|
Post by stoic on Jun 11, 2018 6:37:43 GMT
There are quite a lot of generals in EW6, who are not the first choice for a majority of players but hardly are significantly weaker than the most popular generals in the game. But they are significantly cheaper, in fact.
Alexander the First. His Art ability and his 3 skills are main reasons why many players reject out of hand the idea to buy him. But his two first skills are world-class skills for an Art general, and even his Mountain fighting is not a waste. There are quite a lot of mountains in the game, and there is a possibility that this skill will be very usefull in Liberation of South America and Roman Unification campaigns. So he has two excellent skills + terrain bonus + Emperor rank.
Archduke John. I have unlocked 40% discount for him and his price with 40% discount is 1054 medals. Twice as low than you have to pay for players' darling Kutuzov. Both have Salvo, both have terrain bonus (John has actually 2 of them), Kutuzov has Land fort, but John has Storm Fortifications, and from what I see in EW6 campaigns, - we will much more often take cities than to defend them.
Alexander the First + Archduke John (with discount) are imo an excellent and cheap combination of Art generals for any player who cares about medals and thinks in terms price/quality.
Ney. This guy has terrain bonus, bonus against Infantry, Precision strike and Riding Master. All of them are ecxellent skills for a Cav general. And all that for a very modest price.
Bagration. Imo the best hybrid in the game. He has - 4 decent skills for Cavalry units, 3 decent skills for Infantry units, 3 decent skills for Art. units and 2 decent skills for Naval units.
|
|
|
Post by yuanzhong on Jun 11, 2018 7:29:39 GMT
There are quite a lot of generals in EW6, who are not the first choice for a majority of players but hardly are significantly weaker than the most popular generals in the game. But they are significantly cheaper, in fact. Alexander the First. His Art ability and his 3 skills are main reasons why many players reject out of hand the idea to buy him. But his two first skills are world-class skills for an Art general, and even his Mountain fighting is not a waste. There are quite a lot of mountains in the game, and there is a possibility that this skill will be very usefull in Liberation of South America and Roman Unification campaigns. So he has two excellent skills + terrain bonus + Emperor rank. Archduke John. I have unlocked 40% discount for him and his price with 40% discount is 1054 medals. Twice as low than you have to pay for players' darling Kutuzov. Both have Salvo, both have terrain bonus (John has actually 2 of them), Kutuzov has Land fort, but John has Storm Fortifications, and from what I see in EW6 campaigns, - we will much more often take cities than to defend them. Alexander the First + Archduke John (with discount) are imo an excellent and cheap combination of Art generals for any player who cares about medals and thinks in terms price/quality. Ney. This guy has terrain bonus, bonus against Infantry, Precision strike and Riding Master. All of them are ecxellent skills for a Cav general. And all that for a very modest price. Bagration. Imo the best hybrid in the game. He has - 4 decent skills for Cavalry units, 3 decent skills for Infantry units, 3 decent skills for Art. units and 2 decent skills for Naval units. Agree with you about initial cost/efficiency ratio, but the problem is if you need them in full power, you need to upgrade them and it costs a lot + a lot of time to farm exp. Example for Alexander the First: You need 10 gold medal for him to reach Emperor, about 800 medals for 1 skill, about 1000 or more for his rank to reach M.General (The upgrade price is really high in compare with the price of general). So why not spend 500 medals more to get Mamud II ^^!.
|
|
|
Post by stoic on Jun 11, 2018 7:46:32 GMT
There are quite a lot of generals in EW6, who are not the first choice for a majority of players but hardly are significantly weaker than the most popular generals in the game. But they are significantly cheaper, in fact. Alexander the First. His Art ability and his 3 skills are main reasons why many players reject out of hand the idea to buy him. But his two first skills are world-class skills for an Art general, and even his Mountain fighting is not a waste. There are quite a lot of mountains in the game, and there is a possibility that this skill will be very usefull in Liberation of South America and Roman Unification campaigns. So he has two excellent skills + terrain bonus + Emperor rank. Archduke John. I have unlocked 40% discount for him and his price with 40% discount is 1054 medals. Twice as low than you have to pay for players' darling Kutuzov. Both have Salvo, both have terrain bonus (John has actually 2 of them), Kutuzov has Land fort, but John has Storm Fortifications, and from what I see in EW6 campaigns, - we will much more often take cities than to defend them. Alexander the First + Archduke John (with discount) are imo an excellent and cheap combination of Art generals for any player who cares about medals and thinks in terms price/quality. Ney. This guy has terrain bonus, bonus against Infantry, Precision strike and Riding Master. All of them are ecxellent skills for a Cav general. And all that for a very modest price. Bagration. Imo the best hybrid in the game. He has - 4 decent skills for Cavalry units, 3 decent skills for Infantry units, 3 decent skills for Art. units and 2 decent skills for Naval units. Agree with you about initial cost/efficiency ratio, but the problem is if you need them in full power, you need to upgrade them and it costs a lot + a lot of time to farm exp. Example for Alexander the First: You need 10 gold medal for him to reach Emperor, about 800 medals for 1 skill, about 1000 or more for his rank to reach M.General (The upgrade price is really high in compare with the price of general). So why not spend 500 medals more to get Mamud II ^^!. Well, we have to upgrade all generals anyway, and Alexander doesn't have weak skills, like Explosives, for example. I don't think actually that Mahmud is better than Alex. Both are Captains, both can became Emperors, two skills are the same. So we have Mountain fighting vs. Artillery Master+Desert fighting. My guess that no one will upgrade Desert fighting (at least no one who completed WC4 with Rommel did it, as far as I know ). So basically we have Mountain fighting vs. Artillery Master. I think the first one is better. And the price is in favor of Alexander. But I also think we don't have to choose either/or in this case. They both can work with synergy supporting each other. I decided to go with Alex+John, but only after a long thought. Alex+Mahmud is an excellent team as well...
