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Post by soonerjbd on Oct 22, 2017 16:16:45 GMT
Also, don’t underestimate Ace Forces. It doesn’t do a whole lot in invasions and shorter scenarios, but over the course of a conquest, the extra promotions really pile up. That means much higher Attack numbers, but it also increases Defense a lot.
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Post by Leonid Govorov on Oct 22, 2017 16:18:22 GMT
Well, I dbout the inf gens will be very useful in conquests. Though I have seen Yamashita's stuff on War Master 's video, he died very quickly. Might be good for missions but otherwise... Invasions are the place where having a top infantry general is the most helpful. I never lose units in infantry invasions because the damage output you get from the top guys is over the top compared to what even a quadruple stacked unit can manage. Yamashita one-shots two or thee stacked artillery when he gets an Infantry Leader attack. You put him in a choke point out front and let three or four enemies hit him before moving your other units up. The enemies will all be at like half health while Yamashita has plenty of HP left. I can often finish infantry invasions in three turns this way. That said, there are conquests where they can also be useful. Commandos change things a bit. The terrain and unit-specific bonuses they get are no joke. Yamashita in a Commando that gets the bazooka 65 percent bonus damange against tanks can stand up to stacked tank units. The terrain bonuses are also great. Desert Fighting commandos are available and relatively cheap compared to stacked rocket artillery or tanks for Egypt. Same for Finland. But the best are Australia, Hungary and Poland, which get 75 percent bonus damage in jungles and forests along with 70 percent bonus damage to stronghold units. An infantry general with Raider, Infantry Leader and Jungle Fighting in an Australian, Hungarian or Polish Commando unit can match a top tank general for output if you can position on forests properly. Attacking cities with them is insane. You can have hits that put out 500 or more damage. Because their movement is so good, you can also build a field hospital and let them recover for five or so rounds before catching up with the front lines. I’m considering giving up Guerilla with Yamashita and giving him Jungle Fighting instead. I expect he and Mannerheim in Polish Commando units will give the Germans a bad day in 1939 Poland Conquest. Which gens are at your disposal, and which 8 of them do you use in conquests?
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Post by TurkichBall on Oct 22, 2017 16:23:32 GMT
Nice one!
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Post by soonerjbd on Oct 22, 2017 16:33:43 GMT
My lineup is: Manstein Zhukov Guderian Konev Rommel Rokossovsky Patton Govorov Eisenhower Yamamoto Dönitz Nimitz Nagumo Yamashita Mannerheim
All are promoted to Marshal and Red Rank for max HP, and all have maxed out stats and abilities.
Which ones I use in conquests depends somewhat on the conquest. Manstein, Guderian and Konev are always going to be used. Zhukov and Rommel are also going to be used most of the time. If it is a conquest like WWII Soviet Union ones where you don’t need much of a Navy, I may not even use a naval general and instead go with Rokossovsky, Patton and Govorov. If I’m playing as the U.S., I will always use Dönitz and usually Yamamoto in the Pacific. Nagumo or Nimitz might also be considered. Rumor hits from those guys in stacked cruisers can make naval battles way easier, but it also really helps when you are trying to land your invasion forces. For Egypt, I will use Yamashita in a Commando. With Finland, I’ll likely use both Mannerheim and Yamashita in Commando units. The only general I can’t really see myself using in a conquest right now is Eisenhower. Yamamoto is a better air general. Maybe if you want a carrier general in both the Pacific and Atlantic as the U.S., or if you want to save a spot for a second air general to mop up with air and missile strikes late.
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Post by stoic on Oct 22, 2017 16:48:44 GMT
Also, don’t underestimate Ace Forces. It doesn’t do a whole lot in invasions and shorter scenarios, but over the course of a conquest, the extra promotions really pile up. That means much higher Attack numbers, but it also increases Defense a lot. I liked AF in WC3 very much. But now I'm disappointed that this skill has lost HP restoration. Graziani has it, but I wouldn't say he has some advantages before Konev and Vatutin in extra promotions. Maybe his lvl 2 is not enough, and I don't have medal yet
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Post by soonerjbd on Oct 22, 2017 16:56:17 GMT
Also, don’t underestimate Ace Forces. It doesn’t do a whole lot in invasions and shorter scenarios, but over the course of a conquest, the extra promotions really pile up. That means much higher Attack numbers, but it also increases Defense a lot. I liked AF in WC3 very much. But now I'm disappointed that this skill has lost HP restoration. Graziani has it, but I wouldn't say he has some advantages before Konev and Vatutin in extra promotions. Maybe his lvl 2 is not enough, and I don't have medal yet It is definitely noticeable at level 5, and keep in mind there is a medal for it that increases the benefit to plus 150 percent. That means you earn promotions two and a half times faster. One or two promotions doesn’t amount to that much, but when you start talking about five or six promotions, it makes a massive difference. It can be the same as having an additional maxed out damage ability. There are some scenarios where you can see this right at the beginning. I remember looking at one (Cold War I think) where a double stacked heavy tank had better attack than a triple stacked one because of two or three additional promotions right off the bat.
