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Post by best75 on Dec 26, 2016 2:12:07 GMT
I see. I'm not really sure I want Li-shimin (very likely the best), and Koxinga is only slightly more unique, yet also weaker. (well, you could argue he is much more unique, but I dunno) This is getting off-topic, but I'd be interested to know If there are any artillery generals that unlock in Gunpowder, since I'm in Discovery. Guess its koxinga or Shimin at this point. I wonder how you guys would rank them? Blucher-Suleiman-Atilla-Saladin. No new artillery generals in gunpowder. Just nelson and blucher are unlocked. For me I would rank them best to worst Atilla-Saladin-Suleiman-Blucher
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Post by Imperial RomeBall on Dec 26, 2016 2:30:23 GMT
I see. I'm not really sure I want Li-shimin (very likely the best), and Koxinga is only slightly more unique, yet also weaker. (well, you could argue he is much more unique, but I dunno) This is getting off-topic, but I'd be interested to know If there are any artillery generals that unlock in Gunpowder, since I'm in Discovery. Guess its koxinga or Shimin at this point. I wonder how you guys would rank them? Blucher-Suleiman-Atilla-Saladin. No new artillery generals in gunpowder. Just nelson and blucher are unlocked. For me I would rank them best to worst Atilla-Saladin-Suleiman-Blucher Wait...so Atilla is actually the best in your opinion? if that's the case I might as well get him now, lack of Artillery notwithstanding. and blucher the worst.... (hey, at least he don't cost emblems in this game lol) Just noticed how blucher apparently has general, not marshal. That explains why he would be weaker-having a basic level skill like that. Guess its Li-shimin then, unless there is another top-tier artillery general that I somehow missed (only 2.5, wow). In fact, While he is still an archer, which is accurate, Yi-Sun-Sin would be perfect as an artillery general, preferably replacing koxinga since both are naval. While the Koreans resorted to range on land (and not perfectly) Yi-sun-sin's victories relied completely on his possession and use of cannon-as evidenced by never? losing a ship, while almost the entire Korean fleet was destroyed by putting a different commander in charge, who didn't understand their use. Darnit Easy-tech, koxinga has navigation and Marshal? Nerf Koxinga and Buff supreme commander Yi-sun-sin.
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Post by kanue on Dec 26, 2016 4:27:32 GMT
Wait...so Atilla is actually the best in your opinion? if that's the case I might as well get him now, lack of Artillery notwithstanding. and blucher the worst.... (hey, at least he don't cost emblems in this game lol) Just noticed how blucher apparently has general, not marshal. That explains why he would be weaker-having a basic level skill like that. In my opinion, these four cavalry generals are not that far apart and each has his own strong point so I would say choose one that suits your play style. Since I mostly play conquest, Saladin is the best because he can keep his HP up by killing weaker enemies. More importantly, he is free. But he is not as good as Attila when facing strong enemies (e.g. in campaigns). Attila offers a good damage burst due to his Cavalry Commander skill and can avoid enemy's counterattack by Braveness. Suleiman does not possess good skills (at least not for my preference) but he has the best stat among the four due to his gold status. And Blucher, though he seems weak, I actually did consider buying him. He has Armor Master skill and, since he is a cavalry general, he can keep the buff up more often. This offers a new strategic move. e.g. Having a group of archers around Blucher wearing paladin set with max level Armor Master. And he costs more medal than Suleiman because he comes with 4 stars so you do not have to spend medal upgrading him. The only reason that I do not buy him is because I already have Attila and Saladin. In conclusion, just choose one that suits your style. They are all fine generals.
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Post by Marshal Hugh Dowding on Dec 27, 2016 5:16:49 GMT
you all forgot abt the IAP general Genghis Khan For me, 1st: The Khan reason: he is very cheap, along with high status as golden general, he also has braveness, which is no retailiation, he also has marshal, which increases his health, alliwing him to last longer than attia 2nd: Saladdin: his ability logiatics allows him to regen health alot faster than other cavalry, although hus status is not as good as the Khan and suleiman, he is free and does not cost alot to train, however, he is very weak against generals in the discovery and gunpowser ages, but if u can use him well, he can help 3rd: Attila, He will be second if he do not need an immense amt of medals to reach his full potential, kind of like berthier in EW4 4th: Blucher His Armor master allows him to last, but thats where his advantage stops, rumor is not good for cav gens as they are typically used to clean up damaged units, even if Blucher attks a general, he does not have braveness , so he will have to pay a rather big price to get the rumor working, i will rather stick to rumor attilery. 5th: Suleiman His high status is pretty much his only advantage, he is a defensive cavalry, but playing defense with cav is as awkward as playing offense with infantry.
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Post by Singlemalt on Dec 28, 2016 8:34:42 GMT
I like the 100% braveness (lvl10) of atilla, but still the vulnerability of cavalery for archers is a hugh problem for survival
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Post by Imperial RomeBall on Dec 28, 2016 17:30:02 GMT
I like the 100% braveness (lvl10) of atilla, but still the vulnerability of cavalery for archers is a hugh problem for survival Now, what I am going to say may change nothing, but as I said once before, wouldn't it make sense to have all your generals not cavalry, but one? Thus, you mostly avoid the weakness, while retaining one general that has the benefits of cavalry. In the latest invasions I've tried, Atilla dies very quickly because he is the first unit to arrive near the enemy
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Post by Singlemalt on Dec 28, 2016 19:05:46 GMT
I like the 100% braveness (lvl10) of atilla, but still the vulnerability of cavalery for archers is a hugh problem for survival Now, what I am going to say may change nothing, but as I said once before, wouldn't it make sense to have all your generals not cavalry, but one? Thus, you mostly avoid the weakness, while retaining one general that has the benefits of cavalry. In the latest invasions I've tried, Atilla dies very quickly because he is the first unit to arrive near the enemy I think you are right for lots of campaigns (i often used 1 horse general, saladin) but for some player vs ai game which ai will play or some defense/attack battles another horsy is needed
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Post by Tariq ibn Ziyad on Dec 29, 2016 15:23:59 GMT
Genghis Khan & Salahuddin or Sulaiman & Salahuddin?
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Post by Singlemalt on Dec 30, 2016 11:23:28 GMT
Tariq ibn Ziyad, opinions are devided but if you dont want to spend real money I say atilla aand saladin. Works for me
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Post by Tariq ibn Ziyad on Dec 31, 2016 15:35:08 GMT
Tariq ibn Ziyad, opinions are devided but if you dont want to spend real money I say atilla aand saladin. Works for me But I don't like Commander skill...
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Post by Mountbatten on Jan 8, 2017 6:07:18 GMT
I like Atilla the most. Not only historically, but also because mine has about 412 attack and 1200 hp. He's pretty hard to kill. The cavalry attack boost makes him deal massive damage and if he is near a crowd of enemies he can recharge his ability while it is active. I've always believed that cavalry should be high octane offense in EW4 and the same is true for EW5. Which is why Blucher looks like the worst and Attila the best.
I understand the survivability that Saladin has with Logistics in conquest, but my Attila wears a lucky crown which gives him 15 hp per round. I just exploit that by prolonging battles (especially defensive ones) to the max amount of turns. That heals a good 150-200 hp whenever I do that.
As for Suleiman, I'm not really sure what he's for. He isn't really focused. Kind of like Napoleon from EW4, but not that extreme. I wouldn't spend 3k medals on him. If I was, I'd rather get Caesar. Speaking of Caeser, his ability also gives Attila 100 hp per round for 3 rounds provided that they are near each other.
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Post by kanue on Jan 8, 2017 16:43:42 GMT
Mountbatten, you can put a HP regen princess in one of your building and let Attila rest in there for few rounds. He'll be good for the another fight. This works even better in a campaign mission where you do not have to move a lot.
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Post by Mountbatten on Jan 8, 2017 19:28:28 GMT
Mountbatten, you can put a HP regen princess in one of your building and let Attila rest in there for few rounds. He'll be good for the another fight. This works even better in a campaign mission where you do not have to move a lot. Yeah I forgot that they buffed the princesses. I noticed that Maria went from 20% income increase to 80%
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Post by Iosef Stalin on Jul 27, 2018 14:11:41 GMT
I would say that cavalry is sometimes useful, as they can take out 1 unit than attack again, however, cavalry generals with logistics are really good considering that you can use them to kill low health inf. and cav. units. If you have logistics upgraded to lv 5, you can easily regain health. But against low health archers, yeah, no.
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