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Post by Jean Lannes on Oct 25, 2015 18:58:26 GMT
Okay, here's what I put: "everyone involved in the theoretical war is limited to three turns per day" sound good? Yes, I'll just camp in the Pacific then and switch between days so I can conquer the world And does upgrading your army count as turn?
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Post by General William T. Sherman on Oct 25, 2015 18:59:56 GMT
Okay, here's what I put: "everyone involved in the theoretical war is limited to three turns per day" sound good? Yes, I'll just camp in the Pacific then and switch between days so I can conquer the world And does upgrading your army count as turn? I don't think it should, but that's up to the majority of the people involved. Forum question:Should upgrading your army count as a turn? I don't think so, but what does everyone else think?
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Post by Jean Lannes on Oct 25, 2015 19:01:13 GMT
Yes, I'll just camp in the Pacific then and switch between days so I can conquer the world And does upgrading your army count as turn? I don't think it should, but that's up to the majority of the people involved. Forum question:Should upgrading your army count as a turn? I don't think so, but what does everyone else think? Extending your military, no. Upgrading your technology, yes.
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Post by NetherFreek on Oct 25, 2015 19:03:47 GMT
i agree with that
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Post by Vatutin on Oct 25, 2015 19:21:35 GMT
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Post by Mountbatten on Oct 25, 2015 19:23:33 GMT
Im good with the 3 kingdoms. You can bring in neighboring countries to support the kingdoms. Wei can have Russia and Mongolia in the North, Wu can have Japan and possibly the US in the east. Shu can have India and the Middle east.
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Post by NetherFreek on Oct 25, 2015 19:23:58 GMT
we first have to make some proper rules so it won't be *Auto Corrected* anymore and we can prevent it from disasters like the last ones
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Post by Vatutin on Oct 25, 2015 20:20:22 GMT
we first have to make some proper rules so it won't be *Auto Corrected* anymore and we can prevent it from disasters like the last ones Ok man
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Post by saltin on Oct 25, 2015 20:28:29 GMT
This is similar D&D role playing,except it's done with nations,so yeah need a game master and some rules,might even add random dice roles on either nation perks or potential outcomes of events. Example: Germany decides it attacks France thru Belgium,for this event the game master sets a dice throw such as: 1-4 determine it can but dice roll 5-6 means bad weather in the low countries forces Germany to attack thru the magino line of defense instead and take heavy casualties. This adds lots of twists and changes of plans and force players to think on back up plans and contingencies just like a real general would.
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Post by Mountbatten on Oct 25, 2015 20:46:59 GMT
Why don't you hop in and start conquering saltin?
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Post by best75 on Oct 25, 2015 21:37:37 GMT
I angree with these rules.
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Post by saltin on Oct 25, 2015 21:51:01 GMT
Why don't you hop in and start conquering saltin? Busy,gmod also involves work behind the scenes that takes quiet a bit of my time. Also not that much into RP myself although I occasionally enjoy reading other players tales. K I added a dice test feature and see if we can use this,there is a little dice icon at the end of the bb code boxes,you guys see it? oLBw_xGn·
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Post by Mountbatten on Oct 26, 2015 3:25:57 GMT
What if it's a small country that isn't controlled by anybody. Like Iceland. Would you have to do the dice roll and multiple turn attack to capture it?
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Post by Napoleon Bonaparte on Oct 26, 2015 5:29:37 GMT
Forum question:Should upgrading your army count as a turn? I don't think so, but what does everyone else think?
it does look like a good idea but I wonder if people will do it, I might do this
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Post by Moreau on Oct 26, 2015 11:41:54 GMT
Please do cold war next time
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