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Post by SolidLight on May 17, 2020 8:36:04 GMT
I discovered this game in last february. And the first officier i took was Prevost. Because i wanted to try to buy an officier and he was the cheapest. It was just after the end of the first campaign, "Declaration of Independence". I had only seen the infantry generals in the military academy. Then i discoverered the others one (cavalry, navy, artillery...) and took Sulkowski (medals are hard to obtain and i could'nt wait a long time before i got a better general than him...). And then, i took Gravina, because i wanted an amiral to complete the team. In fact, i made the Dominion campaign after France Eagle, Holly Roman and Overlord. I thought it was too easy. When i finaly did it, i was surprised to obtain Falsen as a free general. So my team was Jourdan, Gates, Falsen, Gravina, Sulkowski, and... Prevost + Clinton. It's certainly not the best way to begin and progress. But i could reach the begining of "Liberation of South America" with this team. Now, it's too hard to continue with some of these generals. So i dismissed Gravina and bought Hoods at half price after "challenge Hood 6". And i will dismiss Prevost and will buy Lannes when i will succeed "challenge Lannes 6".
It was not an orthodox way, but i had lot of fun.
Sorry for my poor english.
Definetly not an optimal strategy, but someone going in blind wouldn't know how to do it anyway, so that's fair. One rule I live by in ET games is to play as far as I can without getting a general. That way I get a feel for what units are good or not, what the different skills do, and where I need a general most. And it also ensures that I get at least a general that's at least passable. Quality > Quantity when it comes to generals. I learnt that the hard way in WC3. Anyway, there's just a bit too much navy and infantry on your team. Admirals are not really necessary outside some extremely difficult endgame missions and specific strategies for speed conquests since you can just load up your ships with your land generals on most naval missions which is works well enough. Hood is ok but actually probably inferior to Sakurako who is cheaper even with the 50% discount. Her damage isn't great, but she's really tough. Lannes is decent, but infantry just aren't good for generals since infantry has bad stats. Cavalry are generally the best unit for generals in this game since they have great stats and can attack again and again after killing something, giving them tremendous damage output, but ONLY if they're capable of killing something in one or two attacks. If you want a cavalry general, you want their damage output to be as high as possible. Once you get Murat+Dabrowski, you'll never want to go back to using infantry or anything else. So save as hard as you can. It'll pay off.
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Post by armydreamers on May 17, 2020 15:12:18 GMT
Thank you for your advice. I'm now saving for an ambulance and for Lanes. But next step will be Murat. For me, the most important thing is too have enough reinforcement to continue the game step by step. Even if some challenge or campaign are more difficults without the best generals. To overcome these difficulties by testing different tactics is sometimes funny. However, if i should start again now, i would certainly save medals for a long time to buy the best generals. Your strategy is the best way, there is no doubt at all.
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Post by Navia Lanoira on May 17, 2020 15:38:34 GMT
Thank you for your advice. I'm now saving for an ambulance and for Lanes. But next step will be Murat. For me, the most important thing is too have enough reinforcement to continue the game step by step. Even if some challenge or campaign are more difficults without the best generals. To overcome these difficulties by testing different tactics is sometimes funny. However, if i should start again now, i would certainly save medals for a long time to buy the best generals. Your strategy is the best way, there is no doubt at all. Well you can have more medals in auto netherlands. That way you can make recover of lost medals plus more medals for good gens.
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Post by SolidLight on May 17, 2020 16:17:54 GMT
Thank you for your advice. I'm now saving for an ambulance and for Lanes. But next step will be Murat. For me, the most important thing is too have enough reinforcement to continue the game step by step. Even if some challenge or campaign are more difficults without the best generals. To overcome these difficulties by testing different tactics is sometimes funny. However, if i should start again now, i would certainly save medals for a long time to buy the best generals. Your strategy is the best way, there is no doubt at all. Oh yeah, the ambulance is probably an even higher priority than Murat. It alone makes even bad generals workable in the early game.
