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Post by Antonio Santa Anna on Jun 26, 2017 16:18:23 GMT
In about 6 minutes, actually. But speaking of deadlines, @everyone, should I extend the deadline to 72 hours? It seems like people need that extra time. I think just first couple of phases, to help people ease into things? Then go back to 48 hours? Sounds good to me. With that said, the deadline for turns is now 72 hours, at least for the near future.
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Post by Hugh III of Burgundy on Jun 26, 2017 16:19:27 GMT
You have but one son. But there is no end to my progeny! From Europe to Asia, I shall spread my genes! That went a it overboard.I have other sons (including that useless stupid Prince John... a hunting accident should happen to that boy some time soon). Dun dun dun.... Is that foreshadowing?
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Post by Quintus Fabius on Jun 26, 2017 16:20:57 GMT
You have but one son. But there is no end to my progeny! From Europe to Asia, I shall spread my genes! That went a it overboard.I have other sons (including that useless stupid Prince John... a hunting accident should happen to that boy some time soon). It's always the 21 Martial Genius kid that gets 'hunting accidents'. Expect to see Prince John on the Angevin throne, coming 1210
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Post by Erich von Ludendorff on Jun 26, 2017 16:31:51 GMT
I have other sons (including that useless stupid Prince John... a hunting accident should happen to that boy some time soon). It's always the 21 Martial Genius kid that gets 'hunting accidents'. Expect to see Prince John on the Angevin throne, coming 1210 if he ever gets to see 1210 that is
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Post by Polenbal on Jun 26, 2017 16:54:48 GMT
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Post by Antonio Santa Anna on Jun 26, 2017 16:56:27 GMT
You've been able to post for two days.
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Post by Laurent de Gouvion on Jun 26, 2017 21:25:05 GMT
I do know that's possible. However with regards to this policy it seems that it will be the norm (who doesn't want free clay for every 5 years?). As you said, that marriage is uncommon. I don't imagine that realistically a Holy Roman Prince would sign off lands that way. A lord would realistically only do that when he has no male heir. I don't think it invalids my point though. The magic marriage system shouldn't exist. So would you like to have some delay to simulate the gradual transition? Say... if you're married to this Duchess of Borkkun-de-Layhe-blah-blah, you don't get it right away. You need to wait about 5 years (realistically, you would need a generation, but let's say for sake of playing, time is slightly compressed) before you "inherited it"? Perhaps natural inheritance should be determined by dice. Pressing claims by war should also be available. If we're not using dice, then inheritance time should differ. Duchies would take more than counties would take more than baronies.
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Post by Desophaeus on Jun 26, 2017 22:15:30 GMT
So would you like to have some delay to simulate the gradual transition? Say... if you're married to this Duchess of Borkkun-de-Layhe-blah-blah, you don't get it right away. You need to wait about 5 years (realistically, you would need a generation, but let's say for sake of playing, time is slightly compressed) before you "inherited it"? Perhaps natural inheritance should be determined by dice. Pressing claims by war should also be available. If we're not using dice, then inheritance time should differ. Duchies would take more than counties would take more than baronies. Hmm what sort of odds should be used? Near 33-67 or like 50-50? That sort of thing? Plus ofc if the roll fails, the player can opt for a claim and DOW. I personally think that the dice should apply to purchasing a republic as well. Additionally, traditional allies/whatever would be requiring lower odds, but traditional enemies/rivals would require higher odds. Sound good? Sorry, I mean the other way around. Lower odds of sucess for enemies/rivals, but higher chances for success with traditional friends, etc...
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Post by Bismarck Jr on Jun 26, 2017 23:54:56 GMT
Sorry about not being around
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Post by Caesar on Jun 27, 2017 0:00:36 GMT
Antonio Santa Anna, I made a mistake in leaving. I figured people were mad at me, but now I think I understand the problem. It makes sense for you not to let me rejoin, but I would like to make the request anyways.
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Post by Laurent de Gouvion on Jun 27, 2017 0:01:26 GMT
Perhaps natural inheritance should be determined by dice. Pressing claims by war should also be available. If we're not using dice, then inheritance time should differ. Duchies would take more than counties would take more than baronies. Hmm what sort of odds should be used? Near 33-67 or like 50-50? That sort of thing? Plus ofc if the roll fails, the player can opt for a claim and DOW. I personally think that the dice should apply to purchasing a republic as well. Additionally, traditional allies/whatever would be requiring lower odds, but traditional enemies/rivals would require higher odds. Sound good? Sorry, I mean the other way around. Lower odds of sucess for enemies/rivals, but higher chances for success with traditional friends, etc... GM assigned number. I think the dice should be a bit on the low side (33-67 sounds fine). In case of feudal entities, line of succession. In case of merchant republics, they won't give up sovereignty so easily. Plus, more war. Up to Antonio Santa Anna. Edit: Obviously, the number considers historical relations.
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Post by Antonio Santa Anna on Jun 27, 2017 0:05:39 GMT
Hmm what sort of odds should be used? Near 33-67 or like 50-50? That sort of thing? Plus ofc if the roll fails, the player can opt for a claim and DOW. I personally think that the dice should apply to purchasing a republic as well. Additionally, traditional allies/whatever would be requiring lower odds, but traditional enemies/rivals would require higher odds. Sound good? Sorry, I mean the other way around. Lower odds of sucess for enemies/rivals, but higher chances for success with traditional friends, etc... GM assigned number. I think the dice should be a bit on the low side (33-67 sounds fine). In case of feudal entities, line of succession. In case of merchant republics, they won't give up sovereignty so easily. Plus, more war. Up to Antonio Santa Anna . Those odds seem good to me.
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Post by Antonio Santa Anna on Jun 27, 2017 0:08:16 GMT
Antonio Santa Anna , I made a mistake in leaving. I figured people were mad at me, but now I think I understand the problem. It makes sense for you not to let me rejoin, but I would like to make the request anyways. I had actually never gotten around to removing you from the game. So you were never technically out of the game.
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Post by Imperial RomeBall on Jun 27, 2017 0:17:01 GMT
Hmm what sort of odds should be used? Near 33-67 or like 50-50? That sort of thing? Plus ofc if the roll fails, the player can opt for a claim and DOW. I personally think that the dice should apply to purchasing a republic as well. Additionally, traditional allies/whatever would be requiring lower odds, but traditional enemies/rivals would require higher odds. Sound good? Sorry, I mean the other way around. Lower odds of sucess for enemies/rivals, but higher chances for success with traditional friends, etc... GM assigned number. I think the dice should be a bit on the low side (33-67 sounds fine). In case of feudal entities, line of succession. In case of merchant republics, they won't give up sovereignty so easily. Plus, more war. Up to Antonio Santa Anna . Edit: Obviously, the number considers historical relations. I'm being a bit imposing, but what does all this mean to the Great Eastern Roman Empire? I'm not sure where we are now, but as for the earlier topic, its a common joke that so and so rich person (despite no rich person having the money) could buy this and this country. I imagine most nations (at least not minor princely states) in 1180 are similar in the sense money means nothing to them compared to independence. There are some nations that I could try and absorb but I know they would refuse to join outside battle.
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Post by Erich von Ludendorff on Jun 27, 2017 5:42:25 GMT
I see that Caesar has attacked me without even declaring war. But I'll take it. Almohad finna rek Portugal next year
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