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Post by Eastern empire on Sept 12, 2015 0:08:24 GMT
Thread goal is to showing wild variation in requirement to meet achieved years for purpose unlock princess. Following items not represent fair playing or even real possibe play it instead takes values to extreme ranges-from hacking usually-so as to showing the large range of possible outcomes in unlocking princess.For example increasing ressources to maximum 9999,or increasing stars to maximum 420 or increasing general score from achievement to max of about 1 million plus.This is not my work as I play not hacked gaming,but results from others worthy of showing.No players know exact formulation but hacks show there are connections. 1st picturing shows possiblity of not needing any campaigns and yet still win Lan and Victoria.Theory says possible if ressources all near max,reality says how max ressources in short game? near impossible. Second presentation shows more extreme numbers from hacks,this time we max stars at 420,we max ressources ~including steel~ and we max general score in achievement screen and observe the result change between turn playing and year to unlock in Europe. Again many of these ranges are not possible in real normal unhacked play,this is just to give idea how system works and triggers. Next experimentation was same conditions as past but ressources kept very low to show much they are needed,note the low score years even though all other bonus at maximum. Previous done in Europe,America has different system but probability same behavior just with different ranges for princess triggers.
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Post by kanue on Sept 12, 2015 1:40:43 GMT
This is nice. Do you have tables that let other variables (like stars or general score) vary?
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Post by saltin on Sept 12, 2015 2:08:45 GMT
Geez peeps unlocking 900 years.I though 850 was hard enough I dont think anyone in the forum has taken on the challenge to unlocking 900 years or if it's even possible without any mods.
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Post by The Armchair General on Sept 12, 2015 13:30:40 GMT
Wow so under the right setting 850 years unlock is possible all the way to 38 turns. This shows it's worth keeping speed game saves,because say you finish a 31 turn game but no Victoria unlock but later on with higher stars and higher general rank it could be possible to extend game a few more turns and trade for ressources and unlock 850 years with that same save.
This also show that no matter what you need a minimum game of mid-late 60's to unlock any princess.
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Post by Eastern empire on Sept 13, 2015 22:30:35 GMT
This is nice. Do you have tables that let other variables (like stars or general score) vary? Wishfull thinking for me too,but no that's all I have.
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