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Post by Deleted on Mar 10, 2017 15:53:31 GMT
Thank you very much. Can you please tell me what is meaning of 'supply'? Is regen tech. Sorry I can't understand what you are saying?
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Post by Quintus Fabius on Mar 10, 2017 15:55:36 GMT
Sorry I can't understand what you are saying? It is a form of regeneration, I.e. regen in its purest form (+ a certain amount of HP per turn). Comparable to Ace Forces, which is regeneration via levelling up faster.
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Post by Deleted on Mar 10, 2017 15:58:44 GMT
Sorry I can't understand what you are saying? It is a form of regeneration, I.e. regen in its purest form (+ a certain amount of HP per turn). Comparable to Ace Forces, which is regeneration via levelling up faster. What supply do we upgrade then? And on which troops is it applicable?
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Post by Quintus Fabius on Mar 10, 2017 16:08:08 GMT
It is a form of regeneration, I.e. regen in its purest form (+ a certain amount of HP per turn). Comparable to Ace Forces, which is regeneration via levelling up faster. What supply do we upgrade then? And on which troops is it applicable? There are 2 Supply : the tech and the skill. The skill is a great one for generals in a conquest. Not much sure about the tech as I haven't been playing since December.
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Post by Desophaeus on Mar 10, 2017 16:13:26 GMT
Note: Supply as regen health is less useful in campaigns but more useful in conquests. This applies to both skill and tech.
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Post by Max Otto von Stierlitz on Mar 10, 2017 23:42:55 GMT
It is a form of regeneration, I.e. regen in its purest form (+ a certain amount of HP per turn). Comparable to Ace Forces, which is regeneration via levelling up faster. What supply do we upgrade then? And on which troops is it applicable? Supply skill (you gen regains skillx2 hp every turn anywhere) is very useful for ECs and supply tech (all your units regain skill+city level hps every turn they spend in city) is also very useful but only against aliens. Before that you can not care for that very much.
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Post by Deleted on Mar 11, 2017 4:38:39 GMT
Thank you. Another problem:- Suppose a tank is inside a city and a motorized infantry is attacking it. Since the infantry hasva special skill grenade which allows it to deal 20% extra damage to armored and 30% more damage to fortress units. Then total damage:- 100%+20%+30% or something else?
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Post by Erich von Manstein on Mar 11, 2017 4:53:14 GMT
Thank you. Another problem:- Suppose a tank is inside a city and a motorized infantry is attacking it. Since the infantry hasva special skill grenade which allows it to deal 20% extra damage to armored and 30% more damage to fortress units. Then total damage:- 100%+20%+30% or something else? Tank: 1*50%*120%=60% City: 1*80%*130%=104%
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Post by Deleted on Mar 11, 2017 4:59:31 GMT
Why are infantry generals not recommended in the beginning?
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Post by Desophaeus on Mar 11, 2017 6:42:56 GMT
Why are infantry generals not recommended in the beginning? Useless in dying so quickly. Okay, think about it... An artillery general can fire upon an enemy and receive no damage in return. A tank general will have the benefit of the tank's attack bonus and large HP. Same goes for a naval general on a battleship, even more HP (BUT naval generals aren't important, the land battles are more important than the sea battles). A naval/air general like Yamamoto on an aircraft carrier is able to bomb from a distance and enjoys a large HP too (less useless than pure naval because you can use a carrier to bomb far into land, away from the shore). Infantries... low hp, low defense, and low attack bonuses compared to everything else... but most importantly, no long-range attack capability. So... artillery generals can theorically be used to attack endlessly without losing HP. Tank generals and battleship generals will eventually lose HP (unless use 2-hex range wisely like artillery). Aircraft carrier generals can bomb or air generals on a land unit inside a city with airports can bomb too. Infantry generals are more useful as suicide attackers because they will lose health EVERY TIME they attack, no matter what. Which means you have a limited use out of infantry generals. So... why would you waste medals on something that you can't use very often before it burns out?
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Post by Deleted on Mar 11, 2017 13:11:09 GMT
On following all generals guide I bought Badogilo and Ozawa but now I am finding it difficult to collect medals to employ Guderian. I need a panzer general. I had only 194 medals. What should I do?
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Post by Quintus Fabius on Mar 11, 2017 14:18:22 GMT
On following all generals guide I bought Badogilo and Ozawa but now I am finding it difficult to collect medals to employ Guderian. I need a panzer general. I had only 194 medals. What should I do? Vatutin maybe if you're desperate, and Meyer if you want to waste medals, time, and your sanity, but I'd go for Guderian,as he is the definition of "best non-IAP tank gen".
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Post by Desophaeus on Mar 11, 2017 17:34:39 GMT
Agreed... Meyer is only good as a beginner general or not at all. I did use him for a while.
After Badogilo and Ozawa, I got Vatutin. He's good for his price and serves well until the Aliens.
Did you build the pyramids and other medal wonders yet?
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Post by Max Otto von Stierlitz on Mar 11, 2017 17:42:25 GMT
On following all generals guide I bought Badogilo and Ozawa but now I am finding it difficult to collect medals to employ Guderian. I need a panzer general. I had only 194 medals. What should I do? I have bought Govorov before Guderian. Before CWE he's more useful. Sure, Guderian is notably better in CWE. Vatutin is not so bad too, but I have bought him last.
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Post by Desophaeus on Mar 11, 2017 18:24:07 GMT
On following all generals guide I bought Badogilo and Ozawa but now I am finding it difficult to collect medals to employ Guderian. I need a panzer general. I had only 194 medals. What should I do? I have bought Govorov before Guderian. Before CWE he's more useful. Sure, Guderian is notably better in CWE. Vatutin is not so bad too, but I have bought him last. Interesting... I got Vatutin then Govorov then Gunderian. I felt it was a more balanced approach to tanks and artillery.
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