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Post by player on Dec 17, 2017 7:58:43 GMT
starting generals unlimited, rocket artillery retaility-counterback attack, headquarters generals increase general count, commanders skills more effective and addding or modifying to different skills, more modern army units, different type of defence and attack types-instead of forts, some technological equipment, properties can buildingd or units have by country, submarine cant be attacked by land units and most type of naval units. i want to get hex codes map and i want to have map cells half size 1 cell hexagon divide to 4 hexagon city products can be expanded with types, i changed city settings in json files and added product to cities levels oil but cities didnt produce oil only oil fields and water oil facilities product 1960 and newer years could have never tchnologies, they only have nuke and rockets. after all generals eleminated perhaps game can create random generals by itself with engine of game allied troops with controlled ai is not very clever, very defensive.... in 1939 japan is very defensive against australia and 43 too, japan is defensive against usa too just like waiting to be invaded, allied countries also dont help player controlled country they always have only one way to attack and route and not important targets. i want some interesting ideas, thinginks too
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Post by Deleted on Jun 4, 2018 8:27:14 GMT
There has been no hex map for world conqueror 4 yet.but i think canada ball is working on one for Wc3
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