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Post by Harry Lillis "Bing" Crosby Jr on May 25, 2019 10:49:43 GMT
Much like WC3, he has some defensive abilities. And also like WC3, he can be a decent Panzer-Air Hybrid if you play it right. yep panzer air makes a great defensive general. Sufficient survivability and helpful in reducing artillery/infantry units health.
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Post by Gone on Jun 23, 2019 14:26:46 GMT
Good general. Can become great if you follow Paulus's recommendation. Don’t underestimate him.
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Post by Gone on Jul 10, 2019 14:56:46 GMT
Montgomery seems to be a wise person.
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Post by Deleted on Feb 17, 2020 8:22:35 GMT
He'll basically become the Model of wc3 if we give him architecture or some other defensive skill.
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Post by Sun Li-jen of the Glorious RoC on Apr 17, 2020 6:34:32 GMT
Quality: 4/5 (pretty good, but not outstanding) Cost effectiveness: 1/3 (pretty expensive for his performance)
He may seem weak at the first glance. But he is still weak at a hundredth glance. In fact, he is slightly worse than Patton. He may seem like he has potential, but not really. He's been nerfed in this game. What makes him so weak and even slightly worse than Patton?
Firstly, he has a completely useless skill everyone know so well, elastic defense (more like plastic defense). Elastic defense can hardly be useful under any circumstances even when you use a lot fortresses. Forts are very cheap and only need 2 rounds to build (even when in construction, they can block and tank some damages from the enemy). Therefore, you don't need fortresses to heal as you can make a new one with a very cheap price, besides their attack is still the same even when health is reduced. And where would you find yourself defending an area with fortresses and a tank with Montgomery in any missions? Elastic defense serves no purpose.
Plain fighting is not bad, but also not useful for tanks and infantries as it only boosts damage in plain where you don't get any coverages from tank and artillery attacks. It makes your units unable to fight effectively in other terrains as well. Tanks need to be able to defend a city, infantries need to be put on jungle or mountain commandos. So, plain fighting is only useful on artilleries (Leeb; as for Konev I recommend crowd tactics + crowd medal) because they don't take much damage or counter attacked.
As for the crossfire, it is inferior to armored assault as it only provides extra damages in counter attacks. It can be easily manipulated by your enemy by using artilleries to attack him or just tanks with blitzkrieg and infantries with guerrilla. And it won't be activated when you need to do 'assault' with tanks. Tanks' main purposes are to absorb enemy attacks while dealing damages to the enemy, and most importantly, to do 'assault' to smaller enemy forces and wipe them out quickly. Besides, you only have one medal for crossfire which you should attribute to Rommel. Crossfire can only be very useful when stacked with armored assault and bossted with the medal. Otherwise, it would be as not useful as tide of iron.
About his abilities, he only has 5 panzer stars which could be painful to upgrade as you need to spend 800 medals despite his already expensive price. His mobility isn't bad. His air power is not to be overestimated as he has plain fighting which make him tend to be used only in plains. His maximum airpower is only 5 stars (+24) with no air force skills whatsoever. He CAN NOT be anywhere near a 'decent panzer-air hybrid'. His other abilities are to weak be used as well. However he is better than all silver tier tanks as he has more empty skill slot and extra stars on panzer, air, and movement than most silver tiers.
However, if you are very fond of tanks and want to buy him as 5th panzer (or spare panzer maybe?) I recommend giving rumor and armored assault, or rumor and blitzkrieg as he already is a fragile panzer (without defensive skills to keep his health).
Note: don not buy him before you need a 5th (or do not buy him at all), as Patton is slightly more useful than him with maxed panzer stars and pretty useful skills (compared to Montgomery's anyways). I have experimented Montgomery with a lot of skills (machinist, street fighting, AA, and blitzkrieg) and still can't find his worthy use (compared to other panz gens) in the battlefield.