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Post by armydreamers on May 17, 2020 17:47:12 GMT
I discovered Netherlands 1798 last week, thanks to this forum. I made it twice, and it gave me the opportunity to go further in challenges and campaign, with the medals received (like the infrequent bronze and gold medals). I don't need to do it more now. But i know i can do Netherlands again if i'm stopped in the game. And i discovered the conquests process with this country. I was affraid by the "300 turns" limits and all the countries to follow during hours. With netherlands, and this walkthrough, i saw it could be fast and understood the necessity of the bribe at the beginning. And then i made conquest 1798 Denmark and Sardinia. This forum was a great help this last days. For example, i was blocked in Hundred Days' War at "Escape the Island of Elba" and the walkthrough was a good liberation. Idem for the campaign "Glory of Empire" where i was stopped for weeks.
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Post by Navia Lanoira on May 18, 2020 4:37:19 GMT
I discovered Netherlands 1798 last week, thanks to this forum. I made it twice, and it gave me the opportunity to go further in challenges and campaign, with the medals received (like the infrequent bronze and gold medals). I don't need to do it more now. But i know i can do Netherlands again if i'm stopped in the game. And i discovered the conquests process with this country. I was affraid by the "300 turns" limits and all the countries to follow during hours. With netherlands, and this walkthrough, i saw it could be fast and understood the necessity of the bribe at the beginning. And then i made conquest 1798 Denmark and Sardinia. This forum was a great help this last days. For example, i was blocked in Hundred Days' War at "Escape the Island of Elba" and the walkthrough was a good liberation. Idem for the campaign "Glory of Empire" where i was stopped for weeks. 300 turn limit is unlikely to reach, and the average of completion is in about 40-60 with no speedruns. Escape the island of elba is 1000% easy, you only have to move napoleon and evading the range of ships, and only having to take one hit from them.
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Post by armydreamers on May 23, 2020 8:25:14 GMT
Thank you for your advice. I'm now saving for an ambulance and for Lanes. But next step will be Murat. For me, the most important thing is too have enough reinforcement to continue the game step by step. Even if some challenge or campaign are more difficults without the best generals. To overcome these difficulties by testing different tactics is sometimes funny. However, if i should start again now, i would certainly save medals for a long time to buy the best generals. Your strategy is the best way, there is no doubt at all. Oh yeah, the ambulance is probably an even higher priority than Murat. It alone makes even bad generals workable in the early game. Well, i've got two ambulance, and i have seen the difference. I was stopped at Bagration challenge 5 since weeks and i was able to win it easily. And then immediately Bagration 6 and Lanes 6. Field hospital is really powerfull in this game.
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Post by armydreamers on Jun 7, 2020 8:36:07 GMT
Well, it seems that i came a long time after the battle... This forum is now like a "morne plaine" or "no man's land". But it is still alive by the advice we can find there . I've got Lannes, by dismissing Clinton (600 medals... Yes i was crazy enough to spend these precious medals on him). And i've got Murat by dismissing Sulkowski (1442 medals). Now, i must upgrade them. And after, the ideal would be to have Dabrowski, but it will be a long way (more than 1700 medals). Massena or John should be helpfull too, and cheaper. And then Sakurako, because i like the navy (the affective factor ) and she will help Hood for the Crimean War.
I'm happy to get Murat during the "Birth Of the empire campaign", beacause i can use it sometimes with Blucher during this campaign and experimenting the aura with them and other cavalry (horse cavalry or lancer). It change the way i did before. I used infantry in first line and artillery in second line to progress methodically. Cavalry helped on the flanks and was quickly sacrificed. In fact, i really need to upgrade Murat and my cavalry tech, if i want them to be my main attack force. But Grenadier are still usefull to attack cities. And infantry has another advantage : you can always produce infantry in a invanded city. And i've read that you need different generals (infantry, cavalry, navy) to progress in the last challenge (crimean war). So i will probably aim for a balanced team.
What about Prevost ? Well, he's very weak, but very cheap. He still helps me to hold a city (he's good for that, with this skill, 35% Hp and one item) and to help for the daily challenge by completing the team.
