Post by Robert Walpole on Jun 30, 2018 14:52:16 GMT
Summarisation of the entire strategy:
Blue: Attack Path
Light Blue: Ally Attack Path
Red: Enemy Attack Path
What you need:
2 Good Cavalry Generals. The best one you have must be deployed on the pre spawned musket cavalry(since he will serve as the substitute of artillery, will explain later.) (Prince+ Rank)
2 Good Artillery Generals. (Prince+ Rank)
2 Good Infantry Generals. (Prince+ Rank)
Setting up the invasive force:
1. The two cav generals and one infantry general will be the one who will invade to the west, taking 3 objective points as fast as possible. All generals in this front need to have 50%+ health before going south to take the last city in order to ensure a clean invasion.
2. The two artillery generals, the prespawned rocket gen, and the final remaining infantry general will form the south offensive to capture the 2nd southern objective. All generals in this front need to have 50%+ health but this will only apply to the 2 deployed artillery generals once you have the southern objective. I will be calling this force the Southern Offensive to make things easier.
Strategy can be mostly explained with the illustration above.
Notes:
In Round 5, you must have the first objective already and the Southern Offensive must gather near the Level 5 capital city to resist the Russian Navy and the upcoming Russian force with it. It only took me 4 turns to destroy them.
In Round 7, you must have the level 2 city near the 1st objective and the Southern Offensive must start making decoys for a landing at the South East part of the map. (4 troops may do)
In Round 10, you must start attacking the North West Objective while the Southern Offensive must already start bombarding the objective city. In this case, it may take 5 turns for you to take this city.
In Round 15, you must already captured the North West and South East objectives, the Cavalry force must already start attacking the level 4 British city while the Southern Offensive forces had start travelling to the other side of the map. (you don’t need to take the Russian city as it is harmless.)
In Round 20, you must already start a landing in both South and North fronts. The Greek General may interrupt the North front, but once your artillery generals land on the South West part of the map, it is easy cleaning from here. (Taking the level 2 city in the South West part of the map is mandatory.)
In around 3-4 turns your artillery general may already bombarded the last objective only waiting for the cavalry generals to take the last objective.
Proof of Success:
Blue: Attack Path
Light Blue: Ally Attack Path
Red: Enemy Attack Path
What you need:
2 Good Cavalry Generals. The best one you have must be deployed on the pre spawned musket cavalry(since he will serve as the substitute of artillery, will explain later.) (Prince+ Rank)
2 Good Artillery Generals. (Prince+ Rank)
2 Good Infantry Generals. (Prince+ Rank)
Setting up the invasive force:
1. The two cav generals and one infantry general will be the one who will invade to the west, taking 3 objective points as fast as possible. All generals in this front need to have 50%+ health before going south to take the last city in order to ensure a clean invasion.
2. The two artillery generals, the prespawned rocket gen, and the final remaining infantry general will form the south offensive to capture the 2nd southern objective. All generals in this front need to have 50%+ health but this will only apply to the 2 deployed artillery generals once you have the southern objective. I will be calling this force the Southern Offensive to make things easier.
Strategy can be mostly explained with the illustration above.
Notes:
In Round 5, you must have the first objective already and the Southern Offensive must gather near the Level 5 capital city to resist the Russian Navy and the upcoming Russian force with it. It only took me 4 turns to destroy them.
In Round 7, you must have the level 2 city near the 1st objective and the Southern Offensive must start making decoys for a landing at the South East part of the map. (4 troops may do)
In Round 10, you must start attacking the North West Objective while the Southern Offensive must already start bombarding the objective city. In this case, it may take 5 turns for you to take this city.
In Round 15, you must already captured the North West and South East objectives, the Cavalry force must already start attacking the level 4 British city while the Southern Offensive forces had start travelling to the other side of the map. (you don’t need to take the Russian city as it is harmless.)
In Round 20, you must already start a landing in both South and North fronts. The Greek General may interrupt the North front, but once your artillery generals land on the South West part of the map, it is easy cleaning from here. (Taking the level 2 city in the South West part of the map is mandatory.)
In around 3-4 turns your artillery general may already bombarded the last objective only waiting for the cavalry generals to take the last objective.
Proof of Success: