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Post by Singlemalt on Feb 5, 2017 17:00:09 GMT
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Post by Singlemalt on Feb 5, 2017 17:01:00 GMT
I think you can change napolion with bismarck and upgrde a bit more. So no need for iap i think
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Post by stoic on Feb 6, 2017 7:12:03 GMT
I think you can change napolion with bismarck and upgrde a bit more. So no need for iap i think I think so as well (EW5 is not GoG2 in this respect). Great demonstration of "minimal requirements"! I prefer a more advanced "self-help" programm (I mean "Logistics" :0). And Nobunaga's "Leadership" could be better (it is not very expensive), but in general - if it works - it works!
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Post by stoic on Feb 6, 2017 13:15:43 GMT
And how do you think now, was it worth to develop "Attack master" to levels 4 and 6? For example for Alex it was 200+260+320+420=1200 medals (and improvement was marginal I think). On paper this skill looks great, but in reality in my opinion it is one of the worst in respect price/quality. To be really effective it requires full upgrade with 820 medals for level 8, 1030 for level 9 and 1280 (!) for level 10.
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Post by kanue on Feb 6, 2017 14:21:53 GMT
It is nice that we have an idea what we should aim for. But maybe a word "possible" is better than "minimum" since it can still be possible to use other line up (which might require more or less than this).
Anyway, why Saladin Logistics is only at lv3? I think it's worth upgrading.
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Post by odm on Feb 6, 2017 15:27:27 GMT
The best skills are IMO (from best to worst regarding price too): Leadership, Logistics, Braveness, Rumor, Spy, X Commander (Cav. Arc. Inf. Art.), Heal The ones which are overpriced but still good are Attack, Defense, Marshall The worst are Explosive, Accuracy, Assault, Formation ( they don't improveme significantly when you spend medals (many) on them Fortification is too situational... But we will still need it to get Panama. The same is true for Shelter... Which makes them feel like a wasted skill slot
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Post by stoic on Feb 6, 2017 16:05:00 GMT
I think that "Bugle" is also an interesting (and cheap) skill. "Inspiration" is not bad either, but none of top generals has it.
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Post by stoic on Feb 6, 2017 17:42:20 GMT
I'm not that sure about total ineffectiveness of "Explosion master". For example Li Shimin (level 10) was tried out in similar circumstances with and without it. The results are: Explosion master Level 1 (3 random occasions). Damage to the wall and a unit standing by - 1. 399-48 2. 324-63 3. 390-54. Explosion master Level 10 (3 random occasions). Damage to the wall and a unit standing by - 1. 525-99 2. 605-116 3. 577-115.
I think that corresponds more or less to 175% damage bonus.
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Post by odm on Feb 6, 2017 18:32:25 GMT
Explosive is the first because it is the best of them ( due to splash... Hitting 6 more units and 175% instead of 150%) but it should be notes that still arty has the worst attack and it is very slow to fill its meter. Bugle and inspiration are interesting too but Leadership wins over Bugle ( not to mention you can't reach confusion by lowering morale like in EW4) and Inspiration... Well it is indeed really nice but I don't think you can have it in the third slot.
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Post by Singlemalt on Feb 6, 2017 18:34:53 GMT
It is nice that we have an idea what we should aim for. But maybe a word "possible" is better than "minimum" since it can still be possible to use other line up (which might require more or less than this). Anyway, why Saladin Logistics is only at lv3? I think it's worth upgrading. I agree that is why I used "My" i was thinking this was sufficient I am very busy will look in to the rest of responses soon.. btw if you have a suggestion for a better name of the thread feel welcome to share
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Post by stoic on Feb 6, 2017 23:25:02 GMT
but Leadership wins over Bugle I agree... I think also that "Leadership" is arguably the most effective skill of the game, and not very expensive. It makes great opponents to look like average units. And it is a skill that all members of the team can make use of. I hate when it fails in crucial moments, and therefore to achive 100% of probability is IMO the right decision.
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Post by Singlemalt on Feb 7, 2017 6:09:22 GMT
And how do you think now, was it worth to develop "Attack master" to levels 4 and 6? For example for Alex it was 200+260+320+420=1200 medals (and improvement was marginal I think). On paper this skill looks great, but in reality in my opinion it is one of the worst in respect price/quality. To be really effective it requires full upgrade with 820 medals for level 8, 1030 for level 9 and 1280 (!) for level 10. I just thought lets upgrade the 4best generals with all skillz to lvl6.. but indeed the gain is not that great
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Post by Singlemalt on Feb 7, 2017 6:10:17 GMT
It is nice that we have an idea what we should aim for. But maybe a word "possible" is better than "minimum" since it can still be possible to use other line up (which might require more or less than this). Anyway, why Saladin Logistics is only at lv3? I think it's worth upgrading. Cause I didnt use him that often (he is my number 8 general€. And often shortage on medals
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Post by stoic on Feb 7, 2017 8:54:46 GMT
It is nice that we have an idea what we should aim for. But maybe a word "possible" is better than "minimum" since it can still be possible to use other line up (which might require more or less than this). Anyway, why Saladin Logistics is only at lv3? I think it's worth upgrading. Cause I didnt use him that often (he is my number 8 general€. And often shortage on medals Does this mean that you use one cavalry general (Attila) most of the time? Now I make decision between Nelson and Blucher. I would like to choose Nelson, but I’ve heard opinion, that two cavalry generals are absolutely necessary at later stages. What do you think of it?
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Post by Singlemalt on Feb 7, 2017 13:53:12 GMT
Cause I didnt use him that often (he is my number 8 general€. And often shortage on medals Does this mean that you use one cavalry general (Attila) most of the time? Now I make decision between Nelson and Blucher. I would like to choose Nelson, but I’ve heard opinion, that two cavalry generals are absolutely necessary at later stages. What do you think of it? Jup 1 cav general. To easy to kill for me
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