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Post by Darth Vader on May 24, 2020 2:01:30 GMT
See. You lost a lot of viewers because the community decided to be annoying. I had about 1,500 veiws now I have about 500. It's not that it's annoying but easytech lost huge profit after the ew6 incident and also the Chinese government suing them. It's not the views that make me worry, it's the unlock apks. None have came out since July 2019.
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Post by Gone on May 24, 2020 2:05:54 GMT
See. You lost a lot of viewers because the community decided to be annoying. I had about 1,500 veiws now I have about 500. It's not that it's annoying but easytech lost huge profit after the ew6 incident and also the Chinese government suing them. It's not the views that make me worry, it's the unlock apks. None have came out since July 2019. I see. Because Android users just downloaded the “mod” (More like a hack) instead of playing the original game. I believe that mods should only be banned if they don’t add any feature that makes them stand out. For example, Nuclear Mod is definitely a true mod. Tons of new features and changes: Country color, a completely new unit roster, general modifications, new conquests, new countries etc. We are even getting a completely original campaign in the future. But those EW6:1804 that just give the IAPs for free and add unlimited resources are hacks. There isn’t any new feature, it’s 100% facilitation.
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Post by Darth Vader on May 24, 2020 2:10:58 GMT
I see. Because Android users just downloaded the “mod” (More like a hack) instead of playing the original game. I believe that mods should only be banned if they don’t add any feature that makes them stand out. For example, Nuclear Mod is definitely a true mod. Tons of new features and changes: Country color, a completely new unit roster, general modifications, new conquests, new countries etc. We are even getting a completely original campaign in the future. But those EW6:1804 that just give the IAPs for free and add unlimited resources are hacks. There isn’t any new feature, it’s 100% facilitation. I know, moding is a great way to speard new ideas. Also just a slight change shouldn't be allowed either like the extra units ew6 mod. Because it's basically the same. I hope moding goes back to 2018 level. Atleast we have the ability to mod. That's the great part
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Post by Gone on May 24, 2020 2:13:25 GMT
I see. Because Android users just downloaded the “mod” (More like a hack) instead of playing the original game. I believe that mods should only be banned if they don’t add any feature that makes them stand out. For example, Nuclear Mod is definitely a true mod. Tons of new features and changes: Country color, a completely new unit roster, general modifications, new conquests, new countries etc. We are even getting a completely original campaign in the future. But those EW6:1804 that just give the IAPs for free and add unlimited resources are hacks. There isn’t any new feature, it’s 100% facilitation. I know, moding is a great way to speard new ideas. Also just a slight change shouldn't be allowed either like the extra units ew6 mod. Because it's basically the same. I hope moding goes back to 2018 level. Atleast we have the ability to mod. That's the great part I really dislike that mod. The new units don’t even have their own texture. They try to make it “different” by making all generals purchasable and making the discount generals more powerful. But it’s still nothing spectacular. None of the 1804 mods are.
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Post by Harry Lillis "Bing" Crosby Jr on May 24, 2020 3:08:21 GMT
From the viewpoint of a gaming company, I personally would want to go all out to ban such mods that give unlimited resources, no matter what diff elements they may have. We are lucky to have a positive and tolerant game company in our circumstance, as ET games have a very vibrant and active modding community. The loss of profit due to the loss of grinding interest is overshadowed by the lure of popularity and variety, which promotes the company's status and prestige.
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Post by Darth Vader on May 24, 2020 3:11:31 GMT
From the viewpoint of a gaming company, I personally would want to go all out to ban such mods that give unlimited resources, no matter what diff elements they may have. We are lucky to have a positive and tolerant game company in our circumstance, as ET games have a very vibrant and active modding community. The loss of profit due to the loss of grinding interest is overshadowed by the lure of popularity and variety, which promotes the company's status and prestige. I agree with you, I just wish the unlock Apk came out soon. It would be cool seeing a GCr mod.
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Post by tristanknight on May 24, 2020 9:14:46 GMT
I don’t think it really applies. Because even Conqueror’s mod has unlimited medals. Generally, these mods are illegal, but since even popular influencers make/use those mods the community pretty much gave up on its enforcement actions lol. I'm glad because mods like that allow me to play around with maxed generals and skills to help me decide what I want for my endgame lineup on wc4. And yes ET, this may involve spending money because I don't have the patience to wait up to a year to complete maxing my generals. I just wish we could have more than 12, maybe at least 15 and at most, 18 perhaps. I think I've played one mod where I could have 32 😂
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Post by Mr. Beast on May 24, 2020 16:17:48 GMT
You guys are all lucky. I play on ios so I can't get any mods.
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Post by Darth Nihilus on May 24, 2020 18:35:45 GMT
So basically ET's approach to mods is similar to our approach to Tito:
"Why bother? It's just a waste of our assets."
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Post by steelixir on May 24, 2020 19:10:30 GMT
So basically ET's approach to mods is similar to our approach to Tito: "Why bother? It's just a waste of our assets." I’m mildly offended, because I used him in my first playthrough( didn’t make it past pacific) and he kinda grew on me
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Post by Darth Nihilus on May 24, 2020 22:46:44 GMT
So basically ET's approach to mods is similar to our approach to Tito: "Why bother? It's just a waste of our assets." I’m mildly offended, because I used him in my first playthrough( didn’t make it past pacific) and he kinda grew on me I'm sorry for offending you. I promise to never one-shot Tito with my Guderian ever again.
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Post by Darth Vader on May 25, 2020 0:59:22 GMT
I’m mildly offended, because I used him in my first playthrough( didn’t make it past pacific) and he kinda grew on me I'm sorry for offending you. I promise to never one-shot Tito with my Guderian ever again. Well, the nuclear mod that just came out has Tito extremely powerful.
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Post by Harry Lillis "Bing" Crosby Jr on May 25, 2020 2:11:53 GMT
I'm sorry for offending you. I promise to never one-shot Tito with my Guderian ever again. Well, the nuclear mod that just came out has Tito extremely powerful. Even if his normal stats are kept, when he has all 5 skills to customize in many other mods, he's pretty decent as well.
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Post by Kliment Jefremovitš Vorošilov on Jul 29, 2021 19:17:42 GMT
I don't understand why Dowding is alwaus praised because of his economic expert but Tito isn't he's a thousand medals cheaper, but yes, Dowding has air force abilities but I don't find airforce generals useful except for speedrunners. With the remaining 1000 medals you can upgrade his EE and make him a useful general to camp in a city.
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Post by Gerd von Rundstedt on Jul 29, 2021 21:52:06 GMT
I don't understand why Dowding is alwaus praised because of his economic expert but Tito isn't he's a thousand medals cheaper, but yes, Dowding has air force abilities but I don't find airforce generals useful except for speedrunners. With the remaining 1000 medals you can upgrade his EE and make him a useful general to camp in a city. 1. Dowding has an extra slot, allowing him to have a secondary Econ Skill. 2. Tassigny is much better, with both lv. 2 EE, and lv. 3 Architecture.
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