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Post by António Salazar on Nov 11, 2015 16:03:27 GMT
A new phase 1940 has come. I will do the orders now for the rest of the countries that did not committed. Please wait with new orders, map is being editted
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Post by General William T. Sherman on Nov 11, 2015 16:14:22 GMT
Wait, so a year passes every round?
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Post by NetherFreek on Nov 11, 2015 16:16:15 GMT
no just a few months. but because of that it was late 1939, we entered 1940 already
(at least, this is what i think)
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Post by António Salazar on Nov 11, 2015 16:33:55 GMT
Exactly NetherFreek General William T. Sherman . 1 phase contains around 3 months. Turns Germany done by me because Napoleon did not committed 1-2 Advanced Rifling 3-4 Advanced Panzer 5 Mass Production
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Post by António Salazar on Nov 11, 2015 16:40:51 GMT
1940 HAS BEGUN!!! [Breaking News] Poland is at it's worst point in history, army is spreading out for no reason [Breaking News] Invading Poland would now only requires a 6. Snowstorm is over. [Breaking New] Laos and Burmese citizens have joined voluntary armies equipped with modern British weapons. They are now helping the ROC with defending [Breaking News] [Breaking News] Japan finds new oil source, no oil lack this round for Japan [Breaking News] [Breaking News] Due the snowfall in France the Maginot Line is dug in snow, (storming a snow mountain with MG's is hard). Defense +1 [Breaking News] During take-off several new Polish planes crashed due the lack of quality
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Post by Jean Lannes on Nov 11, 2015 16:42:02 GMT
Romania turns: 1) Mass Production 2/3) Advanced Navy (Romania actually had a navy in RL) 4/5) Fortress Line at the border to SU
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Post by António Salazar on Nov 11, 2015 16:45:31 GMT
1940 has come. I have something to say: General William T. Sherman You must share your Japan turns with Thailand. Thailand has not it's own turns and techs. However you get 1 turn extra per phase Napoleon Bonaparte same goes for you. France has 5 turns for France and it's colonies, UK has 6 turns now for GB and it's colonies Moreau you get also another turn. In 1942 USA will get another turn too, so that Japan, Germany, GB and USA have 6 turns (Sorry France) Colonies do not have own turns!!!!!!!! Greece, Yugoslavia, Thailand, colonies and India do not have their own turns.
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Post by Jean Lannes on Nov 11, 2015 16:47:31 GMT
Bulgaria turns: 1) Mass Production 2) Bulgarian Armored Elite troops (2 armies) attack Macedonia (the Greek province called Macedonia). Since I have two elite armies I need a 5(?) to win 3vHv|oYZ I got a 7 anyway but what's the advantage of an elite army?
3) They push the Greek army farther south and begin an attack onto Athens. They need at least a 6 to win (it's a city) The only left part of Greece is the penninsula in the south. 4/5) Advanced Navy (using it together with the Romanian navy)···
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Post by António Salazar on Nov 11, 2015 16:50:06 GMT
Jean Lannes Orders noticed, I will edit map and tech tree soon. PEOPLE THERE ARE NEW 1940 TECHS!!!!!!!!!!! GO TO ORIGINAL POST!
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Post by Mountbatten on Nov 11, 2015 16:54:51 GMT
Finland:
1,2) Construct fortress line against the SU
3,4) Research advanced air force
5) Finish mass production
Effects: Invasions of Finland are nearing impossible as many defenses have been set up against the SU. Mass production allows quick mobilization of task forces. Advanced air power allows advanced attacks combining with elite ground troops.
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Post by General William T. Sherman on Nov 11, 2015 16:58:46 GMT
EVENTS: Phony War -All action on the Western Front with France and the Low Countries is mainly static due to winter. Winter War -USSR and Finland at war -Finland gains a defensive bonus due to Soviet use of armour, home advantage and winter. Baltic Demands -USSR annexes Lithuania, Latvia and Estonia.
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Post by António Salazar on Nov 11, 2015 17:02:19 GMT
Invading Finland now requires a 9 to win with high losses a 10 to defeat the enemy. A 11 to owe the enemy. A 12 to destroy Finnish troops. 2 elite armies will mean an advantage of 3-4 requiring a 5 this time due the Greek rivers. Otherwise it would be a 4
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Post by Erich von Manstein on Nov 11, 2015 17:02:36 GMT
ROC Turn: 1,2:Spying. 3.4:Fortress Lines against Japan. 5: Mass Production.
Question: How does guerilla count in the game?
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Post by Moreau on Nov 11, 2015 17:04:29 GMT
Am i italy or germany???
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Post by Mountbatten on Nov 11, 2015 17:04:35 GMT
Invading Finland now requires a 9 to win with high losses a 10 to defeat the enemy. A 11 to owe the enemy. A 12 to destroy Finnish troops. 2 elite armies will mean an advantage of 3-4 requiring a 5 this time due the Greek rivers. Otherwise it would be a 4 Is this taking into account my tech and fortress line or is it just because of the harsh winter?
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