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Post by journeykeen on Jul 5, 2020 15:54:19 GMT
What does your general lineup look like? I’m going to try and give you some competition in EW6 Right now it's: Blucher, Desaix, Massena, Bismarck, Karl, Murat, Nelson, Ney, Dabrowski, Lan, Scharnhorst, Mahmud II and Sakurako. Karl can probably go, but he's handy is some certain situations. Why the two navy gens? What CQ are these useful in? I just sold Barclay and bought Lan, so I’m currently at Blücher, Marat, Dabrowski, unupgraded Ney and Lan, Massena, Karl, Mahmud and Alex. Have you ever used all 6 cav gens? I’d think it would be in 98’ 14 rounds, but I don’t know who I’d replace Desaix with.
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Post by SolidLight on Jul 5, 2020 19:53:03 GMT
Right now it's: Blucher, Desaix, Massena, Bismarck, Karl, Murat, Nelson, Ney, Dabrowski, Lan, Scharnhorst, Mahmud II and Sakurako. Karl can probably go, but he's handy is some certain situations. Why the two navy gens? What CQ are these useful in? I just sold Barclay and bought Lan, so I’m currently at Blücher, Marat, Dabrowski, unupgraded Ney and Lan, Massena, Karl, Mahmud and Alex. Have you ever used all 6 cav gens? I’d think it would be in 98’ 14 rounds, but I don’t know who I’d replace Desaix with. I don’t actually need Sakurako for any conquests. I just like having her around since I’ve got slots and don’t really need more of the other unit types. So I just have her in case I’m doing some Crimean war or something. Nelson is necessary if you want to beat 1798 Prussia though since Denmark is too hard to beat in time without him. I regularly use all six cav gens since lancers are cheap and ridiculously strong for their price. I find there’s very few instances where it’s more efficient to use more than one infantry or artillery general for sieging. And that’s because of the lack of mobility and Victory rush for the kind of lightning speed you should be moving at. You can replace Alex with Paget if you really want another cavalry. I can’t recall a conquest where a 2nd artillery helps a lot, but I can recall a conquest where a 2nd infantry general can help somewhat (1806 Britain).
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Post by journeykeen on Jul 5, 2020 20:32:22 GMT
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Post by journeykeen on Jul 22, 2020 22:03:10 GMT
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Post by journeykeen on Jul 28, 2020 19:33:11 GMT
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Post by SolidLight on Jul 28, 2020 19:53:36 GMT
Congratulations. Yeah, the last one wasn’t a particularily impressive run. The 1806 one star record is even easier to beat imo.
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Post by journeykeen on Jul 28, 2020 20:00:58 GMT
Congratulations. Yeah, the last one wasn’t a particularily impressive run. The 1806 one star record is even easier to beat imo. Yeah I’ll probably work on that one next. Are you currently attempting any?
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Post by SolidLight on Jul 28, 2020 20:32:32 GMT
Congratulations. Yeah, the last one wasn’t a particularily impressive run. The 1806 one star record is even easier to beat imo. Yeah I’ll probably work on that one next. Are you currently attempting any? I’m playing EW5 now so no. Maybe one day I’ll get back into it, but I doubt it.
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Post by Navia Lanoira on Jul 29, 2020 13:51:24 GMT
This one resurrected lol.
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Post by dsongop on Dec 2, 2020 17:07:11 GMT
SolidLight, I am a year late, but congratulations to you absolute madman! I'm sure Deleted would be proud too!
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Post by SolidLight on Dec 2, 2020 18:17:50 GMT
SolidLight, I am a year late, but congratulations to you absolute madman! I'm sure Deleted would be proud too! Ey cool to see you back!
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Post by journeykeen on Feb 24, 2021 21:23:29 GMT
1812 3 Star Record - only end screenshot as this was just for fun, shows how little competition this run has
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Post by journeykeen on Feb 27, 2021 6:12:55 GMT
If you manage to beat the fastest record of 1798 in 14 turns, you're either a god, really lucky, or a hacker. - Deleted Read more: european-war-4.boards.net/thread/10776/speedrunners-guide-ew6#ixzz62nIowSZwWell, here you go. I'm none of those things, even luck doesn't have a huge impact on this run. I used a maxed Blucher, maxed Murat, maxed Dabrowski, maxed Lan, highly upgraded Ney, an unupgraded Desaix, a highly upgraded Karl on light cavalry, and a highly upgraded Mahmud. I forgot to take screenshots during the early rounds of my winning run. So I stiched together some screenshots of earlier runs with my winning one. Turn 1 Overview So here's the general plan. There's a lot of light cavalry available on the french front. Those are getting generals and are going to charge hard at Spain. Those three units from Budapest and Cluj-Napoca are going up to Warsaw. Radetzky, Franz and all those units nearby are going to barge through Milan into Southeastern France. Turn 4 So here's something I changed in my strategy on the other runs. Turn 4 isn't the best turn to take on Warsaw, Turn 5 is. Warsaw MUST die on turn 7-8 because Poniatowski spawns on turn 8. Waiting till turn 10 costs way too much pop. Oh, and Sweden joins on turn 4 too, and they need a 300 gold donation immediately. Turn 5-7 These are pretty much the roughest turns of the run. Warsaw costs too much pop, defending against the French also costs too much pop, and I need to keep all my units to keep up the offensive and defend so that France loses money. You can see that I've already arrived in Spain on turn 7. The fastest that can happen is turn 6, which I did in my winning run. I also prepared a forced march using the wonder and had Dabrowski sail from Netherlands to Norway in 1 turn. Sweden CANNOT beat Denmark in 14 turn alone. Turn 9 So from here on out these are screenshots of my winning run. Turn 9 Spain 5 turns left to do this. It's not nearly as bad as it looks since almost every spanish city is heavily sieged by the British and Portuguese. The only city that's mostly intact is Madrid, 5 turns to siege Madrid. Turn 9 Denmark You can see how much Denmark owns Sweden during 1798. Dabrowski was the only general I had that is strong enough to handle this alone without weakening the main front too much. Turn 14 And Denmark falls on turn 14. I lucked out with Copenhagen. The danes could have easily stalled out to turn 15 if they played smart, but they didn't luckily. I also beat Spain on turn 13. Turn 14 France Last remaining city. Turn 14 VICTORY! And so I claim an uncontested 1798 3 star record. The fastest one ever recorded on the forum. A 12 and 13 turn victory is theoretically possible, but that takes extremely good luck and even stronger generals than those that I used, as Oudinot spawns on turn 11 and MacDonald spawns on turn 12, so if you want to win that fast you need to kill one of those people in one round.
EDIT: 13 turns is a somewhat realistic achievement, even with the generals I have. What I need to do is to leave Turin/Brittany on turn 12 and force MacDonald to spawn in one of those two cities. The idea is that MacDonald will leave that city on Frances turn, which is before everyone but the players, and then the British or the Neapolitans who are going to be nearby will capture Turin/Brittany. This does not work for a 12 turn win though. I don't feel like doing this now, but atleast that means that this run is improvable. I have beat everything but the last Denmark city in 14 rounds twice now ; I suppose I need to upgrade my Lan.
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Post by journeykeen on Feb 27, 2021 18:43:47 GMT
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Post by SolidLight on Feb 27, 2021 22:16:37 GMT
It’s possible but it involves unreasonable amounts of luck. You need to leave a french city near Britain or soon-to-be-Naples and make sure that your ally don’t have any units next to the city on turn 13, and then be lucky enough that the french don’t spawn anything after Murat moves. This is really difficult to set up in time and there’s already massive amounts of luck involved in a 14 turn run.
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