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Post by ππ³π°π΅π΄π¬πΊ on Feb 10, 2021 11:00:18 GMT
Yeah, I hadnt played it since I restarted the game for the free to play princess run. The biggest issue is it requires pretty precise movements, so I want to figure out screen shots before making a guide. There are already 3 GB 1812 guides! So I am a little hesitant but the most popular one suggests building a double guard cavalry for for your general. By that time I'm already attacking New York! To wait until you can build better unit, can be a good advice, if your general doesn't have strike. I also thought 'for what to wait to build the guards cavalry, but: 1812 has 10% hidden evasion, on top - everywhere! You can't see it, but you feel it. For some generals, this can be a life saver.
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Post by John Marston on Feb 10, 2021 13:27:09 GMT
Yeah, I hadnt played it since I restarted the game for the free to play princess run. The biggest issue is it requires pretty precise movements, so I want to figure out screen shots before making a guide. There are already 3 GB 1812 guides! So I am a little hesitant but the most popular one suggests building a double guard cavalry for for your general. By that time I'm already attacking New York! To wait until you can build better unit, can be a good advice, if your general doesn't have strike. I also thought 'for what to wait to build the guards cavalry, but: 1812 has 10% hidden evasion, on top - everywhere! You can't see it, but you feel it. For some generals, this can be a life saver. Well, most countries do have starting units to place your generals immediately. Even in campaign, except the American Revolution, you do compulsory have a double heavy artillery, triple guards, sometimes guards cavalry and mostly double heavy cavalry. Only a few starting easy missions are the exception.
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Post by John Marston on Feb 11, 2021 15:53:53 GMT
Yeah, I hadnt played it since I restarted the game for the free to play princess run. The biggest issue is it requires pretty precise movements, so I want to figure out screen shots before making a guide. There are already 3 GB 1812 guides! So I am a little hesitant but the most popular one suggests building a double guard cavalry for for your general. By that time I'm already attacking New York! To wait until you can build better unit, can be a good advice, if your general doesn't have strike. I also thought 'for what to wait to build the guards cavalry, but: 1812 has 10% hidden evasion, on top - everywhere! You can't see it, but you feel it. For some generals, this can be a life saver. ππ³π°π΅π΄π¬πΊ , you said that Sophia gives 10% less damage in non-1798 conquests. Does it work for other princesses too?
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Post by Erich von Manstein on Feb 11, 2021 17:04:25 GMT
To wait until you can build better unit, can be a good advice, if your general doesn't have strike. I also thought 'for what to wait to build the guards cavalry, but: 1812 has 10% hidden evasion, on top - everywhere! You can't see it, but you feel it. For some generals, this can be a life saver. ππ³π°π΅π΄π¬πΊ , you said that Sophia gives 10% less damage in non-1798 conquests. Does it work for other princesses too? That 10% is just for the 1812 conquest map. All campaigns after Reconstruction of Empire and all non-1798 conquests have this kind of map-wide evasion, which ranges from 1% to 12%(not quite sure?). The only way to avoid it is through Bugle, Accurate, or Strike.
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Post by littlecorporal on Feb 12, 2021 1:12:39 GMT
This seems like further confirmation that their are 4 elite and 4 non elite princesses and that Sophia is firmly in the second camp. I never considered the effects of evasion before in my analysis. Does map wide evasion stack with evasion from fortifications and facilities, so a trench effectively gives 40% reduction vs. Infantry attacks?
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Post by littlecorporal on Feb 12, 2021 1:14:15 GMT
Trotsky and Erich-much respect to you guys for noticing these things.ππΌ
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Post by Erich von Manstein on Feb 12, 2021 2:24:36 GMT
This seems like further confirmation that their are 4 elite and 4 non elite princesses and that Sophia is firmly in the second camp. I never considered the effects of evasion before in my analysis. Does map wide evasion stack with evasion from fortifications and facilities, so a trench effectively gives 40% reduction vs. Infantry attacks? It does. BTW we didn't "notice" it. wangchengxy gave us the formula which he found out with ncpiro and others.
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Post by littlecorporal on Feb 12, 2021 4:55:44 GMT
Amazing work by them. I think the right and left brained people here are pretty easy to figure out, lol.
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