|
|
|
Post by best75 on Jun 11, 2018 8:04:26 GMT
Agree with you about initial cost/efficiency ratio, but the problem is if you need them in full power, you need to upgrade them and it costs a lot + a lot of time to farm exp. Example for Alexander the First: You need 10 gold medal for him to reach Emperor, about 800 medals for 1 skill, about 1000 or more for his rank to reach M.General (The upgrade price is really high in compare with the price of general). So why not spend 500 medals more to get Mamud II ^^!. Well, we have to upgrade all generals anyway, and Alexander doesn't have weak skills, like Explosives, for example. I don't think actually that Mahmud is better than Alex. Both are Captains, both can became Emperors, two skills are the same. So we have Mountain fighting vs. Artillery Master+Desert fighting. My guess that no one will upgrade Desert fighting (at least no one who completed WC4 with Rommel did it, as far as I know ). So basically we have Mountain fighting vs. Artillery Master. I think the first one is better. And the price is in favor of Alexander. But I also think we don't have to choose either/or in this case. They both can work with synergy supporting each other. I decided to go with Alex+John, but only after a long thought. Alex+Mahmud is an excellent team as well... Now because I purchased Mahmud I feel like I have to defend Mahmud. At the same rank Mahmud has a 5% higher attack bonus than Alexander. When not on Mountains Mahmud will perform better than Alexander, just a little better.
|
|
|
Post by stoic on Jun 11, 2018 8:10:39 GMT
Well, we have to upgrade all generals anyway, and Alexander doesn't have weak skills, like Explosives, for example. I don't think actually that Mahmud is better than Alex. Both are Captains, both can became Emperors, two skills are the same. So we have Mountain fighting vs. Artillery Master+Desert fighting. My guess that no one will upgrade Desert fighting (at least no one who completed WC4 with Rommel did it, as far as I know ). So basically we have Mountain fighting vs. Artillery Master. I think the first one is better. And the price is in favor of Alexander. But I also think we don't have to choose either/or in this case. They both can work with synergy supporting each other. I decided to go with Alex+John, but only after a long thought. Alex+Mahmud is an excellent team as well... Now because I purchased Mahmud I feel like I have to defend Mahmud. At the same rank Mahmud has a 5% higher attack bonus than Alexander. When not on Mountains Mahmud will perform better than Alexander, just a little better. I think key words here are "When not on Mountains" If we can find mountains Alex will be a demi-god . I hope that Italy and South America will provide us with plenty of them...
|
|
|
Post by yuanzhong on Jun 11, 2018 8:11:11 GMT
Agree with you about initial cost/efficiency ratio, but the problem is if you need them in full power, you need to upgrade them and it costs a lot + a lot of time to farm exp. Example for Alexander the First: You need 10 gold medal for him to reach Emperor, about 800 medals for 1 skill, about 1000 or more for his rank to reach M.General (The upgrade price is really high in compare with the price of general). So why not spend 500 medals more to get Mamud II ^^!. Well, we have to upgrade all generals anyway, and Alexander doesn't have weak skills, like Explosives, for example. I don't think actually that Mahmud is better than Alex. Both are Captains, both can became Emperors, two skills are the same. So we have Mountain fighting vs. Artillery Master+Desert fighting. My guess that no one will upgrade Desert fighting (at least no one who completed WC4 with Rommel did it, as far as I know ). So basically we have Mountain fighting vs. Artillery Master. I think the first one is better. And the price is in favor of Alexander. But I also think we don't have to choose either/or in this case. They both can work with synergy supporting each other. I decided to go with Alex+John, but only after a long thought. Alex+Mahmud is an excellent team as well... About terrain i think they are follow order of common as following: Plain > Jungle > Mountain > Desert, I have Wellesley and prefer both Karl and Washington than him although he has higher base stats and Rank + Title just because of skills, Mountain is really no good terrain buff IMO. The difference between them also 20 ability points and this is not smalll gap. And my main opinion is about the gap of price at initial and final upgraded. The gap 500 at initial 1000 and 1500 is really big but at 4000 and 4500 is not that big. Why not choose the better when it's free, just a few hours more of farming And beside that, you can farm medals in current version, i think someone should keep old version apk for new players do the farm in future update P/S: In my opinion, I will choose both of them if i have to make the art combination. Use 2 - 3 art / cav / inf expert gens together is a wonderful feeling when you can see the mortal can become a god
|
|
|
Post by stoic on Jun 11, 2018 8:22:01 GMT
