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Post by NetherFreek on Oct 17, 2017 6:50:02 GMT
Some things i want to note before: If you attack somebody please @tag him so he is aware of that. Units can only move horizontally and vertically, not diagonally. This means if a unit has 3 movement points he can move 2 horizontal and 1 vertical tile for instance, he can't move 3 diagonal tiles. Phases (turns) ends when everybody has done their turn, i'll start a new one with a starting screen. (overview of the current map and unit positions) You need to format your turn as written here: european-war-4.boards.net/thread/7280/titan-raiders-rpBorobodur owns 2 cities and 1 village. The cities are protected by a special hero, you need a 10 to defeat him. You can snipe him away from a save distance using artillery though, however you'll need a 12 then. The village is protected by a horse, so you need a 7 to defeat him. Summary of Attack: Defense/Attack | Anti - Tank (attacks) | Tank | Infantry | Horse | Artillery | Undeath Warrior | Anti - Tank (defends) | 7 | Anti - Tank Wins | Infantry Wins | 7 | 6 | 9 | Tank | Anti - Tank Wins | 7 | Tank Wins | 7 | 6 | 9 | Infantry | Infantry Wins | Tank Wins | 7 | 7 | 6 | 9 | Horse | 6 | 6 | 6 | 7 | 6 | 9 | Artillery | Anti - Tank Wins | Tank Wins | Infantry Wins | Horse Wins | 7 | Undeath Warrior Wins | Undeath Warrior | 5 | 5 | 5 | 5 | 5 | 7 |
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Post by NetherFreek on Oct 17, 2017 6:58:40 GMT
Turn 1 17 October 2017
Countries: Kamanyani António Salazar - 29L 40Q - Each Unit can move 1 additional tile each round. Prambanan best75 - 45D 31D - Gain 2 additional coins each turn for every village you posses. Lukoki Leonid Govorov - 27AF 20T - Can create Undeath Warriros. Saamen Wilhelm Ritter von Leeb - 17AL 7AH - Can spawn every unit in villages (green tiles) Embergoth Gaius Julius Caesar - 13F 6R - Horses can move up to 8 tiles. Units: 41 AJ - Horse - Borobodur 45 AP - Hero - Borobodur 42 AF - Hero - Borobodur
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Post by NetherFreek on Oct 17, 2017 6:59:20 GMT
You can post your turn below!
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Post by Leonid Govorov on Oct 17, 2017 7:13:20 GMT
NetherFreek, here undeath warriors cannot fight each other
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Post by Leonid Govorov on Oct 17, 2017 7:13:41 GMT
How much cash do we get?
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Post by NetherFreek on Oct 17, 2017 7:21:15 GMT
5 per city 2 per village, so you get 10 cash each turn for now.
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Post by Leonid Govorov on Oct 17, 2017 8:12:53 GMT
If so, I'll do my turn. Create 1 horse at 26AG. Treasure: 0
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Post by Wilhelm Ritter von Leeb on Oct 17, 2017 11:50:29 GMT
Gain 10 coins Recruit Tank on 17AL Treasury:2 Coins
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Post by NetherFreek on Oct 17, 2017 12:04:12 GMT
If so, I'll do my turn. Create 1 horse at 26AG. Treasure: 2 Your Treasure should be empty, as amyou gained 10 coins and bought a horse.
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Post by Leonid Govorov on Oct 17, 2017 13:33:50 GMT
If so, I'll do my turn. Create 1 horse at 26AG. Treasure: 2 Your Treasure should be empty, as amyou gained 10 coins and bought a horse. Sorry, got confused
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Post by best75 on Oct 17, 2017 16:26:12 GMT
If so, I'll do my turn. Create 1 horse at 26AG. Treasure: 2 Your Treasure should be empty, as amyou gained 10 coins and bought a horse. A horse cost 10 gold?
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Post by Wilhelm Ritter von Leeb on Oct 17, 2017 16:28:19 GMT
Your Treasure should be empty, as amyou gained 10 coins and bought a horse. A horse cost 10 gold? Yes, the troop costs have changed
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Post by best75 on Oct 17, 2017 16:40:17 GMT
Yes, the troop costs have changed Oh I see its in the sign up thread, I was looking at the rules thread before.
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Post by Gaius Julius Caesar on Oct 18, 2017 1:43:59 GMT
Recruit horse at 6R. Gold is now at 0.
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Post by best75 on Oct 18, 2017 2:47:29 GMT
Turn 1 Prambanan gain 10 coins Build tank on 32E Have 2 coins now.
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