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Post by Harry Lillis "Bing" Crosby Jr on Apr 17, 2020 10:25:23 GMT
He may seem weak at the first glance. But he is still weak at a hundredth glance. In fact, he is worse than Patton. He may seem like he has potential, but not really. He is nerfed in this game. What makes him so weak and even worse than patton? Firstly, he has a completely useless skill everyone know so well, elastic defense (more like plastic defense). Elastic defense can hardly be useful under any circumstances even when you use a lot fortresses. Forts are very cheap and only need 2 rounds to build (even when in construction, they can block and tank some damages from the enemy). Therefore, you don't need fortresses to heal as you can make a new one with a very cheap price, besides their attack is still the same even when health is reduced. And where would you find yourself defending an area with fortresses and a tank with Montgomery in any missions? Elastic defense serves no purpose. Plain fighting is not bad, but also not useful for tanks and infantries as it only boosts damage in plain where you don't get any coverages from tank and artillery attacks. It makes your units unable to fight effectively in other terrains as well. Tanks need to be able to defend a city, infantries need to be put on jungle or mountain commandos. So, plain fighting is only useful on artilleries (Leeb; as for Konev I recommend crowd tactics + crowd medal) because they don't take much damage or counter attacked. As for the crossfire, it is inferior to armored assault as it only provides extra damages in counter attacks. It can be easily manipulated by your enemy by using artilleries to attack him or just tanks with blitzkrieg and infantries with guerrilla. And it won't be activated when you need to do 'assault' with tanks. Tanks' main purposes are to absorb enemy attacks while dealing damages to the enemy, and most importantly, to do 'assault' to smaller enemy forces and wipe them out quickly. Besides, you only have one medal for crossfire which you should attribute to Rommel. Crossfire can only be very useful when stacked with armored assault and bossted with the medal. Otherwise, it would be as not useful as tide of iron. About his abilities, he only has 5 panzer stars which can be painful to upgrade as you need to spend 800 medals despite his already expensive price. His mobility isn't bad. His air power is not to be overestimated as he has plain fighting which make him tend to be used only in plains. His maximum airpower is only 5 stars (+24) with no air force skills whatsoever. He CAN NOT be anywhere near a 'decent panzer-air hybrid'. His other abilities are to weak be used as well. However, if you are very fond of tanks and want to buy him as collection (or spare panzer maybe?) I recommend giving rumor and blitzkrieg to him as he already is a fragile panzer (without defensive skills to keep his health). Note: don not buy him before Patton (or do not buy him at all), as Patton is more useful than him with maxed panzer stars and pretty useful skills (compared to Montgomery's anyways). I have experimented Montgomery with a lot of skills (machinist, street fighting, AA, and blitzkrieg) and still can't find his worthy use (compared to other panz gens) in the battlefield. haha was scared that you were going to defend this general. For the first time ever, I wholeheartedly agree with you that Montgomery simply cannot fare well in this game. If he was cheaper and silver tiered he would be a very average defensive tank gen (uncommon for tanks)
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Post by jibon on Apr 18, 2020 15:49:21 GMT
Although we agree that Montgomery is not a good general in this game, but I have different perspective on Montgomery vs Patton ability. Montgomery (even on 5* tank) is better than Patton on 6* tank, No need to add Montgomery 6* tank attack to prove that. Why? Because of Monty skills (plain fighting and cross fire) is clearly better than all of three Patton skills.
Patton is the weakest tank general in gold tier. Guderian,Rommel, Rokossovsky, Montgomery, Graziani, Timoshenko, Vatutin, all of them is better than Patton.
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Post by Gone on Apr 18, 2020 23:15:07 GMT
Although we agree that Montgomery is not a good general in this game, but I have different perspective on Montgomery vs Patton ability. Montgomery (even on 5* tank) is better than Patton on 6* tank, No need to add Montgomery 6* tank attack to prove that. Why? Because of Monty skills (plain fighting and cross fire) is clearly better than all of three Patton skills. Patton is the weakest tank general in gold tier. Guderian,Rommel, Rokossovsky, Montgomery, Graziani, Timoshenko, Vatutin, all of them is better than Patton. Ignore all mentioned generals except Guderian, Rommel, Rokossovsky and MAYBE Vatutin.
