country, logically Greece will never move it's capital due to it's starting size, but if it expands it'll gain additional 'capitals'.. Anyway, try to rush big Empires because once they expands, the torture of conquering over and over again will seem endless.. That's where Alexander and Robin Hood come in. I can capture any city on the map with just them.
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Post by Feldmarschall, Fish the Cake on Nov 16, 2016 1:39:54 GMT
It's easy for us, the issue is how will newcomers tackle this issue. That's where we kick in mold the game in a way that insures positive experiences and quick gains..
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Post by Singlemalt on Nov 16, 2016 4:45:27 GMT
Sadly there's almost no limit on how the capital moves, that said, it can be a pretty big pain in the arse to keep chasing that bloody crown around the map. I'd be more pleased if they were a max of 3 capital cities(1+2)per game, based on the country, logically Greece will never move it's capital due to it's starting size, but if it expands it'll gain additional 'capitals'.. Anyway, try to rush big Empires because once they expands, the torture of conquering over and over again will seem endless.. That's where Alexander and Robin Hood come in. I can capture any city on the map with just them. In empire age you generals alone are not sufficient and you have to team up (mostly auto play cannot be done either), despite your geberals will be stronger.. later ages will be even harder... so the problem will stay on and make winning conquests challeging, something we want i think
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Post by Feldmarschall, Fish the Cake on Nov 16, 2016 10:21:52 GMT
That's where Alexander and Robin Hood come in. I can capture any city on the map with just them. In empire age you generals alone are not sufficient and you have to team up (mostly auto play cannot be done either), despite your geberals will be stronger.. later ages will be even harder... so the problem will stay on and make winning conquests challeging, something we want i think Well, i want to agree but I steamroll everything in every age... lol But harder combat is most definitely welcome !
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Post by kanue on Nov 18, 2016 6:04:34 GMT
Time lapse might has something to do with moving capital city. I notice that when I made a rush on an enemy, it kept moving its capital city several times. e.g. Persia in classical era moved its capital to almost every single city it possessed. But in the later stage of the conquest, capital cities were moved only once or twice. This might merely be a coincidence but I just wanna ask if anyone has this experience too.
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Post by best75 on Nov 18, 2016 6:14:12 GMT
Time lapse might has something to do with moving capital city. I notice that when I made a rush on an enemy, it kept moving its capital city several times. e.g. Persia in classical era moved its capital to almost every single city it possessed. But in the later stage of the conquest, capital cities were moved only once or twice. This might merely be a coincidence but I just wanna ask if anyone has this experience too. Reminds me of my Angkor conquest I had my generals rush Japan's capital but it keep moving till last city. Late game it was just me and Roman Empire. They were quite powerful. Fought long and hard war with them. When I captured Rome they surrendered. Even through they have at least 10 more cities including Paris and London.
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