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Post by Erich von Manstein on Sept 20, 2015 21:30:37 GMT
Our friends have tested the attack of the generals, and we figured out that the stars of increasing attack are like these:
1 Star: +8
2 Star: +12
3 Star: +16
4 Star: +20
5 Star: +28
Easttech cheated on us?
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Post by kanue on Sept 21, 2015 4:14:12 GMT
Need more detail about the test. How do they get these numbers. Random numbers usually play us tricks if not handled properly, and so does EasyTech.
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Post by Erich von Manstein on Sept 24, 2015 22:36:17 GMT
The field artillery with full health is used for testing. The damage was set as 10-10. One star artillery deals 18 damage, and two stars for 22 and so on.
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Post by saltin on Sept 25, 2015 1:39:11 GMT
Sure,eternalaura it sounds possible and we should be able to verify/duplicate the test if we knew how the 10/10 damage was set. Do you know how that was done? was it from a modified/edited game file?
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Post by Erich von Manstein on Sept 30, 2015 23:38:27 GMT
Yeah, he has changed the file. It means that there will be a huge difference between 4 and 5 stars.
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Post by lassalle on Oct 1, 2015 11:12:48 GMT
Trying to think how we can verify the this without having a fixed damage,ie the only way to know for sure would be thru hacking/hex editing?
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Post by kanue on Oct 1, 2015 12:21:59 GMT
Trying to think how we can verify the this without having a fixed damage,ie the only way to know for sure would be thru hacking/hex editing? Well, if anyone is patient enough to collect the data while controlling for other factors then I can figure it out with my statistical software. If the number of observation is large enough I can be 99+% sure.
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Post by The Armchair General on Oct 2, 2015 8:17:52 GMT
Our friends have tested the attack of the generals, and we figured out that the stars of increasing attack are like these: 1 Star: +8 2 Star: +12 3 Star: +16 4 Star: +20 5 Star: +28 Easttech cheated on us? Probably started out correct at 6 damage per star then they decided that for game balance that they needed to change that and patched it in one of the updates. Lots of game developers do that,change their game without announcing all of the changes in the updates.
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Post by Mountbatten on Oct 2, 2015 13:59:03 GMT
It sure looks cool to have max stars though
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Post by Erich von Manstein on Oct 2, 2015 20:55:14 GMT
Sorry I made a mistake. The testing troop was tank, with attack changed to 110-110. I will figure out one way to post them.
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Post by Erich von Manstein on Oct 2, 2015 22:08:38 GMT
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Post by bottlesofbeer on Oct 2, 2015 22:50:18 GMT
Ahh,well I think this might settle it then,also it doesn't really matter if 10-10 or 110-110 as long as the damage is fixed so there is only 1 major variable left.
I find it ironic that I am liking this even though usually I really dislike hacking but in this case it's being used as a tool to speed up testing. The alternative would have to collect a lot of data points and so this is quicker.
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