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Post by cardbattler on Feb 9, 2017 12:59:38 GMT
What's the condition for a nation to surrender or move the capital?
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Post by andrei on Feb 9, 2017 13:09:22 GMT
For classical and medieval it is enough to take the capital. For later ages most likely it depends on the casualties Your enemy suffered during the round and probably (as I think) on the territory You have in comparison to the enemy. Very often I noticed that quite strong country surrendered right after I've conquered first city (its capital). But I already conquered most of the world before that.
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Post by cardbattler on Feb 9, 2017 13:52:41 GMT
Disagree with the first sentence. I once played Inca (classical), Have to take all the Aztec cities to make them surrender. Same for Greece (classical, farming) which have to take all but one of Persia's city (Egypt also, to a similar degree).
I think the comparison rule applies to all eras.
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Post by Bismarck Jr on Feb 9, 2017 14:03:11 GMT
Disagree with the first sentence. I once played Inca (classical), Have to take all the Aztec cities to make them surrender. Same for Greece (classical, farming) which have to take all but one of Persia's city (Egypt also, to a similar degree). I think the comparison rule applies to all eras. Its easier in the early eras, and it also depends on how high you are in terms of ranking. It gets harder as tech increases.
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Post by Mountbatten on Feb 9, 2017 14:14:53 GMT
Disagree with the first sentence. I once played Inca (classical), Have to take all the Aztec cities to make them surrender. Same for Greece (classical, farming) which have to take all but one of Persia's city (Egypt also, to a similar degree). I think the comparison rule applies to all eras. I've noticed that as well. If you play Incas then the Aztecs literally use all of their cities as capitals. Which probably means that a nation's surrender directly correlates with your own power. Incas aren't that strong so the Aztecs move the capital over and over. More proof for this is that I was doing a Classical conquest trying to beat 18 turns as China but I still had Carthage, Egypt and Rome to deal with on round 14. Rome had Paris, London, and Madrid. All 3 of those are Capital cities. But when I took actual Rome they surrendered. Same with Carthage. Usually they like to move their capital to Djenne but all I had to so was take one capital and they surrendered. Same with Egypt as well. I ended up finishing in 16 turns
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Post by Imperial RomeBall on Feb 9, 2017 14:49:45 GMT
Disagree with the first sentence. I once played Inca (classical), Have to take all the Aztec cities to make them surrender. Same for Greece (classical, farming) which have to take all but one of Persia's city (Egypt also, to a similar degree). I think the comparison rule applies to all eras. True, I have the same experience with Persia. It depends on the country, and the time. Inca usually falls no matter what, if you conquer Cuzco. Not so for Rome or China. If you attack a country later in the conquest, the more likely they will fall. For example, when I attack Japan as Ankor, it takes pretty much every city if I go at them first, and if I am attacking later on, they fall if they lose their capital. Anyway, some people have pointed out the chances for specific cities. For example Roman empire=Paris,carthage, Rome, Madrid, London. Egypt=Cairo, Sicily, At least 1-2 others.
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Post by best75 on Feb 10, 2017 2:50:27 GMT
Disagree with the first sentence. I once played Inca (classical), Have to take all the Aztec cities to make them surrender. Same for Greece (classical, farming) which have to take all but one of Persia's city (Egypt also, to a similar degree). I think the comparison rule applies to all eras. I've noticed that as well. If you play Incas then the Aztecs literally use all of their cities as capitals. Which probably means that a nation's surrender directly correlates with your own power. Incas aren't that strong so the Aztecs move the capital over and over. More proof for this is that I was doing a Classical conquest trying to beat 18 turns as China but I still had Carthage, Egypt and Rome to deal with on round 14. Rome had Paris, London, and Madrid. All 3 of those are Capital cities. But when I took actual Rome they surrendered. Same with Carthage. Usually they like to move their capital to Djenne but all I had to so was take one capital and they surrendered. Same with Egypt as well. I ended up finishing in 16 turns Its a bit of a mystery but I think you got that its to do with your own power. In my angkor classical age I had to conqueror japan to the last province since they kept moving the capital. When I captured rome they surrender despite having paris and london. By that time I had grown very powerful.
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Post by Nobunaga Oda on Mar 30, 2017 11:08:15 GMT
For classical and medieval it is enough to take the capital. For later ages most likely it depends on the casualties Your enemy suffered during the round and probably (as I think) on the territory You have in comparison to the enemy. Very often I noticed that quite strong country surrendered right after I've conquered first city (its capital). But I already conquered most of the world before that. I also depends on the number of Capital cities and "Fortress" cities they own, this might increase their retreat odds.
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Post by forhonor on Mar 30, 2017 22:48:12 GMT
The more powerful your nation( more cities you hold) the easier it is to conquer a nation. If you hold most of world, and the enemies has around 10-16 cities they will mostly surrender. But you have to powerful.
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Post by Mountbatten on Mar 31, 2017 1:12:26 GMT
The more powerful your nation( more cities you hold) the easier it is to conquer a nation. If you hold most of world, and the enemies has around 10-16 cities they will mostly surrender. But you have to powerful. It could also be linked to power through units. Is a nation with 100 cities and 25 soldiers scarier than a nation with 25 cities and 100 soldiers?
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Post by forhonor on Mar 31, 2017 3:06:24 GMT
Maybe, I'll have to test it out
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Post by Nobunaga Oda on Apr 1, 2017 16:21:38 GMT
The more powerful your nation( more cities you hold) the easier it is to conquer a nation. If you hold most of world, and the enemies has around 10-16 cities they will mostly surrender. But you have to powerful. It could also be linked to power through units. Is a nation with 100 cities and 25 soldiers scarier than a nation with 25 cities and 100 soldiers? Depends on who and what they face, but seriously, aren't all players gonna end up with 100+ cities and very little troops? Still, equipment does matter as well.
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Post by Mountbatten on Apr 1, 2017 17:14:36 GMT
It could also be linked to power through units. Is a nation with 100 cities and 25 soldiers scarier than a nation with 25 cities and 100 soldiers? Depends on who and what they face, but seriously, aren't all players gonna end up with 100+ cities and very little troops? Still, equipment does matter as well. It was a figure of speech.
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