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Post by SolidLight on Dec 4, 2019 1:07:00 GMT
Assuming the 3 star 1812 (32 round) record is still accurate, I tied it with Russia. I was running through it a couple of times to get a feel to compete for the WR and so my only screenshot is the final... I do not have a reputation but it is only a tie anyway. In the run I overpopulated eight times, so, with a single US city being the only one past round 30, a better round count is definitely attainable if I find the time.ย I also believe Austria is possible but it is much more difficult and the opening rounds to do it take considerably good RNG. I hope to find more time for both. If this is an old record and mine is an average round, please do tell. Congratulations. Did you directly invade USA? Iโve tried it with Spain to solve the issue with USA RNG. The ottomans can definetly be beaten as Spain in less than 32 turns. The main problem with Spain though is how to land on USA without dying to their navy. Iโve thought about trying to blast past their ships with Spains wonder, but itโs pretty hard to time and I had to be really careful. I got 34 turns as a result of a failed invasion and some bad USA RNG. Unfortunately Iโve been just too busy and too burnt out on EW6 to improve my runs. Also, my 1806 runs are pretty bad so you can try out those.
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Post by SolidLight on Dec 4, 2019 1:09:32 GMT
Oh yeah. And you have to upload multiple screenshots of your run showing what your strategy was in order to have your run count. Just make a screenshot every 3-5 turns and youโre fine.
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Post by journeykeen on Dec 4, 2019 1:38:12 GMT
Oh yeah. And you have to upload multiple screenshots of your run showing what your strategy was in order to have your run count. Just make a screenshot every 3-5 turns and youโre fine. Will do. Are all the records listed accurate? I have seen the evidence of sub 16 round 1798 runs on the thread and the first page still says 16 for Fr.
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Post by Navia Lanoira on Dec 4, 2019 4:31:29 GMT
Oh yeah. And you have to upload multiple screenshots of your run showing what your strategy was in order to have your run count. Just make a screenshot every 3-5 turns and youโre fine. Will do. Are all the records listed accurate? I have seen the evidence of sub 16 round 1798 runs on the thread and the first page still says 16 for Fr. Max tech? And lineup of generals, need more info lol.
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Post by journeykeen on Dec 4, 2019 4:50:04 GMT
31 round Russia 1812! This run was little skill, but almost purely RNG. With constant donation (amounts at least 200 a round to Canada and Mexico), USA was defeated before round 30. The last country remaining was Denmark, Greenland in 30 and Gothenberg in 31. Africa did great also, it was defeated in 26. No units were sent to either USA nor Africa, with the exception of the ship in Crimea helping with Sicily and Algeria. Overall Plan: The Crimean ship needs to have no retaliation for the first two rounds, as it is important to hit cities later on. In this run I also left its local Ottoman ship enemy alive, as it did little to no damage to land units and took up 10 Ottoman population. The only money I spent on my own units was two lancers (Murat and Dabrowski), militia to protect any endangered cities, riflemen for their mobility, able to protect two cities at once against a single enemy, artillery in the ME, and, at the end, grenadiers for the fortress outside Istanbul. I used blasts and forced marches to capture cities. What is crucial is to not kill any enemies not protecting cities. Doing so lowers enemy population, so they are then able to protect their cities. By not killing units, Bavaria, France, and the Middle East are all ripe for uncontested artillery and grenadiers. My cavalry, Blucher and the two above, went through Poland, hit E Bavaria, then went into Italy. They were accompanied by Karl and the two Barclays through Poland and where they died in C Europe. Capturing Poland in round 4/5 is important, which I did by using Mahmud and the two Alexanders to bombard their cities. Again, unless attacking a city, I only moved cavalry forward through Poland. I also disbanded the siege art near Bagration for population reasons-Bagration went straight to Greenland, but attacked some Fr. cities as long as it did not hamper his speed. This forced Fr. to send units (and therefore pop.) after him, letting open the front line. This lack of spending, as only militia and a few artillery were spent because of population, allowed for frequent donation. Screenshots available, but mine are regretfully missing in early rounds as I did not expect to get this now. Rounds 5,13,17, and the 20s/30s have them. Early rounds can be easily replicated if needed. I am going to bed soon
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Post by SolidLight on Dec 4, 2019 8:03:23 GMT
Oh yeah. And you have to upload multiple screenshots of your run showing what your strategy was in order to have your run count. Just make a screenshot every 3-5 turns and youโre fine. Will do. Are all the records listed accurate? I have seen the evidence of sub 16 round 1798 runs on the thread and the first page still says 16 for Fr. Yeah, thatโs just best75 not updating the records properly. I canโt blame him. He has to be busy. best75, can you atleast write up my 14 turn HRE run? Thanks.
