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Post by Robert Walpole on Feb 12, 2017 10:55:36 GMT
Mine will be the battle of Mediterranean as Britain 1806. France built an Ironclad force near Toulon. I have assembled some Ironclads in Barcelona too. Stats: Britain 1: Leader: Sidney and Drummond Ironclad force: 12 ships Stationed in: Near Barcelona Target: Napoleon and Villenueve's fleet near Toulon Britain 2: Leader:Cotton and Wellesley Ironclad force: 4 ships Battleship force: 5 ships Stationed in: Algiers Target: Napoleon,Ottoman and Italy France 1: Leader: Lannes Ironclad Force: None Frigrates: 5 Battleships:2 Gunboats:3 Stationed in: Conquered Tunisia Target: Britain 2 Force France 2: Leader: Napoleon and Villenueve Ironclad Force: 15 Battleships: 5 Stationed in: Near Toulon Target: Britain 1 Italy and Naples Leader: Eugene and Bonaparte.J Ironclads: 12 Battleships: 5 Target: Britain 1 and 2 Stationed in: Near Rome
The Battle took place in round 130. Britain won obviously. Then I finished it in 139.
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Post by Yi Sun Sin on Feb 12, 2017 11:05:47 GMT
There is no time for great battles when rushing and what is the point of playing conquest if you're not rushing? Once you get caught up in a major battle, you have failed.
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Post by Robert Walpole on Feb 12, 2017 11:16:15 GMT
You know conquests can be made fun after gaining Lan and Victoria. The developers said it themselves. Conquests means you can create an alternate future. And that's what I did. However, for you people stubborn enough to say conquests are for gaining princesses only, I have to disagree.
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Post by Robert Walpole on Feb 12, 2017 11:17:52 GMT
Custom battles for a creative type like me is worth a save file. You guys think conquests are like a supposed challenge I say. You guys take conquests too seriously
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Post by Mountbatten on Feb 13, 2017 17:05:45 GMT
Custom battles for a creative type like me is worth a save file. You guys think conquests are like a supposed challenge I say. You guys take conquests too seriously I'm seeing everyone say "ONLY princesses" or "ONLY having fun". There's a happy medium y'know.
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Post by Jean-Luc Picard on Feb 13, 2017 17:10:07 GMT
Custom battles for a creative type like me is worth a save file. You guys think conquests are like a supposed challenge I say. You guys take conquests too seriously I'm seeing everyone say "ONLY princesses" or "ONLY having fun". There's a happy medium y'know. You can have a fun princess conquest, or mix and match. I did Russia 1806 for fun, and I damn near got Isabela
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Post by Imperial RomeBall on Feb 13, 2017 17:19:14 GMT
Getting princesses is too stressful for me. I still do it of course.
Currently I'm playing as Egypt and waiting for all my allies to die. Then the mighty Egyptian military will defend the homeland. Only problem is food.
And in EW5 I played as Scotland. Sat there until somebody took over the world (China) Then it's a Industrial Age empire of over 100 cities vs Empire age Glasgow.
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Post by Imperial RomeBall on Feb 13, 2017 17:26:08 GMT
So, Robert Walpole, how did you get that scanario to happen? And what about French land forces? They should outnumber Sea forces.
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Post by pathdoc on Feb 15, 2017 12:14:59 GMT
I played as Sardinia 1798 with only my starting general, no additional tavern generals, no items and no princesses. At one point, all I had left was that general and he was at half health. I lasted till the 99th turn (i.e. the end on the Kindle platform) and I was in the ascendant at that point. Sweden, Denmark and Prussia were mine. France was contained. Resources were not limitless, but were more than I needed to build my army and advance. Victory from that point would have been only a matter of time.
This tells me that playing and winning as one of the North African nations should be possible. The key seems to be to get out, move into Europe and steal cities to build up, otherwise Napoleon or the Spanish (or both) will crush you in short order.
