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Post by txubythekiller84 on May 27, 2018 16:49:32 GMT
What do you mean? Only 8 tips of soldier for ALL the countries?
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Post by CountVonNumenor on May 27, 2018 17:37:22 GMT
What do you mean? Only 8 tips of soldier for ALL the countries? In the base game, there only these unique models: Austria America Britain France Prussia Russia Ottoman Spain Indian Neutral Most countries are using the Neutral model, possibly out of laziness in creating a few more. It would be hard for us to add a few more in tge mod, but not impossible, I think. Maybe from next version, if we get how to do so...
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Post by txubythekiller84 on May 27, 2018 18:25:22 GMT
They are 10. Well my idea is: -Arnor, Gondor and Dol Amroth -Isengard,Mordor, Angmar and The MM Orcs. -Rivendell, Lindon, Lorien, Mirkwood -Khazad Dum, Ered Luin, Erebor -Harad and Khand. -Rhun -Umbar -Dunland -A neutral unity for Eriador, Dale, Vale of anduin, Clans of Enidwaith -Gundabad and Dol Guldur
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Post by CountVonNumenor on May 27, 2018 18:43:28 GMT
txubythekiller84 , this is the draft I decided to go with in the first version. It is very similar to what ypu said. - Gondorian (Gondor, Arnor, Dol Amroth, The Reunited Kingdom, Annuminas, Cardolan) - Orc 1 (Mordor, Misty Mountains, Angmar) - Orc 2 (Isengard, Gundabad, Dol Goldur) - I made some interesting Uruk-Hai outfits for these soldiers - Elvish (Noldor, Lindon, Rivendell, Mirkwood, Lothlorien/Lorien) - Dwarves (Erebor, Khazad-Dum, Ered Luin) - Haradrim (Harad, Khand, Umbar - at the moment) - Rhunic (Easterlings of Rhun) - Rohhirim (Rohan, Plains of Rhovanion) - Neutral 1 (Dale, Dorwinion, Eriador, Vale of Anduin, Rhudaur) - Neutral 2 (countries that are more of tribal system - Dunland, Clans of Enidwaith, Hillmen, other nations) I think that I ammissing a few countrues, and I don't know why they don't look like 10 models, but they actually are 10. Changes can be done in the future, as tge release of future verdions. I will not stop after V1.
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Post by Deleted on May 27, 2018 19:24:09 GMT
Well if all goes well you can expect the forst map this week
Currently im trouble-shooting and testing stuff
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Post by txubythekiller84 on May 27, 2018 19:43:59 GMT
Take your time.
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Post by txubythekiller84 on May 27, 2018 19:46:38 GMT
It sounds good too.
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Post by txubythekiller84 on May 28, 2018 12:17:28 GMT
The only change that I would make is to put Dol Guldur with Isengard and Gundabad because their armor is similar.
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Post by CountVonNumenor on May 28, 2018 12:37:32 GMT
Sure, that can be fixed easily.
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Post by txubythekiller84 on May 28, 2018 19:01:06 GMT
And the big problem about the armies is Umbar. The textures that you have fixed are good and it will be a pity if you don't put. However if you can't y suggest you that it will be better if you fix Umbar with neutral army.
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Post by CountVonNumenor on May 28, 2018 19:43:49 GMT
Sure. If there were more models, I would have liked to make Umbar too. Also, I need to use the units from the files. Initially, because I did not know, I made them that Photoshop images from first pages. But then I found they can not be used like that. Such a pity, because they would have been cool.
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Post by Deleted on May 28, 2018 19:48:07 GMT
The rings are added to the item chart
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Post by Deleted on May 28, 2018 19:51:59 GMT
Well theoretically you could make multiple Models if you add them to the folder and defiend their pieces in (insert solider type).bin
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Post by CountVonNumenor on May 28, 2018 21:09:37 GMT
@belilakonja, we can try it. I can send you all the models done, if you would be avaible to help with that too.
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Post by Aleksandr Vasilevsky on May 28, 2018 21:11:51 GMT
For .bin files, we can all use MagicISO. Just know it's a free trial.
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