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Post by Harry Lillis "Bing" Crosby Jr on Apr 19, 2020 2:55:17 GMT
mm yes. Patton's only merit is his extra star and the fact that he has entrenchment (pretty useful in the right scenario)
Montgomery on the other hand can be made into a better tank gen with plain fighting, crossfire, armored assault and panzer leader, almost like Rommel without Blitzkrieg of rumor. He's great for defense as well, so he's pretty much an all rounder, which is rare in tank gens like I said
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Post by jibon on Apr 19, 2020 4:41:04 GMT
Although we agree that Montgomery is not a good general in this game, but I have different perspective on Montgomery vs Patton ability. Montgomery (even on 5* tank) is better than Patton on 6* tank, No need to add Montgomery 6* tank attack to prove that. Why? Because of Monty skills (plain fighting and cross fire) is clearly better than all of three Patton skills. Patton is the weakest tank general in gold tier. Guderian,Rommel, Rokossovsky, Montgomery, Graziani, Timoshenko, Vatutin, all of them is better than Patton. Ignore all mentioned generals except Guderian, Rommel, Rokossovsky and MAYBE Vatutin. Sure, I just want to explain how bad is Patton compare to the other
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Post by Sun Li-jen of the Glorious RoC on Apr 30, 2020 3:01:10 GMT
Although we agree that Montgomery is not a good general in this game, but I have different perspective on Montgomery vs Patton ability. Montgomery (even on 5* tank) is better than Patton on 6* tank, No need to add Montgomery 6* tank attack to prove that. Why? Because of Monty skills (plain fighting and cross fire) is clearly better than all of three Patton skills. Patton is the weakest tank general in gold tier. Guderian,Rommel, Rokossovsky, Montgomery, Graziani, Timoshenko, Vatutin, all of them is better than Patton. Ignore all mentioned generals except Guderian, Rommel, Rokossovsky and MAYBE Vatutin. Try to ignore Graziani until you realize he is much better than Rokossovsky and almost equal to Rommel. Vatutin is bellow Patton and Montgomery. Just add panz leader and rumor to Monty, or armored assault and rumor to Patton, and they are way ahead of Vatutin. Vatutin is already slow and reckless + plain fighting which makes him even more fragile.
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Post by Naveen Hanza on Jun 9, 2020 6:56:27 GMT
Looks weak, but he actually has a lot of potential. Since he has plain warfare and crossfire, you can give him urban warfare, and rumor, and since urban and plain warfare stack, you can use a medal buff to buff if severly. Since he has crossfire, and you can get a medal to buff that too, he will be quite powerful at max. He is quite expensive though. Does Urban warfare and plain fighting stack? I mean both buffs on the same Hex.
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Post by Harry Lillis "Bing" Crosby Jr on Jun 9, 2020 8:14:12 GMT
Looks weak, but he actually has a lot of potential. Since he has plain warfare and crossfire, you can give him urban warfare, and rumor, and since urban and plain warfare stack, you can use a medal buff to buff if severly. Since he has crossfire, and you can get a medal to buff that too, he will be quite powerful at max. He is quite expensive though. Does Urban warfare and plain fighting stack? I mean both buffs on the same Hex. Yep, if your unit is in a city. But having 2 terrain skills would sacrifice space for 1 other useful skill, so it is a path less taken
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Post by Naveen Hanza on Jun 9, 2020 9:05:04 GMT
Does Urban warfare and plain fighting stack? I mean both buffs on the same Hex. Yep, if your unit is in a city. But having 2 terrain skills would sacrifice space for 1 other useful skill, so it is a path less taken That means, if you get a buff of 20 damage on both plains and in cities, if your general is in a city, he will recieve a buff of 40 damage.
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Post by Mr. Beast on Jun 9, 2020 13:55:24 GMT
Yep, if your unit is in a city. But having 2 terrain skills would sacrifice space for 1 other useful skill, so it is a path less taken That means, if you get a buff of 20 damage on both plains and in cities, if your general is in a city, he will recieve a buff of 40 damage. But you should never leave your general in a city to fight except air gen.
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