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Post by NetherFreek on May 25, 2018 9:10:02 GMT
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Post by Saltin on May 26, 2018 20:54:03 GMT
Yeap i liked this general, good skills and good price, the artillery field helps a lot. I upgraded mine a little.
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Post by Iosef Stalin on Aug 26, 2018 19:46:25 GMT
Basically THE rocket god.
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Post by Iosef Stalin on Aug 26, 2018 19:47:02 GMT
Amazing. I rate him better than Alexander I.
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Post by Cyrus the Great on Jan 12, 2019 14:28:14 GMT
A lot of beginners probably think this guy is good. And you know what? He is good. But Alexander is better as a first buy since he's around same price, can reach emperor, and has that lovely aura. This is actually a pretty good third slot Imo. The main thing he is better then at Alexander is rockets. This guy is a great 3rd slot for people who don't have Napoleon. I don't like John too much as a general but you can get good discount on him which makes him good. John has two terrain fighting skills which is not the best, especially since neither one is plain fighting (although I think jungle fighting is still good, it's not hard to find a forest unless you're in the Middle East). At least you can definently survive buying Scharnhorst as first artillery or first general.
However Sophia is definitely a great princess. She's a good general for artillery and she's even good with her palace skill especially for defense campaigns. None of her skills are quite bad and she can reach emperor as always, and she's only 850 medals. But you also need 120 tulips which is quite a bit. Also unlocking her is very easy, just 3 star French campaign missions. So 3rd Free to play artillery slot Imo is either Sophia or Scharnhorst. Kutuzov is quite hefty for price and I don't get why people call him extremely good, he's OK imo.
EDIT: ok alert isn't great skill on inf or cav, but it's great skill for art and navy. It's good for artillery when fighting navy, forts, and other artillery. I don't think it's a good idea to have your artillery touching one of those things, or just enemies in general. That always usually means something bad for it. It's good on navy for similar reasons, you usually attack or get attacked from far away. Yes jungle fighting isn't that good for art either, since you shouldn't put artillery in jungles, but she is only 850 medals and the jungle fighting is still good with the Art nerf of jungle.
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Post by cojoncio on May 16, 2019 0:40:04 GMT
Definitively this guy is a beast on rockets. I like him very much, and his plain fighting is great. Besides, I would like to test it but I believe that the critical rate increases when moral is up, so if you equip him with items enhancing critical rate and put him on rockets, he pretty much smashes. Definitively in my team.
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Post by Friedrich “Fried Rice” Paulus on Aug 18, 2019 20:19:37 GMT
This guy is debatably comparable to sofia and john. Inspiration is great because highest morale = most amount of damage dealt. His other 3 skills are also great.
Sophia has the same exact 3 first skills, except with jungle fighting instead of plain, which is not as good but still great. Her other two skills she gains is alert (before you roast this skill, remember it makes her a good admiral, good at attacking artillery with artillery, and lastly and most importantly, great at attacking ships). She can also reach emperor
Scharnhorst may not be as good at blowing up cities, but he is far better than her on rocket artillery. Due to inspiration and his other skills, his damage on it will be absolutely massive. As rocket artillery is a desired unit this is great. However, as mahmud ii and alexander, both the aura buff generals, are in fact rocket artillery generals, we may not one. He is also not bad on siege artillery and his output against cities will still be around kutuzov’s, maybe even more. But his defense is not as big as John or Sophia
Then there is the comparison to john. John is a general who has 2 terrain bonuses that work very well together. Meaning that he will have up to 55% boost on mountain jungle tiles. Also, alexander will work well with him. John has the highest battle/artillery ability when compared to scharnhorst and sophia. He also has the highest output against cities.
Conclusion: any 3 will work.
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Post by Friedrich “Fried Rice” Paulus on Aug 18, 2019 20:21:30 GMT
Maybe typing this I realized sophia is the best for that crimean war mission.
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Post by Gone on Aug 23, 2019 2:18:51 GMT
Scharnhorst is quite good, but I prefer Artillery Expert over Inspiration. It would make him better than Mahmoud II. Still great. 5 stars.
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Post by Friedrich “Fried Rice” Paulus on Aug 23, 2019 2:53:49 GMT
Scharnhorst is quite good, but I prefer Artillery Expert over Inspiration. It would make him better than Mahmoud II. Still great. 5 stars. Yep. He is very easy to use.
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Post by SolidLight on Sept 29, 2019 14:09:15 GMT
So Scharnhorst is amazing, but can someone explain to me exactly why he's the "rocket god"? I don't see exactly what he has that makes him so good for that role.
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notfinnish
Major
I was once the youngest person on on Earth!
Posts: 168
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Post by notfinnish on Sept 29, 2019 15:54:57 GMT
So Scharnhorst is amazing, but can someone explain to me exactly why he's the "rocket god"? I don't see exactly what he has that makes him so good for that role. I don't know I have him and he works well on rockets more than anything else. I think it is high damage but low rank and defense by default which makes him have good output but bad defense. The rockets amplify the damage, inspiration helps, and he already is kind of weak so just protect him with other troops. In general I prefer rockets over field arty unless it is a special unit. I got him as my first general and I will say, except for rank he can compete with a slot with Sophia. 5*
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Post by Friedrich “Fried Rice” Paulus on Sept 29, 2019 20:31:07 GMT
So Scharnhorst is amazing, but can someone explain to me exactly why he's the "rocket god"? I don't see exactly what he has that makes him so good for that role. All his skills work really well on rocket artillery which are intended for killing non fortress objects. Salvo + crit skill + pf + inspiration are all very consistent skills for rocket artillery. He is very easy to use, doesn’t possess any useless skills like counterattack, does very high damage, and is very cheap.
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Post by Gone on Oct 7, 2019 16:06:43 GMT
So Scharnhorst is amazing, but can someone explain to me exactly why he's the "rocket god"? I don't see exactly what he has that makes him so good for that role. All his skills work really well on rocket artillery which are intended for killing non fortress objects. Salvo + crit skill + pf + inspiration are all very consistent skills for rocket artillery. He is very easy to use, doesn’t possess any useless skills like counterattack, does very high damage, and is very cheap. Very true. Scharnhorst is always a pain to defeat when he commands Rocket Artillery as an antagonist.
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Post by Gone on Oct 11, 2019 4:20:07 GMT
If I already have Napoleon, Mahmud II and Alexander I, is buying Scharnhorst over John a good idea? I’m not sure, but since I would have 3 singers and Scharnhorst is easier to use than John, I think he would be a better guy.
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