stef
Corporal
Posts: 4
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Post by stef on Dec 13, 2017 19:28:53 GMT
I am proud to present my 2nd World Conqueror 3 mod, the empires mod! Have you ever wondered what it would be like if the world's greatest empires still existed? Well find out what happens in this mod! Empires: British Empire Mongolian Empire Greek Empire Roman Empire Features: Destroyers have a max range of 5 and a minimum range of 2 and now do Rocket Artillery damage. Submarines do more damage and max subs fire missiles! Super tank range +1 Heavy tank range +1 Field Artillery range +1 Rocket artillery range +2 (when maxed out) Degualle is a better general. Different Alliances Air divisions And Much more! Link: drive.google.com/file/d/0B9xvLzE8UDESa2s1SWdrNWdLZ00/view?usp=drivesdkCheck out this channel for a review of this mod! m.youtube.com/channel/UChfU6nK0_--YM3IQcsKnloQMod approved by @communist Changelog: 1.5.6 Added Caesar, Khan, Nelson, Alexander III, Thrawn, Veers, Yulauren, Piett, Ozzel. Imperial Starfleet Bug Fixes Cosmetic Changes 1.6.2: "The translation update" Translated a few key things to english Added Hungary and Romania to Roman Empire Added Iran to Mongolian Empire Future Updates: Byzantine Ball Other Empire Different Alliances
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Post by vikings on Apr 3, 2018 8:11:12 GMT
I am proud to present my 2nd World Conqueror 3 mod, the empires mod! Have you ever wondered what it would be like if the world's greatest empires still existed? Well find out what happens in this mod! Empires: British Empire Mongolian Empire Greek Empire Roman Empire Features: Destroyers have a max range of 5 and a minimum range of 2 and now do Rocket Artillery damage. Submarines do more damage and max subs fire missiles! Super tank range +1 Heavy tank range +1 Field Artillery range +1 Rocket artillery range +2 (when maxed out) Degualle is a better general. Different Alliances Air divisions And Much more! Link: drive.google.com/file/d/0B9xvLzE8UDESa2s1SWdrNWdLZ00/view?usp=drivesdkCheck out this channel for a review of this mod! m.youtube.com/channel/UChfU6nK0_--YM3IQcsKnloQMod approved by @communist Changelog: 1.5.6 Added Caesar, Khan, Nelson, Alexander III, Thrawn, Veers, Yulauren, Piett, Ozzel. Imperial Starfleet Bug Fixes Cosmetic Changes 1.6.2: "The translation update" Translated a few key things to english Added Hungary and Romania to Roman Empire Added Iran to Mongolian Empire Future Updates: Byzantine Ball Other Empire Different Alliances
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Post by CountVonNumenor on Apr 3, 2018 10:03:52 GMT
Wait a second, does this mod have now Imperial ship models?
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Post by david308 on Mar 1, 2020 9:50:47 GMT
That sounds like a ok Idea, putting the Aztecs or Mayans. I remembered it as "inca" and I was going to say those own no WC3 cities The Aztecs AND Mayans correspond in WC3 terms to Mexico. Smaller actually. They COULD, in the vein of this being 1939, represent a union of USA/Canada/Brazil/Colombia with Aztec or Mayan symbol as flag. Maybe even Mexican flag (for Aztecs) though it might confuse people to see Giant Mexico. Gran Colombia runs into the same problem as the Aztecs and particularly Mayans. Its already oversized, so basically you are only making Colombia playable. OTHER than owning the Mexican side of Panama up to the Oil Rig. Big deal. Edit: forgot to mention, if Tarkin makes Aztec or whatever empire without USA flag, it will be extra work I believe. But... As for Hapsburg Empire. It depends on which one you mean. The later Hapsburg Empire only exceeds Rome in owning all of Hungary, while the Holy Roman Empire was more expanded to the north but not in the mod. So I guess it could be done, though the only current difference between Rome's conquest and Hapsburg is absorbing Hungary instead of leaving it independant. Edit: could be based on the country Hungary, owning minimum Austria Prague and Belgium. But I don't believe its realistic to represent the Dual Monarchy and particularly its ancestors as Hungarian. Anyway, so far I've found only 2 IRL allies for the Mongols. That would be the Byzantines (lol) and the French, though the French alliance if even done never resulted in action, though not for lack of trying. If putting me in one of these mods like said was possible, perfect opportunity for to place me as (plus Papagos?) General of Mongol allied Byzantium.
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Post by david308 on Mar 1, 2020 9:51:08 GMT
I can't seem to get it to update? Tried, and nothing seems different at least. I can't seem to get it to update? Tried, and nothing seems different at least. Ok got it working. Some of these generals don't seem to have pictures showing when you click on them, but they do in the academy. Huh. Haven't bought them so don't know if this is an actual issue. I guess some of the Strong new Generals are basically giving you a choice between a existing general and a different character, not actually being unfairly superior other than allowing multiples. Thrawn makes Eisenhower look unneccesarr . Guess I'm not OP at all, not that I thought so.
