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Post by Desophaeus on May 26, 2017 20:58:00 GMT
Found an Egyptian and his name is...
Ali Fahmi Mohammed Ali Fahmi (I know... it's Ali Fahmi twice, don't ask me. I'm not a towel-head myself).
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Post by Wilhuff Tarkin on May 26, 2017 20:58:32 GMT
Btw... if ALL generals are strong in the mod, what's the point of picking one from them? Wilhuff Tarkin , @thasnaily , Abilities
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Post by Imperial RomeBall on May 26, 2017 21:03:00 GMT
I agree with Desophaeus , some generals need to be weak, even just filler. Countries like India could have 1 strong general, maybe 1 general which is just for early game, then a couple weak generals that you wouldn't pick unless the mod has loads of medals. Not even then likely. (Of course I'm biased against India a little, maybe you guys want to give them several great generals) Then countries like Cuba would have only 1 general, and most of these small countries would probably have quite weak generals. A few like Finland in the vanilla game might have actually good generals. @thasnaily , what about Ethiopia? I remember that Addis Ababa is in the vanilla game, so I think it would be a natural choice for a new country. A real improvement on the game IMO. Eithiopia has an mostly aged military (old communist weapons) though it has been militarily active, fighting Eritrea, and being a major contributor to peacekeeping. Its also had a major contribution to the fighting going on in Somalia, and has thus gained experience there. Not to mention fighting Somali separatists in its own territory. (Ogaden/Somali region) It sent troops to Korea but that was long ago, 2 regimes ago. The current size of the Eithiopian army is just above Spain (counting only actives) and below Greece, though both countries are much larger counting all troops. In fact, several 1 star countries beat it when counting all troops. Its peak size, however, was 400,000 and also when under Communism. This is similar to many of the 1 star countries. It has 99 million people and thus could raise a few more eh? Overall I'd say its a regional power with probably many flaws. If you give it those 2 cities it would be a sizeable 1 star. Not quite as good as Vanilla Romania though. (edit: Eithiopia has 136,000 troops, Romania is just a bit larger with 196,300 counting all forms of troops, not just actives. I'd bet on Romania I guess though)
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Post by Deleted on May 26, 2017 21:04:55 GMT
I agree with Desophaeus , some generals need to be weak, even just filler. Countries like India could have 1 strong general, maybe 1 general which is just for early game, then a couple weak generals that you wouldn't pick unless the mod has loads of medals. Not even then likely. (Of course I'm biased against India a little, maybe you guys want to give them several great generals) Then countries like Cuba would have only 1 general, and most of these small countries would probably have quite weak generals. A few like Finland in the vanilla game might have actually good generals. @thasnaily , what about Ethiopia? I remember that Addis Ababa is in the vanilla game, so I think it would be a natural choice for a new country. A real improvement on the game IMO. Eithiopia has an mostly aged military (old communist weapons) though it has been militarily active, fighting Eritrea, and being a major contributor to peacekeeping. Its also had a major contribution to the fighting going on in Somalia, and has thus gained experience there. Not to mention fighting Somali separatists in its own territory. (Ogaden/Somali region) It sent troops to Korea but that was long ago, 2 regimes ago. The current size of the Eithiopian army is just above Spain (counting only actives) and below Greece, though both countries are much larger counting all troops. In fact, several 1 star countries beat it when counting all troops. Its peak size, however, was 400,000 and also when under Communism. This is similar to many of the 1 star countries. It has 99 million people and thus could raise a few more eh? Overall I'd say its a regional power with probably many flaws. If you give it those 2 cities it would be a sizeable 1 star. Not quite as good as Vanilla Romania though. Yeah, Ethiopia can be added. For the generals, some will be weak and some will be good like in vanilla WC3
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Post by Desophaeus on May 26, 2017 21:18:11 GMT
Btw... if ALL generals are strong in the mod, what's the point of picking one from them? Wilhuff Tarkin , @thasnaily , Abilities You're forgetting... A player only needs maybe 2 good Tank gens, 2 good Art gens, 1 Navy/Air gen, and maybe 1 Inf/Air/ or a 3rd Art or 3rd Tank. That's about it. You also are forgetting that NOT ALL abilities are made equal. Ask Erich von Manstein. If you want to build your own generals... He will tell you that the sailor skill is total BS, or the fact that nearly all terrain-based skills are useless except for Plain Fighting (and even Street Fighting is not quite the best to have) When you only need SIX generals to do the job properly... you throw out over 100 generals out the window for being boring clones. This isn't my mod, so I don't really care if you want to make this boring, but I wanted you to know the pitfalls when you do make a game out of this mod. There is a good reason WHY so many generals in the Vanilla WC3 was so bad (It's really just so to make it a diverse cast of generals to pick from).