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Post by SolidLight on Jun 7, 2020 12:41:45 GMT
Well, it seems that i came a long time after the battle... This forum is now like a "morne plaine" or "no man's land". But it is still alive by the advice we can find there . I've got Lannes, by dismissing Clinton (600 medals... Yes i was crazy enough to spend these precious medals on him). And i've got Murat by dismissing Sulkowski (1442 medals). Now, i must upgrade them. And after, the ideal would be to have Dabrowski, but it will be a long way (more than 1700 medals). Massena or John should be helpfull too, and cheaper. And then Sakurako, because i like the navy (the affective factor ) and she will help Hood for the Crimean War.
I'm happy to get Murat during the "Birth Of the empire campaign", beacause i can use it sometimes with Blucher during this campaign and experimenting the aura with them and other cavalry (horse cavalry or lancer). It change the way i did before. I used infantry in first line and artillery in second line to progress methodically. Cavalry helped on the flanks and was quickly sacrificed. In fact, i really need to upgrade Murat and my cavalry tech, if i want them to be my main attack force. But Grenadier are still usefull to attack cities. And infantry has another advantage : you can always produce infantry in a invanded city. And i've read that you need different generals (infantry, cavalry, navy) to progress in the last challenge (crimean war). So i will probably aim for a balanced team.
What about Prevost ? Well, he's very weak, but very cheap. He still helps me to hold a city (he's good for that, with this skill, 35% Hp and one item) and to help for the daily challenge by completing the team.
Yeah. That infantry can be spawned in cities is imo, the only real advantage infantry has. But they unfortunately just suck at everything for their price. Even Grenadiers have serious issues because their availability and price is not actually good. (requires a lv 4 city which isn't common and costs 120 gold when lancers cost 110 and are WAY better). Plus they don't siege well when there's a defender in the city, which there usually will be. Militia is the one and only infantry unit since they're the cheapest imo. As for Crimean war. Cavalry and Navy dominate that, but you probably will need some of the other unit types since some of the missions forbid you from using them. Balaclava has a really harsh condition where you need to use 0 cavalry when you really want to. So the best way to deal with it is to sell your cavalrymen when you come to that and replace them with infantry, then switch back. Costs a lot of medals and is a huge hassle, but I don't know what else you'd do.
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Post by armydreamers on Jun 7, 2020 17:54:52 GMT
Thank you for the time travel. It seem everybody is one century later now. You really are a "cavalry captain" in this game. And yes, Murat and a lot of heavy cavalry must be fun to ride on the battlefield. I wonder what it should look like, with 8 or 9 cavalry generals fully upgraded... Something like the Nazgûl in the Lords of the rings. It must be devastating. My infantry tech is totaly upgraded, but not my cavalry tech, so i cannot really compare...
For the Crimean challenge, it's a pitty to think i will have to dismiss some generals. To lose 20% of the medals and, i guess, all the the titles of nobility, will be painfull. The best would be to prepare a line up of 10 : 3 Inf 3 Cav 2 art and 2 navy before the beginning of the challenge. And then rebuild, or complete, the team at the margins. But I must be dreaming... Anyway, I'm moving slowly, and I still have lot of time before that.
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rokee
First Lieutenant
Likes playing strategy games.Still sucks at them.
Posts: 44
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Post by rokee on Jun 9, 2020 15:09:12 GMT
Don’t know why you would get this guy.He is outclassed by Massena in every way.Even though Massena is expensive.Even a beginner can get Massena.
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rokee
First Lieutenant
Likes playing strategy games.Still sucks at them.
Posts: 44
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Post by rokee on Jun 9, 2020 15:13:24 GMT
The reason is Maths.You start with 500 medals.With Netherlands 1798 you can get 300 more.With the American War of Independence achievements 300 more.I find the last American achievement hard for beginners.Egypt 1806 and Saxony 1806 are also doable as beginners.With that you have the medals for Massena.
Note:This does not include the medals you got for beating campaign missions or challenges.
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Post by Deleted on Jul 1, 2020 11:30:01 GMT
Se você quer que seja divertido e brincalhão (isso é uma palavra?), Entre em um servidor de discórdia para o EW6. Existir?
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