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Post by CountVonNumenor on Mar 3, 2018 18:20:29 GMT
ss I mentioned a few times in the past, I am a total disaster at programming and I have no idea how to mod. That's why I am looking for someone capable, and off course is disposed, to help me create them. I am very good at historical research and what and how should units look like, what nations should appear and which should be the factions, but I know nothing about editing. Here are my ideas. If you want to find more about, check out my dedicated threads.
- WW1 mod for World Conqueror 3 (vanilla, but I would prefer it on the extended/large map mod - can be fpund in "Possible unit models for WC3 ww1 mod" - "Rise of Nationalism/Nations" for European War 4 (a mod placed between 1815-1878, describing the appearance if the modern nations of Europe and America, plus the 1848 Revolution in one if the Conquests) - can be found in the thread with the same name - Middle Earth mod for European War 4 or Three Kingdoms (it's still a discussion about the base game, even thought the second variant already has the mechanics needed, but lacks a conquest, which should have been the msin element of the mod, with many nations, each having totally unique looking units) - discussion can be found in the thread "Middle Earth mod for European War 4"
I hope there is anyone interested in bringing to life these mod ideas, and I will warmly give any information needed abou unit looking, style, maps, battles, campaign levels, conquest - everything on the "theoretical" side of the project. Thank you for listening and have a nice weekend!
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Post by MagicMacArthur2 on Mar 4, 2018 2:01:40 GMT
ss I mentioned a few times in the past, I am a total disaster at programming and I have no idea how to mod. That's why I am looking for someone capable, and off course is disposed, to help me create them. I am very good at historical research and what and how should units look like, what nations should appear and which should be the factions, but I know nothing about editing. Here are my ideas. If you want to find more about, check out my dedicated threads. - WW1 mod for World Conqueror 3 (vanilla, but I would prefer it on the extended/large map mod - can be fpund in "Possible unit models for WC3 ww1 mod" - "Rise of Nationalism/Nations" for European War 4 (a mod placed between 1815-1878, describing the appearance if the modern nations of Europe and America, plus the 1848 Revolution in one if the Conquests) - can be found in the thread with the same name - Middle Earth mod for European War 4 or Three Kingdoms (it's still a discussion about the base game, even thought the second variant already has the mechanics needed, but lacks a conquest, which should have been the msin element of the mod, with many nations, each having totally unique looking units) - discussion can be found in the thread "Middle Earth mod for European War 4" I hope there is anyone interested in bringing to life these mod ideas, and I will warmly give any information needed abou unit looking, style, maps, battles, campaign levels, conquest - everything on the "theoretical" side of the project. Thank you for listening and have a nice weekend! I Can Create Mod But I Will Use GOG2ACE And i will need Armored Cars From Central Power And Allies Power + Infantry Artillery and Planes Model
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Post by CountVonNumenor on Mar 4, 2018 7:17:21 GMT
For how should each unit look like, I post a link to a nice photo refference to be used as inspiration. As I said, I am not good at creating the units, but I can create some images having all the models for specific nations (example: a board containing all the unit models for Germany - I mean having all the soldiers, tanks and armored cars, artillery on a single image). Like this image, but eliminate the background: Attachments:
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Post by CountVonNumenor on Mar 4, 2018 7:22:22 GMT
Also, if possible, can you remove the Fog of War? I considered that feature a bit annoying. Otherwise, I agree using that game as a base.
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Post by The Conqueror on Mar 4, 2018 16:58:32 GMT
ss I mentioned a few times in the past, I am a total disaster at programming and I have no idea how to mod. That's why I am looking for someone capable, and off course is disposed, to help me create them. I am very good at historical research and what and how should units look like, what nations should appear and which should be the factions, but I know nothing about editing. Here are my ideas. If you want to find more about, check out my dedicated threads. - WW1 mod for World Conqueror 3 (vanilla, but I would prefer it on the extended/large map mod - can be fpund in "Possible unit models for WC3 ww1 mod" - "Rise of Nationalism/Nations" for European War 4 (a mod placed between 1815-1878, describing the appearance if the modern nations of Europe and America, plus the 1848 Revolution in one if the Conquests) - can be found in the thread with the same name - Middle Earth mod for European War 4 or Three Kingdoms (it's still a discussion about the base game, even thought the second variant already has the mechanics needed, but lacks a conquest, which should have been the msin element of the mod, with many nations, each having totally unique looking units) - discussion can be found in the thread "Middle Earth mod for European War 4" I hope there is anyone interested in bringing to life these mod ideas, and I will warmly give any information needed abou unit looking, style, maps, battles, campaign levels, conquest - everything on the "theoretical" side of the project. Thank you for listening and have a nice weekend! I will do it in wc3 my friend but I need to work to my second rise of the USSR mod I can't work more than one hour per day because I have school
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Post by The Conqueror on Mar 4, 2018 16:58:57 GMT
ss I mentioned a few times in the past, I am a total disaster at programming and I have no idea how to mod. That's why I am looking for someone capable, and off course is disposed, to help me create them. I am very good at historical research and what and how should units look like, what nations should appear and which should be the factions, but I know nothing about editing. Here are my ideas. If you want to find more about, check out my dedicated threads. - WW1 mod for World Conqueror 3 (vanilla, but I would prefer it on the extended/large map mod - can be fpund in "Possible unit models for WC3 ww1 mod" - "Rise of Nationalism/Nations" for European War 4 (a mod placed between 1815-1878, describing the appearance if the modern nations of Europe and America, plus the 1848 Revolution in one if the Conquests) - can be found in the thread with the same name - Middle Earth mod for European War 4 or Three Kingdoms (it's still a discussion about the base game, even thought the second variant already has the mechanics needed, but lacks a conquest, which should have been the msin element of the mod, with many nations, each having totally unique looking units) - discussion can be found in the thread "Middle Earth mod for European War 4" I hope there is anyone interested in bringing to life these mod ideas, and I will warmly give any information needed abou unit looking, style, maps, battles, campaign levels, conquest - everything on the "theoretical" side of the project. Thank you for listening and have a nice weekend! I can do it in wc3 my friend but I need to work to my second rise of the USSR mod I can't work more than one hour per day because I have school
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Post by CountVonNumenor on Mar 4, 2018 17:00:01 GMT
I agree with you. I also have school, so not so much time either. Good luck with the mod!