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Post by david308 on Mar 1, 2020 9:51:21 GMT
. There is the French colonial empire in the vanilla game already That is true, though it does not quite match the historical size of all its territories combined. (though the actual peak in area was 1920) A complete picture of the French Empire would include Eastern Canada, plus Denver and that Texas city. France would be able to build Aircraft carriers lol. France had somewhat large colonies in mostly East India, so while Calcutta was a British controlled city it might make sense to give it to France for the conquest. Finally, at its height in Europe it controlled major parts of Italy, Western Germany, Belgium and the Netherlands, and while technically a puppet in reality it occupied much of Spain. I'm not completely sure about doing France, but if we did it would make sense to mix the two IMO. Go great or go home. Oh and welcome to the forum!
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Post by david308 on Mar 1, 2020 9:51:53 GMT
That sounds like a ok Idea, putting the Aztecs or Mayans. I remembered it as "inca" and I was going to say those own no WC3 cities The Aztecs AND Mayans correspond in WC3 terms to Mexico. Smaller actually. They COULD, in the vein of this being 1939, represent a union of USA/Canada/Brazil/Colombia with Aztec or Mayan symbol as flag. Maybe even Mexican flag (for Aztecs) though it might confuse people to see Giant Mexico. Gran Colombia runs into the same problem as the Aztecs and particularly Mayans. Its already oversized, so basically you are only making Colombia playable. OTHER than owning the Mexican side of Panama up to the Oil Rig. Big deal. Edit: forgot to mention, if Tarkin makes Aztec or whatever empire without USA flag, it will be extra work I believe. But... As for Hapsburg Empire. It depends on which one you mean. The later Hapsburg Empire only exceeds Rome in owning all of Hungary, while the Holy Roman Empire was more expanded to the north but not in the mod. So I guess it could be done, though the only current difference between Rome's conquest and Hapsburg is absorbing Hungary instead of leaving it independant. Edit: could be based on the country Hungary, owning minimum Austria Prague and Belgium. But I don't believe its realistic to represent the Dual Monarchy and particularly its ancestors as Hungarian. Anyway, so far I've found only 2 IRL allies for the Mongols. That would be the Byzantines (lol) and the French, though the French alliance if even done never resulted in action, though not for lack of trying. If putting me in one of these mods like said was possible, perfect opportunity for to place me as (plus Papagos?) General of Mongol allied Byzantium.
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Post by david308 on Mar 1, 2020 9:52:07 GMT
That sounds like a ok Idea, putting the Aztecs or Mayans. I remembered it as "inca" and I was going to say those own no WC3 cities The Aztecs AND Mayans correspond in WC3 terms to Mexico. Smaller actually. They COULD, in the vein of this being 1939, represent a union of USA/Canada/Brazil/Colombia with Aztec or Mayan symbol as flag. Maybe even Mexican flag (for Aztecs) though it might confuse people to see Giant Mexico. Gran Colombia runs into the same problem as the Aztecs and particularly Mayans. Its already oversized, so basically you are only making Colombia playable. OTHER than owning the Mexican side of Panama up to the Oil Rig. Big deal. Edit: forgot to mention, if Tarkin makes Aztec or whatever empire without USA flag, it will be extra work I believe. But... As for Hapsburg Empire. It depends on which one you mean. The later Hapsburg Empire only exceeds Rome in owning all of Hungary, while the Holy Roman Empire was more expanded to the north but not in the mod. So I guess it could be done, though the only current difference between Rome's conquest and Hapsburg is absorbing Hungary instead of leaving it independant. Edit: could be based on the country Hungary, owning minimum Austria Prague and Belgium. But I don't believe its realistic to represent the Dual Monarchy and particularly its ancestors as Hungarian. Anyway, so far I've found only 2 IRL allies for the Mongols. That would be the Byzantines (lol) and the French, though the French alliance if even done never resulted in action, though not for lack of trying. If putting me in one of these mods like said was possible, perfect opportunity for to place me as (plus Papagos?) General of Mongol allied Byzantium.
