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Post by neonneko on Nov 19, 2017 9:39:47 GMT
I am new here and i am stuck on beating 1939 wihin 65 moves, I have beaten 1,2,3 star contries (finland, spain, japan) but I am too far away ( usally around 100-150) done. I have tried every guide but either it is to complicated or vauge and luck never seems to be on my side. Please help...
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Post by deki on Nov 19, 2017 11:59:03 GMT
What are your techs and generals? It should be done with Japan without having any generals.I've done 1939 under 65 turns with USSR,it took me around 32-35 turns.It is fast because you dont need to travel to USA/Australia,but you have to deal with german and japanese generals
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Post by neonneko on Nov 21, 2017 0:39:11 GMT
Everything is a level 5 expect for suplies, anti aircraftguns and the row below (1 level ion cannon)
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Post by Nobunaga Oda on Nov 21, 2017 3:32:18 GMT
Everything is a level 5 expect for suplies, anti aircraftguns and the row below (1 level ion cannon) That's more than enough. Even for Yugoslavia (which I swear has a broken mechanic to it).
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Post by Nobunaga Oda on Nov 21, 2017 3:38:06 GMT
Try to knock out Peking, then, Shanghai-Nanking. Followed by Wuhan-Hong Kong & Ulaan Bator. From here your Western fronts are stabilised.
Now, prep units in Sapporo for an invasion of Alaska. Do so with the RA gen available on Japan (he is either Koiso or Hata). Invade Alaska once you have enough forces & blitz through North America. Note: Midway or Pearl Harbour will not occur so send your navy out on the offense.
Back to mainland Asia, send MI to cross the vast empty lands of Siberia & Central Asia. Your invasion of Southeast Asia should be going very well.
Continue advancing at a rapid pace & vióla, Japan 1939 completed in 65 turns or less!
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Post by Arya Stark on Nov 25, 2017 23:09:44 GMT
Everything is a level 5 expect for suplies, anti aircraftguns and the row below (1 level ion cannon) That's more than enough. Even for Yugoslavia (which I swear has a broken mechanic to it). What is this broken mechanic you speak of?
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Post by Nobunaga Oda on Nov 26, 2017 3:02:19 GMT
That's more than enough. Even for Yugoslavia (which I swear has a broken mechanic to it). What is this broken mechanic you speak of? I swear it was easier the first time I did it at low HQ lvls. Then when I replayed it, there's a weird jump in difficulty. Or maybe the Illuminati/ET is trying to confuse me.
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Post by Arya Stark on Nov 26, 2017 3:10:03 GMT
What is this broken mechanic you speak of? I swear it was easier the first time I did it at low HQ lvls. Then when I replayed it, there's a weird jump in difficulty. Or maybe the Illuminati/ET is trying to confuse me. Highly doubt it bet they're working on the next World conqueror/European War game thats littered with historical inaccuracy
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Post by GambinoReds on Mar 31, 2018 12:57:46 GMT
I am new here and i am stuck on beating 1939 wihin 65 moves, I have beaten 1,2,3 star contries (finland, spain, japan) but I am too far away ( usally around 100-150) done. I have tried every guide but either it is to complicated or vauge and luck never seems to be on my side. Please help... Have you tried Bulgaria pretty good just blitzkrieg Greece then got in the middle east and get long range artillery Also in WC4 its the same just dont declare war on all of them just one at a time
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Post by Tito on Apr 1, 2018 10:05:20 GMT
What is this broken mechanic you speak of? I swear it was easier the first time I did it at low HQ lvls. Then when I replayed it, there's a weird jump in difficulty. Or maybe the Illuminati/ET is trying to confuse me. The enemy draws more units to you as there is more health concetration
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Post by Nobunaga Oda on Apr 1, 2018 13:23:46 GMT
I swear it was easier the first time I did it at low HQ lvls. Then when I replayed it, there's a weird jump in difficulty. Or maybe the Illuminati/ET is trying to confuse me. The enemy draws more units to you as there is more health concetration Sounds logical now that I think about it. On turns 1 & 2, I'll deploy Govorov & Soviet EC (arty).
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Post by Tito on Apr 1, 2018 13:58:42 GMT
The enemy draws more units to you as there is more health concetration Sounds logical now that I think about it. On turns 1 & 2, I'll deploy Govorov & Soviet EC (arty). Yes it is logical, then soviets sweep the undefended German lines and yeah, a weaker game is now on your hands
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Post by brian333 on Apr 25, 2018 14:54:22 GMT
The trick is to push hard and when your forces are depleted, push harder.
I'm not kidding even a little. For example, when I played a recent 1939 with Spain I sent two destroyers and a wounded light infantry to the Gulf of Mexico to capture the oil rig and undefended port there. A few turns later I started bashing Houston with a battleship. Not long after I had captured Houston and was working on Miami. I accomplished the conquest of North America with two DD's and one Light Infantry that would have died in its next attack, and only spent money in the Western theater when I had bought everything I wanted for the East.