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Post by CountVonNumenor on Mar 4, 2018 21:40:56 GMT
So, when the time will come and you'll start working on any of mod ideas, you will use WC3 standard or the large map mod? Because on the second variant the borders may look nicer, even if we talk about WW1 or Middle Earth. Good night, sir!
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Post by The Conqueror on Mar 5, 2018 21:27:04 GMT
So, when the time will come and you'll start working on any of mod ideas, you will use WC3 standard or the large map mod? Because on the second variant the borders may look nicer, even if we talk about WW1 or Middle Earth. Good night, sir! I work with the extended map mod(the one with the full world map) but I don't have time to work on it I have done only the first two campaigns (Second Russian Civil War)
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Post by CountVonNumenor on Mar 12, 2018 15:15:43 GMT
CountVonNumenor , MagicMacArthur2 , The Conqueror , for anyone interested, this s the project: who can modify a European War 4 map of Europe and add the countries from this image, just as they appear here? It would help me a lot after that when I will start texturing the units Note: M.M. = Misty Mountains Attachments:
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Post by CountVonNumenor on Mar 12, 2018 15:23:21 GMT
ss I mentioned a few times in the past, I am a total disaster at programming and I have no idea how to mod. That's why I am looking for someone capable, and off course is disposed, to help me create them. I am very good at historical research and what and how should units look like, what nations should appear and which should be the factions, but I know nothing about editing. Here are my ideas. If you want to find more about, check out my dedicated threads. - WW1 mod for World Conqueror 3 (vanilla, but I would prefer it on the extended/large map mod - can be fpund in "Possible unit models for WC3 ww1 mod" - "Rise of Nationalism/Nations" for European War 4 (a mod placed between 1815-1878, describing the appearance if the modern nations of Europe and America, plus the 1848 Revolution in one if the Conquests) - can be found in the thread with the same name - Middle Earth mod for European War 4 or Three Kingdoms (it's still a discussion about the base game, even thought the second variant already has the mechanics needed, but lacks a conquest, which should have been the msin element of the mod, with many nations, each having totally unique looking units) - discussion can be found in the thread "Middle Earth mod for European War 4" I hope there is anyone interested in bringing to life these mod ideas, and I will warmly give any information needed abou unit looking, style, maps, battles, campaign levels, conquest - everything on the "theoretical" side of the project. Thank you for listening and have a nice weekend! I Can Create Mod But I Will Use GOG2ACE And i will need Armored Cars From Central Power And Allies Power + Infantry Artillery and Planes Model That can be solved. Just give me some time to collect all data needed and tell me how to send it to you. Thank you for supporting!
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Post by MagicMacArthur2 on Mar 13, 2018 11:04:30 GMT
I Can Create Mod But I Will Use GOG2ACE And i will need Armored Cars From Central Power And Allies Power + Infantry Artillery and Planes Model That can be solved. Just give me some time to collect all data needed and tell me how to send it to you. Thank you for supporting! I have change my mind and i will use GoG Classic Apk Because I Have Found A Ww1 Skins
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Post by CountVonNumenor on Mar 13, 2018 11:30:10 GMT
Yes, some artillery skins from GoG classic look like WW1 artillery. Examples are Romania's (and all Balkan countries) and alk ither nations of Europe who don't have unique units.
Again, how can I send the images to use after editing them to fit in your project? I want to make something unique for each nation, with its own soldiers, tanks, cavalry (can we change the light and medium tank with cavalry - light cav and lancers?).
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Post by CountVonNumenor on Mar 13, 2018 15:23:44 GMT
Here are a few possible models. Convert them to PDF,edit whatever else is needed and you can use them. I will work on the future for more. German Tank Ottoman infantry (all kinds needed) French Armoured Car
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Post by Deleted on Mar 29, 2018 16:25:32 GMT
I started to do the rise of nationalism one for EW4,I'm midway on doing the first campaign and made 1 conquest,but I doubt i will finish it soon..... best of luck for all
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