LeBeau
Major
Starting back up with some new ideas
Posts: 162
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Post by LeBeau on May 12, 2018 20:57:35 GMT
How do you change the conquest photos? As in like the 1939, 1943, etc. The boxes on the left where you choose what conquest to play
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Post by Deleted on May 13, 2018 6:01:08 GMT
LeBeau, image folder than go into photos and all of it is there
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LeBeau
Major
Starting back up with some new ideas
Posts: 162
|
Post by LeBeau on May 13, 2018 6:04:56 GMT
LeBeau, image folder than go into photos and all of it is there No? There is nothing that shows the Conquest photos
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Post by Aleksandr Vasilevsky on May 13, 2018 8:20:35 GMT
LeBeau, image folder than go into photos and all of it is there No? There is nothing that shows the Conquest photos That's in another pkm file too. Need the computer to use Mali Compression Tool to see it.
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Post by soekarnoid on May 14, 2018 5:42:49 GMT
Aleksandr Vasilevsky,I already have a mali texture compression tool but there is only a compression option.pkm to .xcf
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Post by Aleksandr Vasilevsky on May 14, 2018 8:44:41 GMT
Aleksandr Vasilevsky ,I already have a mali texture compression tool but there is only a compression option.pkm to .xcf First thing you do is view pkm image in Mali Compression Tool. Next, convert to PKM. You can throw away the file after, but you need to convert. Next, save as png. Now, you can edit. If you're done editing, take the png to Mali Compression Tool and convert to PKM. After that, place the PKM into the game. You are good to go. Don't forget to edit the xml files so that it actually fits and shows ingame.
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LeBeau
Major
Starting back up with some new ideas
Posts: 162
|
Post by LeBeau on May 14, 2018 20:57:18 GMT
Aleksandr Vasilevsky ,I already have a mali texture compression tool but there is only a compression option.pkm to .xcf First thing you do is view pkm image in Mali Compression Tool. Next, convert to PKM. You can throw away the file after, but you need to convert. Next, save as png. Now, you can edit. If you're done editing, take the png to Mali Compression Tool and convert to PKM. After that, place the PKM into the game. You are good to go. Don't forget to edit the xml files so that it actually fits and shows ingame. I really wish there was an alternative for android, because i do not currently have a computer to work on it
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