Well, we have to upgrade all generals anyway, and Alexander doesn't have weak skills, like Explosives, for example. I don't think actually that Mahmud is better than Alex. Both are Captains, both can became Emperors, two skills are the same. So we have Mountain fighting vs. Artillery Master+Desert fighting. My guess that no one will upgrade Desert fighting (at least no one who completed WC4 with Rommel did it, as far as I know ). So basically we have Mountain fighting vs. Artillery Master. I think the first one is better. And the price is in favor of Alexander. But I also think we don't have to choose either/or in this case. They both can work with synergy supporting each other. I decided to go with Alex+John, but only after a long thought. Alex+Mahmud is an excellent team as well... About terrain i think they are follow order of common as following: Plain > Jungle > Mountain > Desert, I have Wellesley and prefer both Karl and Washington than him although he has higher base stats and Rank + Title just because of skills, Mountain is really no good terrain buff IMO. The difference between them also 20 ability points and this is not smalll gap. And my main opinion is about the gap of price at initial and final upgraded. The gap 500 at initial 1000 and 1500 is really big but at 4000 and 4500 is not that big. Why not choose the better when it's free, just a few hours more of farming And beside that, you can farm medals in current version, i think someone should keep old version apk for new players do the farm in future update I was not a fan of Mountain fighting as well before I hired Alex But since then I am looking for mountains and quite often find them . It is not the best terrain bonus by any means, but you can find mountains much more often than I thought it was the case. And 500 medals is quite a large sum of medals, to be honest, because I am sick of Sardinia already
|
|
|
Post by stoic on Jun 11, 2018 8:54:15 GMT
P/S: In my opinion, I will choose both of them if i have to make the art combination. Use 2 - 3 art / cav / inf expert gens together is a wonderful feeling when you can see the mortal can become a god That is the only one way to complete the game imo. Without Commander skills it was simply impossible to complete EW5. In WC4 personnal skills were much more important, but in EW6 the value of the team skills again is of great importance...
|
|
|
Post by andrei on Jun 11, 2018 9:18:01 GMT
I am sick of Sardinia already That's why I play Netherlands, Portugal and Sardinia. Sardinia all the time would make me hate the game Btw Portugal is potentially the fastest 1* conquest. Just need some detailed planning with the allies involvement into the war.
|
|
|
Post by Saltin on Jun 13, 2018 2:00:59 GMT
I was thinking Massena he is not very expensive and he has the super duper infantry aura like Karl. The two guys can run a duo double stack auras with good effect. Too bad I am just too broke atm, need more farming!
|
|
|
Post by yuanzhong on Jun 13, 2018 2:25:08 GMT
I was thinking Massena he is not very expensive and he has the super duper infantry aura like Karl. The two guys can run a duo double stack auras with good effect. Too bad I am just too broke atm, need more farming! I tend to build a team with 2 gens with aura and 1 mighty individual skill gen. Already complete Cavalry team (Murat, Blucher and Davout), need Massena for Inf (Massena, Karl, Washington and Wellesley) and Mamuh II for Art (Mamuh, Napoleon and Kutuzov). For Navy, I think only Nelson is enough now.
|
|
|
Post by stoic on Jun 13, 2018 4:11:41 GMT
Massena is very useful. I hired him (relatively) long ago and now I'm fully satisfied with my Inf team: Suvorov - Massena - Lannes - Barclay de Tolly.
|
|
|
Post by xerexes on Jun 13, 2018 5:28:45 GMT
I don't foresee myself using much infantry generals tbh. Other than redshirt n old Guards, I do not really see a good infantry team. For me infantry = spamming rifleman to protect the artillery generals from bombarding the city. When a rifleman unit is Low hp. I just disband that unit and build a new rifleman. Unless they nerf the rifleman movement in the future, that's all there is to infantry. At least for me. Ps : Redshirts are absolutely beast.
|
|
|
Post by yuanzhong on Jun 13, 2018 5:50:25 GMT
I don't foresee myself using much infantry generals tbh. Other than redshirt n old Guards, I do not really see a good infantry team. For me infantry = spamming rifleman to protect the artillery generals from bombarding the city. When a rifleman unit is Low hp. I just disband that unit and build a new rifleman. Unless they nerf the rifleman movement in the future, that's all there is to infantry. At least for me. Ps : Redshirts are absolutely beast. Have you ever seen a horde of Inf units which have 65 - 85 base atk It's a nightmare. Aura skill is more important to General in Inf than other type of army.
|
|
|
Post by Saltin on Jun 13, 2018 7:06:50 GMT
Massena is very useful. I hired him (relatively) long ago and now I'm fully satisfied with my Inf team: Suvorov - Massena - Lannes - Barclay de Tolly. Oh..you got Barclay too so you already got the duo double Infantry aura enabled! + 40 attack to all infantry..sweetness!
|
|