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Post by SolidLight on Dec 4, 2019 8:07:50 GMT
Will do. Are all the records listed accurate? I have seen the evidence of sub 16 round 1798 runs on the thread and the first page still says 16 for Fr. Max tech? And lineup of generals, need more info lol. I mean, I didnโt say my own lineup of generals in most of my records . We pretty much expect max tech anyway because you canโt really compete without them.
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Post by Navia Lanoira on Dec 4, 2019 10:30:34 GMT
Max tech? And lineup of generals, need more info lol. I mean, I didnโt say my own lineup of generals in most of my records . We pretty much expect max tech anyway because you canโt really compete without them. I am joking with max tech, ofc. I mean, what is the attack route with generals. okay, nevermind.
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Post by journeykeen on Dec 7, 2019 15:02:09 GMT
I just ran Netherlands 1798 to confirm it, and yes. With the new IOS update there are medpacks that restore 25-50% of health... and the final screen does not say make aware if they were used or not... ET should definitely add videos for gold, increasing their revenue helps us in the long term, but not for in-game usage. This would ruin plenty of WRs.
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Post by SolidLight on Dec 7, 2019 20:58:44 GMT
I just ran Netherlands 1798 to confirm it, and yes. With the new IOS update there are medpacks that restore 25-50% of health... and the final screen does not say make aware if they were used or not... ET should definitely add videos for gold, increasing their revenue helps us in the long term, but not for in-game usage. This would ruin plenty of WRs. It would. Which is why I donโt use them. They wonโt make a difference for my 1798 records though because the limiting factors are enemy general spawns and distance, not combat.
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Post by journeykeen on Dec 14, 2019 12:46:25 GMT
I just ran Netherlands 1798 to confirm it, and yes. With the new IOS update there are medpacks that restore 25-50% of health... and the final screen does not say make aware if they were used or not... ET should definitely add videos for gold, increasing their revenue helps us in the long term, but not for in-game usage. This would ruin plenty of WRs. It would. Which is why I donโt use them. They wonโt make a difference for my 1798 records though because the limiting factors are enemy general spawns and distance, not combat. Yeah in 3 star WRs, especially in 1798 and 1806, the medpacks do not matter all that much, but in 1812/15 they could easily be used to extend a campaign with minimal resources to be able to donate extra somewhere.
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Post by Navia Lanoira on Dec 14, 2019 16:39:42 GMT
It would. Which is why I donโt use them. They wonโt make a difference for my 1798 records though because the limiting factors are enemy general spawns and distance, not combat. Yeah in 3 star WRs, especially in 1798 and 1806, the medpacks do not matter all that much, but in 1812/15 they could easily be used to extend a campaign with minimal resources to be able to donate extra somewhere. Makes sense, because of the low tech enemy canโt even make mortal damage against you.
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Post by journeykeen on Dec 20, 2019 17:11:14 GMT
Prussia 1812 is definitely bearable. Single US city remained on round 32. Poor early donation on my part.
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Post by Navia Lanoira on Dec 23, 2019 14:48:55 GMT
Prussia 1812 is definitely bearable. Single US city remained on round 32. Poor early donation on my part. I wonder why are you still dont have the title?
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Post by journeykeen on Dec 24, 2019 0:24:56 GMT
Prussia 1812 is definitely bearable. Single US city remained on round 32. Poor early donation on my part. I wonder why are you still dont have the title? Would be nice.
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