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Post by Desophaeus on May 26, 2017 21:24:05 GMT
Just so this is clear... I consider this fairly strong without OP in WC3 to make this interesting for players to have a debate about picking which gens to buy. 2 Tank Stars 4 Art stars 4 air stars 0 movement stars Defensive Tactic lvl 4 Artillery Barrage lvl 3 Supplies lvl 2 Shelter lvl 4 Camouflage lvl 3 Sounds interesting without being OverPowering at the same time I would think. Read more: european-war-4.boards.net/thread/5827/wc3-modern-day-work-thread?page=4#ixzz4iDqXagUZ
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Post by Imperial RomeBall on May 26, 2017 21:29:10 GMT
You're forgetting... A player only needs maybe 2 good Tank gens, 2 good Art gens, 1 Navy/Air gen, and maybe 1 Inf/Air/ or a 3rd Art or 3rd Tank. That's about it. You also are forgetting that NOT ALL abilities are made equal. Ask Erich von Manstein . If you want to build your own generals... He will tell you that the sailor skill is total BS, or the fact that nearly all terrain-based skills are useless except for Plain Fighting (and even Street Fighting is not quite the best to have) When you only need SIX generals to do the job properly... you throw out over 100 generals out the window for being boring clones. This isn't my mod, so I don't really care if you want to make this boring, but I wanted you to know the pitfalls when you do make a game out of this mod. There is a good reason WHY so many generals in the Vanilla WC3 was so bad (It's really just so to make it a diverse cast of generals to pick from). This is true. Many generals even seem good and yet do not make the cut for "maybe use general, is great use general" Hmm...Still, all they need to do is be more or almost as interesting than the vanilla game right? (tall order perhaps) (considering its a mod holding attention for a fraction of the original would be an accomplishment I guess) Well I don't know if they can't just go through with it. Considering that the world is IMO smaller today, they will have more generals because more countries and yet potentially considerably less generals because the main countries are weaker. (Germany, UK, Italy, Russia, even USA perhaps, certainly Japan big decrease there) And I've already noted that if they can attain enough of an attention span, like the vannila game they would have generals good for beginning. (Auchinleck, Crerar, Badoglio, Ozawa, so on) A bit of a conundrum this is, but is it not passable? Perhaps.
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Post by Desophaeus on May 26, 2017 21:33:50 GMT
The modders could make the generals much more affordable so to not make the mod SO grindy to get the goodies. Say... top-tier generals cost up to 1,750 or so, and many other great generals costing under 1,000, at like 850ish for secondary tier gens. Starting gens should cost 200 or less.
Sound good?
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Post by Imperial RomeBall on May 26, 2017 21:35:38 GMT
The modders could make the generals much more affordable so to not make the mod SO grindy to get the goodies. Say... top-tier generals cost up to 1,750 or so, and many other great generals costing under 1,000, at like 850ish for secondary tier gens. Starting gens should cost 200 or less. Sound good? You are ahead of me. I was just thinking about packing more medals in the game. Its a good idea for sure. I think that 200 should be a minimum, or perhaps a bit less. I don't think it should be SUPER low. However the top generals should be no more than 2000 I suppose.
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Post by disherace on May 26, 2017 21:46:01 GMT
I can help do something If needed Just lmk what to do
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Post by Desophaeus on May 26, 2017 21:53:06 GMT
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Post by Polenbal on May 30, 2017 18:21:00 GMT
Has this mod died then cause noones spoke on it for a week
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Post by Desophaeus on May 30, 2017 18:41:37 GMT
Has this mod died then cause noones spoke on it for a week Nooo, I had last responded on Friday, that's only 3 days ago. Besides right now, I am really sick and in bed. I won't be doing any heavy research for few hours like normal. Not today.
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Post by Polenbal on May 30, 2017 18:44:14 GMT
Has this mod died then cause noones spoke on it for a week Nooo, I had last responded on Friday, that's only 3 days ago. Besides right now, I am really sick and in bed. I won't be doing any heavy research for few hours like normal. Not today. oh I had read it as 24th my bad
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Post by Desophaeus on May 30, 2017 18:47:13 GMT
Nooo, I had last responded on Friday, that's only 3 days ago. Besides right now, I am really sick and in bed. I won't be doing any heavy research for few hours like normal. Not today. oh I had read it as 24th my bad Still under a week even if it's 24th. It's okay for a slowdown to happen during times, but you're right... it's a good idea to try to cover each day with a little bit of work to keep up the momentum. (Today, I am sick though, but the others are free to continue what they want to do )
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