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Post by stoic on Oct 22, 2017 17:24:53 GMT
I liked AF in WC3 very much. But now I'm disappointed that this skill has lost HP restoration. Graziani has it, but I wouldn't say he has some advantages before Konev and Vatutin in extra promotions. Maybe his lvl 2 is not enough, and I don't have medal yet It is definitely noticeable at level 5, and keep in mind there is a medal for it that increases the benefit to plus 150 percent. That means you earn promotions two and a half times faster. One or two promotions doesn’t amount to that much, but when you start talking about five or six promotions, it makes a massive difference. It can be the same as having an additional maxed out damage ability. There are some scenarios where you can see this right at the beginning. I remember looking at one (Cold War I think) where a double stacked heavy tank had better attack than a triple stacked one because of two or three additional promotions right off the bat. What happens if you give up one skill and choose another one? For example, you have Guerrilla lvl 5 but prefer Jungle fighting instead. Will you receive lvl 5 Jungle fighting or lvl 1 and some medals back?
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Post by soonerjbd on Oct 22, 2017 17:30:37 GMT
It is definitely noticeable at level 5, and keep in mind there is a medal for it that increases the benefit to plus 150 percent. That means you earn promotions two and a half times faster. One or two promotions doesn’t amount to that much, but when you start talking about five or six promotions, it makes a massive difference. It can be the same as having an additional maxed out damage ability. There are some scenarios where you can see this right at the beginning. I remember looking at one (Cold War I think) where a double stacked heavy tank had better attack than a triple stacked one because of two or three additional promotions right off the bat. What happens if you give up one skill and choose another one? For example, you have Guerrilla lvl 5 but prefer Jungle fighting instead. Will you receive lvl 5 Jungle fighting or lvl 1 and some medals back? It is the same as dismissing a general. I think you get 80 percent of your medals back but start over with the new ability at level 1.
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Post by stoic on Oct 22, 2017 17:33:04 GMT
What happens if you give up one skill and choose another one? For example, you have Guerrilla lvl 5 but prefer Jungle fighting instead. Will you receive lvl 5 Jungle fighting or lvl 1 and some medals back? It is the same as dismissing a general. I think you get 80 percent of your medals back but start over with the new ability at level 1. 80% for all upgrades since lvl1?
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Post by soonerjbd on Oct 22, 2017 18:39:25 GMT
It is the same as dismissing a general. I think you get 80 percent of your medals back but start over with the new ability at level 1. 80% for all upgrades since lvl1? Yes. I traded in and got 1,400 medals back for Level 5 Guerilla.
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Post by soonerjbd on Oct 22, 2017 19:13:55 GMT
Just did a little testing. Check out these damage numbers Yamashita put out in a Polish Commando with Level 5 Jungle Fighting. Can’t get screenshots to upload right now, but even without Infantry leader, he does 200 to 210 damage to medium tanks, generals in tanks and generals in stacked infantry. Damage of 335 to 372 with Infantry Leader triggering. I only did a few tests, but the numbers are pretty consistent. I didn’t get a good screenshot of it, but I did an attack on an unstacked, full health rocket artillery in Berlin, one-shot it with 180 damage to the unit and did 496 damage to the city! That bonus damage to stronghold units is incredible.
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Post by soonerjbd on Oct 22, 2017 20:10:52 GMT
Screenshots... .org/image/4im5qi1uvv/] [/url] .org/image/2qt6vl4cqj/] [/url] .org/image/4tlqxt38a3/] [/url] .org/image/16g7aa9snv/] [/url] .org/image/31ss2wn34r/] [/url] .org/image/6lepspoqbv/] [/url]
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Post by best75 on Oct 22, 2017 20:37:22 GMT
Man these commandos would make infantry a lot more viable and useful now. Too bad the only commandos we get in campaign are from Japan, I don't think their ability to deal full damage is impressive as the damage boost other commandos get.
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Post by soonerjbd on Oct 22, 2017 21:42:09 GMT
Man these commandos would make infantry a lot more viable and useful now. Too bad the only commandos we get in campaign are from Japan, I don't think their ability to deal full damage is impressive as the damage boost other commandos get. They also get the boost against stronghold units, but you are right. The jungle bonuses are the best, although Finland’s bonuses against armor and infantry are also pretty solid.
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Post by soonerjbd on Oct 22, 2017 21:44:43 GMT
Commandos are expensive but not nearly as much as stacked tanks or artillery. I’m planning to go heavy on them in a conquest with Poland shortly.
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