And this example sheds light on the real trick to beating the 65 turn limit: Attack Where The Enemy Is Weak!
In that same game, I attacked hard across Africa, and when I got to Jerusalem I turned North into the Soviet Union, well behind the generals which were hammering Germany. This force simply visited the cities which had already taken a beating, and I was able to scoop them up and relieve the pressure on Germany while gaining the footholds and economic boost I needed to conquer Asia.
I have beaten the 65 turn limit with USA, Germany, Italy, and Japan.
USA: Send the two East Coast generals to Spain immediately and support the British in eliminating the Atlantic U-Boat Force. One Rocket Artillery, one Heavy Tank, and one Carrier is enough to defeat Spain. Meanwhile, destroy Taipan while spawning Submarines to take out Japan's navy. The Japanese islands should take under 20 turns to capture, and your excess forces can then rush across Asia to support the Soviet Union while your Spanish and African forces turn North into Germany's undefended South.
Germany: Take the many small countries quickly. Fall Gelb is good practice for this. The French Conquest should leave you with enough leftover forces to attack England. Russia will be pressing, but break England first and fast. Lock down Soviet Rocket Artillery with Light and Assault Infantry and then bypass them. Gobble up the Soviet conquests, then their starting cities, and Germany becomes unstoppable.
Italy: Concentrate on Africa first. Let Germany take down Yugoslavia and Greece, but be ready to killsteal and capture the cities, either with paratroops or Armored Cars. With Egypt in hand, Africa becomes a matter of convenience, easily defeated with Mobile Infantry. But from Egypt, the center of the Soviet Union is there for the taking. Grab a few cities and soon you'll be in Finland, from which both Moscow and London can be taken.
Japan: I've saved the easiest for last. Japan is set up to take some easy cities from China, but the real fight is in the other direction. Defeat the USA in the Pacific with subs and save your carrier for reducing the US West Coast defenses, and you can land Light Infantry in Los Angeles, San Francisco, and Vancouver, from which the conquest of the most poorly defended continent can be launched. By turn 30 you should be beating down Brisbane in Australia with about five carriers, (and a wounded Light Infantry three hexes away, waiting to occupy!) The fight across Asia should be in full swing, with the capture of Yekaterinburg and Moscow. Don't bother sending tanks or Artillery, they won't make it to the fight. Send Armored Cars and Mobile Infantry, and keep at least three cities producing unbroken strings of them, but don't stop longer than it takes to capture a city. Meanwhile, push your Indian conquering force into Arabia and Africa. You will probably be sending attack forces to England from North America before your Yekaterinburg Go-Carts reach Helsinki.
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Post by helena on May 12, 2018 7:55:52 GMT
The trick is to push hard and when your forces are depleted, push harder. I'm not kidding even a little. For example, when I played a recent 1939 with Spain I sent two destroyers and a wounded light infantry to the Gulf of Mexico to capture the oil rig and undefended port there. A few turns later I started bashing Houston with a battleship. Not long after I had captured Houston and was working on Miami. I accomplished the conquest of North America with two DD's and one Light Infantry that would have died in its next attack, and only spent money in the Western theater when I had bought everything I wanted for the East. And this example sheds light on the real trick to beating the 65 turn limit: Attack Where The Enemy Is Weak! In that same game, I attacked hard across Africa, and when I got to Jerusalem I turned North into the Soviet Union, well behind the generals which were hammering Germany. This force simply visited the cities which had already taken a beating, and I was able to scoop them up and relieve the pressure on Germany while gaining the footholds and economic boost I needed to conquer Asia Just starting, I have won 1939 Spain using something like that. Low tech, no generals. Take your Atlantic fleet and follow Donitz to GB, build a another sub. Donitz will split forces and head for NY as well, your new sub following that part of fleet. Sneak in empty port if possible. Donitz jumps in Manchester port, but get killed there, so you can take over. My choice was to take out wounded destroyer in Dublin port, as it is easier to defend, has carrier capability and gives more $. Build battle ships every 2 moves, pound Dublin with them, sneak in single hard land unit asap. When your port stops taking damage, build carrier. Meanwhile, back home take Bordeaux, support German attack on Paris and Lyon, but leave for them to capture it. Support ITA to take Marseille as well. Stop there, focus on Brits. Use homeland troops to get Lisbon, after that they sail directly to NY. In Africa, I ignored most of it, just raced for Cairo. If you grab NY port as well, do the same. I only cleared first 4 cities there, leaving mop up for later. USA made no attempts to recapture, giving me time to get to Scandinavia from GB, to Stalingrad from east med, to Australia (via sea) from NY. (During this I captured Lisbon, Havana, Mexico and Bogota to get mor cash.) After your GB and Africa troops meet at Moscow and you sail trough Panama canal, its just moping up. My best was 48 turns. In short, navy based Spain. To save iron for ships I did Africa using only light inf, not spending anything in Europe, minimum in Dublin and NY. Taking advantage of Donitz, I got two out of four ports capable to build carriers very early.
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