Post by ownagemodel on Apr 6, 2018 22:15:52 GMT
Link to EasyTech news; www.ieasytech.com/en/News/Detail/2018-04-04.html
Easy Tech is going to make European War 6 and it will include the timeline; American Revolutionary war to the German reunification
This game will have a similar style to European War 4.
My expectations for this upcoming game:
(I understand that EasyTech can't do everything, but this is what I'll hope for this game to include)
- Balanced Generals: This is what I prefer because I felt that generals like Guderian, Rommel, Manstein, Patton, etc (most of the top tier generals) were kind of overpowered and they destroyed the Bronze and Silver tier generals with ease and I want all generals to have a balanced stats like in glory of generals. In Glory of Generals, the generals were not overpowered and they do not cause godlike damage to other units unlike on world conqueror 4 like more than 200+ damage. I know nerfing generals may lead to a boring gameplay, but it will make players use more strategy.
- A.I Modifications: On the campaign: the allies should not be defeated easily and you should be given an adequate amount of troops but not too much.
- City Output (economy): In the campaign, the enemy should not have too much advantage like having 4 cities while you have 2 small areas that give you little income to deploy units, so the cities should not make too much income, but the capital should make like at least 50 gold pieces per round for example.
- Conquest: The map should be expansive, but not too expansive because the game should be quick paced and not bore players and make different terrains that each unit can be ineffective to use or effective. For example, cavalry units are effective on plains but not on the mountains.
- Don't include just generals in the game: World Conqueror 6 will have American revolutionary war to German reunification, so include leaders and key politicians in a specific time period like Mazzini, Cavour, Garibaldi, for instance, make them at least have some dialogue.
Easy Tech is going to make European War 6 and it will include the timeline; American Revolutionary war to the German reunification
This game will have a similar style to European War 4.
My expectations for this upcoming game:
(I understand that EasyTech can't do everything, but this is what I'll hope for this game to include)
- Balanced Generals: This is what I prefer because I felt that generals like Guderian, Rommel, Manstein, Patton, etc (most of the top tier generals) were kind of overpowered and they destroyed the Bronze and Silver tier generals with ease and I want all generals to have a balanced stats like in glory of generals. In Glory of Generals, the generals were not overpowered and they do not cause godlike damage to other units unlike on world conqueror 4 like more than 200+ damage. I know nerfing generals may lead to a boring gameplay, but it will make players use more strategy.
- A.I Modifications: On the campaign: the allies should not be defeated easily and you should be given an adequate amount of troops but not too much.
- City Output (economy): In the campaign, the enemy should not have too much advantage like having 4 cities while you have 2 small areas that give you little income to deploy units, so the cities should not make too much income, but the capital should make like at least 50 gold pieces per round for example.
- Conquest: The map should be expansive, but not too expansive because the game should be quick paced and not bore players and make different terrains that each unit can be ineffective to use or effective. For example, cavalry units are effective on plains but not on the mountains.
- Don't include just generals in the game: World Conqueror 6 will have American revolutionary war to German reunification, so include leaders and key politicians in a specific time period like Mazzini, Cavour, Garibaldi, for instance, make them at least have some dialogue.