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Post by Robert Walpole on Aug 25, 2018 11:17:15 GMT
Taking into account that fleet is almost of no importance in EW6, I would propose to ET to make ships much more powerful but at the same time very heavy for the population. First of all that would be realistic. 1-2 class Ship of the Line had like 100+ canons (even frigates had around 40-60), which was huge power. And at the same time ship was extremely expensive. Imo that would make it much more interesting. For example Great Britain as a naval power would have huge fleet what will make them masters of the world ocean as it was in reality but at the same time prevented from having serious army due to population limit. That would make gameplay much more diverse and would stimulate player and AI to build ships to help taking seaport cities. What do You think about it? And what would You change in the game to make it better and more interesting? Take away the Netherlands 1798. I mean, that is how I farm medals. You know that there’s also conquests that are similar to Netherlands 1798 right?
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Post by Iosef Stalin on Aug 25, 2018 12:23:12 GMT
You know that there’s also conquests that are similar to Netherlands 1798 right? I know. I am too lazy to do them.
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Post by Iosef Stalin on Aug 25, 2018 12:51:13 GMT
Taking into account that fleet is almost of no importance in EW6, I would propose to ET to make ships much more powerful but at the same time very heavy for the population. First of all that would be realistic. 1-2 class Ship of the Line had like 100+ canons (even frigates had around 40-60), which was huge power. And at the same time ship was extremely expensive. Imo that would make it much more interesting. For example Great Britain as a naval power would have huge fleet what will make them masters of the world ocean as it was in reality but at the same time prevented from having serious army due to population limit. That would make gameplay much more diverse and would stimulate player and AI to build ships to help taking seaport cities. What do You think about it? And what would You change in the game to make it better and more interesting? Andrei, I would agree with you about navy. I mean, you don't even need a navy general to complete the game.
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Post by Robert Walpole on Aug 25, 2018 12:54:48 GMT
Taking into account that fleet is almost of no importance in EW6, I would propose to ET to make ships much more powerful but at the same time very heavy for the population. First of all that would be realistic. 1-2 class Ship of the Line had like 100+ canons (even frigates had around 40-60), which was huge power. And at the same time ship was extremely expensive. Imo that would make it much more interesting. For example Great Britain as a naval power would have huge fleet what will make them masters of the world ocean as it was in reality but at the same time prevented from having serious army due to population limit. That would make gameplay much more diverse and would stimulate player and AI to build ships to help taking seaport cities. What do You think about it? And what would You change in the game to make it better and more interesting? Andrei, I would agree with you about navy. I mean, you don't even need a navy general to complete the game. C r i m e a n W a r
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Post by Iosef Stalin on Aug 25, 2018 12:55:52 GMT
Andrei, I would agree with you about navy. I mean, you don't even need a navy general to complete the game. C r i m e a n W a r uh, okay.
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