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Post by Bismarck Jr on Feb 15, 2017 14:01:18 GMT
There is no time for great battles when rushing and what is the point of playing conquest if you're not rushing? Once you get caught up in a major battle, you have failed. The beauty of EW4 as compared to EW5 is that you can play WITHOUT rushing. Progress is only optional in EW4. It can be fun without it.
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Post by Quintus Fabius on Feb 15, 2017 20:55:59 GMT
BJ's WWI mod, Soviet Russia 1917. Did it for fun, ended up slogging through Allied occupied Germany, which was by then full of infantry and forts. A realistic simulation of the Western front of WWI.
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Post by Imperial RomeBall on Feb 15, 2017 21:20:28 GMT
BJ's WWI mod, Soviet Russia 1917. Did it for fun, ended up slogging through Allied occupied Germany, which was by then full of infantry and forts. A realistic simulation of the Western front of WWI. Tell me. BJs ww1, does it not allow infinite medals and emblems? Why is it so hard then? Is there some gentlemans agreement not to spend too much? BTW, in EW3, I made a trench simulator (Russian, Balkan, and French-Belgian fronts, I held against Germany and Bulgaria) This was to farm medals, but technically I did it! The trick is to cover your border regions in Tanks or Armoured cars. Then it takes mucho turns for the enemy to break through, and you get medals from it. (Ahh, back in the days where grinding was king...)
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Post by Quintus Fabius on Feb 15, 2017 21:26:59 GMT
BJ's WWI mod, Soviet Russia 1917. Did it for fun, ended up slogging through Allied occupied Germany, which was by then full of infantry and forts. A realistic simulation of the Western front of WWI. Tell me. BJs ww1, does it not allow infinite medals and emblems? Why is it so hard then? Is there some gentlemans agreement not to spend too much? BTW, in EW3, I made a trench simulator (Russian, Balkan, and French-Belgian fronts, I held against Germany and Bulgaria) This was to farm medals, but technically I did it! The trick is to cover your border regions in Tanks or Armoured cars. Then it takes mucho turns for the enemy to break through, and you get medals from it. (Ahh, back in the days where grinding was king...) Some campaigns restrict general usage, others have awkward positioning. Edit: not to mention mass spamming of enemy gens, having red halos over the entire map, and WWI scenarios being mainly unsuitable for rushing.
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Post by Robert Walpole on Feb 16, 2017 11:33:46 GMT
So, Robert Walpole, how did you get that scanario to happen? And what about French land forces? They should outnumber Sea forces. First I conquer the whole mainland, somehow making Napoleon "flee" towards Toulon. Then conquered Spain and their ports and spammed some ships. Wellesley went for Algeria and spammed some ships too.
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Post by Banastre Tarleton on Feb 16, 2017 21:14:02 GMT
Probably not the "greatest" battle I've had in conquest, but I thought it was a little different because it came in a turn less than 75, so not the result of some "economies gone wild" cluster-f that you might get screwing around in conquest mode (see "armored cars; wall of"). Playing as Saxony (to punish myself for spilling paint in the garage, earlier in the day), I had conquered France while they were in the process of conquering England - as is wont to happen, and I was preparing my invasion of the Isles. Knowing that France would line their side of the channel with forts, generals, and everything but the kitchen sink, I prepared a wall of seaborne heavy artillery, since HA is one of only two unit types Saxony has that's worth spawning, in order to clear a landing area. This was a continuation of the wall of artillery strategy that I had created to make my way through the maze of forts that had been created in France. Also, in the lower right (you have to scroll right with the picture control), you can see that Napoleon has foolishly landed on my side of the channel and is about to be crushed in a Lan/Victoria sandwich. Meanwhile, Golitsyn is getting ready to do the end-around run on the lower left. The turn before, I'd accidentally gotten Sophia killed by not paying attention to her health, so I was feeling extra merciless. Not shown in pic- the three french battleships she sank on her way out.
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