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Post by pathdoc on Oct 20, 2017 10:54:12 GMT
a) in the context of campaign missions. b) in the context of conquests where you are rushing for princesses. c) in the context of conquests that you are playing just for fun. For me, the answer to (c) is clearly "not much at all". In fact, even turning them hostile doesn't matter so long as you have a large enough army already to crush them before the number of turns runs out (I primarily play on a 99 turn platform, so I still have to worry about this). The answer to (a) and (b) I am not so sure of. In the case of (a), is a power you have turned neutral less likely to attack your enemies at a critical point in the battle? In the case of (b), Antonio Luna warns against letting the Indians turn neutral when rushing for Sakurako or Lan as GB in 1812, so that implies to me that some negative consequences must accrue, but he did not detail what these were.
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Post by Nobunaga Oda on Oct 20, 2017 11:39:29 GMT
A) Sometimes, your ally may play a huge role in your success, such as Austria in Battle of Austerlitz campaign. If they become neutral, they will NOT help you, they will NOT attack the enemy & are utterly useless.
In case you NEED your allies to win/win quickly, turning them nuetral is against your plans.
B) For conquests, allies may somwtimes be useful or not. Usually the more major & powerful countries are more useful to you. As stated in (A), turning allies neutral is just as costly. Worse still when you NEED their strength to rush for princesses.
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Post by pathdoc on Oct 20, 2017 15:01:50 GMT
A) Sometimes, your ally may play a huge role in your success... If they become neutral, they will NOT help you, they will NOT attack the enemy & are utterly useless. Thank you. This answers my question perfectly. Of course, sometimes even an ally can be completely useless and clueless, but yeah, clueless and uncooperative is definitely worse. I'll save such behaviour for my for-fun conquests from now on.
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