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Post by david308 on Mar 1, 2020 9:52:52 GMT
Spanish empire is actually the fifth largest, but its still an ok Idea. It would be mostly compatible with British, Mongol, but I don't think any of the other ones, though some of its North American land was sometimes disputed by UK/France. Regardless, I imagine THIS proposal is for it to be the star of its own Conquest. In terms of cities would own Colombia, California, Cuba, Mexico, Florida, Texas, Spain, Italy south of Rome, maybe that city north of Rome, Belgium and Netherlands. Philipines. Those 1939 African regions that are in Spain already. If including the Iberian union it would own Brazil, Portugal, that silly little Portuguese African colony, and a bunch of places too small to show. If including all this PLUS Holy Roman Empire like Yi Sun Sin suggests, quite a sight. Would clearly require its own conquest. True not all empires are compatible, but some are. The Byzantines during the Mongol Empire was essentially "Istanbul" Athens, and Turkey west and north of the WC3 city Ankara. Its alliance with the Mongols was that the Mongols would help Byzantium regain Turkey. Thus if this takes place in 1939 we could assume Ankara is again in Byzantium, though that leaves the eastern city... Anyway at that time Cyprus was a Crusader Kingdom, but could be given to Byzantium since we are already taking Turkish areas and the aforementioned reconquest. Plus Crusaders weren't a total enemy of Byz. Edit: found 2 more allies of Mongol. Bulgaria and Romania appear to be Vassals of Golden Horde at one point. Darn Romania, you excel at becoming a vassal. Or at least a nation too tough to conquer outright until later in history I guess.
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Post by david308 on Mar 1, 2020 9:54:56 GMT
Well the Imperial starfleet is a reasonable addition I guess...lol. Be interesting to see them. Général De Gaulle , Did you get yourself yet? I got him 2 days ago. His stats are great, being mostly equal to Konev but with more Air- less hybrid (Konev has equal amount of stars in Infantry) but stronger in complementing his main ability. The Downside is De Gaulle keeps his vannila skills, which are pretty bad. Konev for example gets extra damage when wounded, and when fighting Tanks. (+20% I think) However, De Gaulle is only 30% as expensive! I don't think this mod is lacking medals, but he would be a great starter general in the vannila game, having top tier stats and beating more skilled Artillery by hundreds of medals. (and having more health than many) In this game? I'm not sure he would survive until the very end (he could but would possibly be replaced) but considering its not super easy to unlock the best medal sources he still is a good starter general. Anyway I spent hours writing a treatise on probably British alliances and It deleted it....Got to do it again, if Tarkin is going to have so much free time-away from the forum.
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Post by david308 on Mar 1, 2020 10:55:31 GMT
I am proud to present my 2nd World Conqueror 3 mod, the empires mod! Have you ever wondered what it would be like if the world's greatest empires still existed? Well find out what happens in this mod! Empires: British Empire Mongolian Empire Greek Empire Roman Empire Features: Destroyers have a max range of 5 and a minimum range of 2 and now do Rocket Artillery damage. Submarines do more damage and max subs fire missiles! Super tank range +1 Heavy tank range +1 Field Artillery range +1 Rocket artillery range +2 (when maxed out) Degualle is a better general. Different Alliances Air divisions And Much more! Link: drive.google.com/file/d/0B9xvLzE8UDESa2s1SWdrNWdLZ00/view?usp=drivesdkCheck out this channel for a review of this mod! m.youtube.com/channel/UChfU6nK0_--YM3IQcsKnloQMod approved by @communist Changelog: 1.5.6 Added Caesar, Khan, Nelson, Alexander III, Thrawn, Veers, Yulauren, Piett, Ozzel. Imperial Starfleet Bug Fixes Cosmetic Changes 1.6.2: "The translation update" Translated a few key things to english Added Hungary and Romania to Roman Empire Added Iran to Mongolian Empire Future Updates: Byzantine Ball Other Empire Different Alliances
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Post by david308 on Mar 1, 2020 10:57:26 GMT
Ayy this is some good work
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Post by david308 on Mar 1, 2020 11:02:27 GMT
Ayy this is some good work
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Post by david308 on Mar 1, 2020 11:02:58 GMT
Who have got this link by this mod?
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Post by alssdfy12 on Apr 23, 2022 17:08:45 GMT
I am proud to present my 2nd World Conqueror 3 mod, the empires mod! Have you ever wondered what it would be like if the world's greatest empires still existed? Well find out what happens in this mod! Empires: British Empire Mongolian Empire Greek Empire Roman Empire Features: Destroyers have a max range of 5 and a minimum range of 2 and now do Rocket Artillery damage. Submarines do more damage and max subs fire missiles! Super tank range +1 Heavy tank range +1 Field Artillery range +1 Rocket artillery range +2 (when maxed out) Degualle is a better general. Different Alliances Air divisions And Much more! Link: drive.google.com/file/d/0B9xvLzE8UDESa2s1SWdrNWdLZ00/view?usp=drivesdkCheck out this channel for a review of this mod! m.youtube.com/channel/UChfU6nK0_--YM3IQcsKnloQMod approved by @communist Changelog: 1.5.6 Added Caesar, Khan, Nelson, Alexander III, Thrawn, Veers, Yulauren, Piett, Ozzel. Imperial Starfleet Bug Fixes Cosmetic Changes 1.6.2: "The translation update" Translated a few key things to english Added Hungary and Romania to Roman Empire Added Iran to Mongolian Empire Future Updates: Byzantine Ball Other Empire Different Alliances
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