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Post by General William T. Sherman on Nov 21, 2015 13:21:04 GMT
TORA TORA TORA ROLL: Ljfbhxio So two US battleships are destroyed unless Suvorov gets a six as well. BONZAI TURNS!!!! 1.Japan attack Manilla. They will need a six due to advanced Air Force, larger navy, and the low amount of Us troops in the Philippines. Battle of Manilla
The Japanese take over Manilla and most of the Philippines falls with it. 2.The Japanese send their Cavalry brigades into Mongolia again, as with their Air Force, to destroy the Mongol Army. They meet them closer to the Border with Manchukuo, and they surround the two Mongol cavalry brigades. They will need a six to deal a heavy blow to the army and an eight to completely destroy the brigades. Mongol Pocket
The two cavalry brigades are destroyed and the Japanese prepare to move further into Mongolia. 3.Army built in Rangoon 4.The Japanese launch an offensive into Burma. The aim is reach the Indian Border and push from there. The Japanese will need a seven to successfully push there. Operation Burmese Python
The offensive is a failure. 5.Defensive line around Rangoon. 6.The Japanese launch an attack on Darwin, Australia. They will need a seven. Battle of Darwin
Darwin is captured. 7.Defensive line in Darwin.
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Post by António Salazar on Nov 21, 2015 13:29:04 GMT
EVENTS: -USSR gains +2 defensive bonus -USSR gains +1 offensive bonus -Axis advances are slowed down in Western Russia due to winter Ehm that is something the referees decide Yours, T
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Post by General William T. Sherman on Nov 21, 2015 13:31:40 GMT
EVENTS: -USSR gains +2 defensive bonus -USSR gains +1 offensive bonus -Axis advances are slowed down in Western Russia due to winter Ehm that is something the referees decide Yours, T Yeah, but I decide the events. It's the only thing I get a part in so let me do it.
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Post by António Salazar on Nov 21, 2015 13:40:20 GMT
Indeed but that is not an event it is just giving combat advantage to people, and that is the task of referees. Any things on Pearl Harbor and stiff us yours but giving combat advantages/disadvantages is just the job of me, António Salazar and Haelicon
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Post by General William T. Sherman on Nov 21, 2015 13:42:40 GMT
Indeed but that is not an event it is just giving combat advantage to people, and that is the task of referees. Any things on Pearl Harbor and stiff us yours but giving combat advantages/disadvantages is just the job of me, António Salazar and HaeliconYes, but the Great Patriotic War is an event, and USSR would get bonuses like it should.
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Post by Jean Lannes on Nov 21, 2015 13:44:13 GMT
So what's with me destroying 2/3 of Moscow's defense?
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Post by António Salazar on Nov 21, 2015 13:45:54 GMT
TURN 1,2 and 3) 1)Invasion of the Netherlands, thanks to the fleet blockade no more English troops can arrive, however the resistance is tough. Aim is set on The Hague, paratroopers land in The Hague. 2-6 is failed, 7 is city not captured but losses for the Dutch, 8 is city captured with big losses, 9 is a victory, a 10 means also combat victory for next battle, an 11 means we get Rotterdam as well, a 12 means the immediate accepting of a peace treaty by the captured Dutch government. uaHlupoW 2 and 3) Aiming for Amsterdam, It is surrounded (-1) and the better German troops (-1) but also English reinforcements and Dutch elite troops (+2) and a fortress Line (+2) A 9 is required to take the city. when Amsterdam and The Hague falls the whole Netherlands fall.
4 Amsterdam is almost taken and yet another attack is done, this time an 8 is required to take the city
5 Yet again severe damage to Dutch positions but the city remains Dutch, Germany tries their last push this time fully surrounding the capital (see picture). A 7 is required
6 Attack on the city of The Hague. An 8 is required
The city of the Hague is taken·········
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Post by General William T. Sherman on Nov 21, 2015 13:46:30 GMT
So what's with me destroying 2/3 of Moscow's defense? That counts don't worry. They just get a +2 defense.
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Post by António Salazar on Nov 21, 2015 13:49:07 GMT
What is it me with rolling the dices -_-
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Post by António Salazar on Nov 21, 2015 13:52:58 GMT
TURN 4,5,6 4,5 also goes to the previous attacks 6 Attack on Soviet positions around Minsk to make sue they can not attack the city. An 8 is required to let them temporarily vanish, higher means bigger Soviet losses tG4U|mVs
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Post by Napoleon Bonaparte on Nov 21, 2015 13:58:49 GMT
António Salazar I guess I wasn't able to explain it to you like I should so I am trying again Firstly, General William T. Sherman had made an event in 1941 which stated that the Vichy French government and the FFF have been established, Vichy controlled West Africa while I had Congo, central Africa and Syria as well as Lebanon, you can ask him, so I had Syria since the beginning. Second turn... Well I thought new phase started so I did my turn...
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Post by António Salazar on Nov 21, 2015 14:20:46 GMT
General William T. Sherman is sadly enough not the referee. We hold to the historical evidence and it shows Syria was Vichy that time. And General William T. Sherman could you please do this things with notifying @healicon and me. Central Africa and Congo are FFF. Syria and all that is pink on the map is VICHY (Germany).
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Post by Jean Lannes on Nov 21, 2015 14:24:51 GMT
What about the uprising in Iraq 1941?
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Post by Mountbatten on Nov 21, 2015 14:25:50 GMT
Why did you end the phase and do my turns when the phase had started two hours ago?
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Post by General William T. Sherman on Nov 21, 2015 14:27:13 GMT
General William T. Sherman is sadly enough not the referee. We hold to the historical evidence and it shows Syria was Vichy that time. And General William T. Sherman could you please do this things with notifying @healicon and me. Central Africa and Congo are FFF. Syria and all that is pink on the map is VICHY (Germany). Actually, by the time Germany invaded the USSR, the FFF had Vichy France. So I'm actually correct. And I don't need to notify you guys when you can read what I posted.
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