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Post by best75 on Nov 16, 2015 9:07:27 GMT
The arrival of the Afrika Korps brings good news. Now if you don't mind the Italians will take overall command of desert font since we have more soldiers. I need have good army in Africa 1. The axis launch another attack on Mersa Mutruh. Need a 5 to win due to many elite army and large invasion. cTNgm9Ns 2. Now the axis attack El Alamein. Need a 6 to win because while still have good army the supply line gets harder
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Post by best75 on Nov 16, 2015 9:10:57 GMT
Okay those are high numbers. I swear I did not do anything
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Post by best75 on Nov 16, 2015 9:15:41 GMT
3. The axis advance countines and now we aim for the port of Alexandria. Need a 7 to win due to longer supply lines. C2vFSDhm 4. The assault on Alexandria failed so the axis forces instead decide to encircle Alexandria instead. Need a 5 to win due to supply line now getting better and avoiding the port so won't face big resistance.
5. I bring in the Italian navy to blockade the port of Alexandria. Need a 6 for successful blockade due advance navy.
Blockade failled. Despite this the port of Alexandria is still under heavy siege by land and the only route for reinforcements and supply is on sea. ·····
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Post by Napoleon Bonaparte on Nov 16, 2015 9:28:40 GMT
Ok so the Free French government is formed in the areas Sherman has said of.
Free French shall be fighting with the allies.....
And can someone take Vichy French (Petain Stronk)??···OKvkHGIc
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Post by Mountbatten on Nov 16, 2015 10:40:11 GMT
And a fair required amount to let the Finnish kneel for you Vatutin is a 9. And common' Mountbatten you know the game is not fun if you keep building defenses. It's not fun to build defenses but then you get whined at whenever you try to attack.
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Post by Vatutin on Nov 16, 2015 10:58:42 GMT
And a fair required amount to let the Finnish kneel for you Vatutin is a 9. And common' Mountbatten you know the game is not fun if you keep building defenses. It's not fun to build defenses but then you get whined at whenever you try to attack. I declare war against the axis powers
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Post by Vatutin on Nov 16, 2015 11:01:46 GMT
I have a busy week and this USSR conflict is giving me a headache. Haelicon can you control this please? I will Can u please fill in for me this phase here are my orders I suggest for USSR: 1 Attack Finish Karelia 2 Expend to the west from St Petersburg 3 Bomb Helingsfors [Send NAP to Finland] 4,5 Build Elite Army in St Petersburg OR bomb Odessa and start advanced nationalism
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Post by General William T. Sherman on Nov 16, 2015 11:03:27 GMT
Can u please fill in for me this phase here are my orders I suggest for USSR: 1 Attack Finish Karelia 2 Expend to the west from St Petersburg 3 Bomb Helingsfors [Send NAP to Finland] 4,5 Build Elite Army in St Petersburg OR bomb Odessa and start advanced nationalism Wouldn't you need to dice roll to bomb Helsinki, attack Karelia, and expand from Petrograd?
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Post by Mountbatten on Nov 16, 2015 11:09:23 GMT
Which Karelia are you attacking?
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Post by Haelicon on Nov 16, 2015 11:46:22 GMT
Can u please fill in for me this phase here are my orders I suggest for USSR: 1 Attack Finish Karelia 2 Expend to the west from St Petersburg 3 Bomb Helingsfors [Send NAP to Finland] 4,5 Build Elite Army in St Petersburg OR bomb Odessa and start advanced nationalism I thought that I control the situation, not the countries?
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Post by Haelicon on Nov 16, 2015 11:55:13 GMT
Anyway, USSR Turn: Attacked Finnish Eastern Karelian Isthmus, needed 8 to win. Lp5IFAuLFailed. Then attacked St. Petersburg, need 9 to win. Them results.. Bombed Helsinki with Soviet Bomber Squadron, needed 7 to successfully bombed Helsinki. Helsinki suffered moderate damage, not so much destroyed. ·····
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Post by Haelicon on Nov 16, 2015 11:58:44 GMT
USSR make 2 Elite Army in Moscow, ready for deployment in Finnish Karelia.
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Post by Mountbatten on Nov 16, 2015 11:59:55 GMT
I took St. Petersburg
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Post by Haelicon on Nov 16, 2015 12:03:50 GMT
Editted to fit current situation.
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Post by General William T. Sherman on Nov 16, 2015 20:11:47 GMT
Japanese turns: 1.Mass Production 2-3.Build two aircraft squadrons 4.The Japanese begin a brand new assault on the Burma Road. This Road is so strategically important, the Japanese have gone to the extent of attacking it thrice! The Japanese will need a six to severely damage the road and an eight to land paratroopers to secure the road. Third Battle of the Burma Road JxAUGy|I The Japanese finally gain control over the Burma Road. Foreign volunteers and supplies are reduced to a trickle due to no more land routes into China. 5.Build an army 6.The Japanese launch a renewed attack on Kunming. They will need a six to take the city. Third Battle of Kunming
The Japanese fail to break through. They will now decide to power up their land forces.···
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