|
Post by journeykeen on Mar 25, 2024 19:38:39 GMT
Thread for ‘43 challenge.
|
|
|
Post by journeykeen on Mar 25, 2024 19:41:57 GMT
I’ve played USSR and US and both are pretty easy, especially the US.
The USSR requires stun-locking Guderian and Manstein early, but you completely overwhelm Germany. ET missed the mark here.
Japan is still basically a bunch of free cities. Their mainland is unguarded, so skytraining Spaatz+Marshall, just going straight at them with your northern navy, then using the stealth bomber from Spruance demolishes Japan. I actually think it’s way easier than in ‘39 challenge conquest. I have zero idea why ET nerfed Japan.
|
|
|
Post by Airi Momoi on Mar 26, 2024 4:18:34 GMT
The update just came out for Android so I started out a 1943 US Challenge, and my god, they really stacked the deck against the Axis. Sure, it's pretty historical as by 1943 they were crumpling rapidly, but it definitely seems like an unbalanced conquest. The US already starts with an extremely good strike force into Europe, Africa, and Asia, Spruance on Enty actually completely solos Tokyo's defences with stealth bomber, the Desert Fox seems to crumple very easily in Africa, and even Europe isn't difficult to get multiple fronts in, you can snag Nantes easily with your forces already positioned by Brittany and A Coruna is really easy to seize as well. It seemed that Germany got hit by multiple morale events and Japan too, and I have the utmost confidence that the Soviets can hold out very well.
In all, play Allies and it seems like it'll be even easier than our 1939 strategies. I wonder how quickly we can pull a speedrun rate conquest for countries like Cuba or Egypt off for the 1 star and China/Canada for the 2. I don't think it's gonna be an issue at all, and I'm terrible at this game.
Even still it'll take a bit of care for completely new players or those without great skill, but I think the US is most certainly in reach, and probably others too. Which means I think Darlan is now 100% in reach for those who even struggled with 1939, and Chennault seems very achievable. Time to get myself a new air general.
|
|
|
Post by Colonia on Mar 26, 2024 12:02:23 GMT
Just played about 5 rounds with Romania. Even with Zhukov & Excellence Medal on the starting (level 5) Stutka the Germans get absolutely torched by the USSR and they overwhelm my troops quickly. I think I need to try the Allies side first because this seems pretty lobsided. The levels on Elite units are a huge boost to the AI.
|
|
|
Post by cpanthony05 on Mar 26, 2024 14:06:52 GMT
Which 1943 conquests you guys recommend for farming points in the battle pass?
I only have 9 points from doing finland 1939 and allying everyone (i also got the 40 cities)
|
|
|
Post by swordyboiii on Mar 26, 2024 15:23:33 GMT
It seems like 1943 is actually just hell for the axis Even just germany has ti deal with d-day, operation torch and the soviet counter-attack all at the same time
|
|
|
Post by journeykeen on Mar 26, 2024 18:07:27 GMT
I’ve done Germany and Italy with 20 and 28 rounds, respectively, and yeah they are significantly harder than the allies.
If you aren’t Germany, let the Soviets push into Poland. The Germany will eventually spawn enough generals to counter the main Soviet offensive (note that Vatutin never moves from Kursk: just leave him there until the very end).
While they do this you need to quickly get Africa (go for Egypt cities first; the allied tanks go for Rommel not you) while pushing into the lighter-defended Southern USSR to relieve pressure on Germany. Then send units into China and a general with some infantry to India. It’s all easy income.
The trick for the US is what I did for ‘39 challenge: save Guderian or Manstein and another high quality artillery general for when you have on of the Irish cities, use the sky train to paratroop the M7 Priest into Canada with some infantry, then spawn your tank general in the next two rounds. Get the East coast then go West.
Prioritize capturing missiles (you will have tons of industry by the time you do) and don’t hold back on them to capture cities.
Once I have the achievements I’ll probably try to replicate these with no-IAP strategies. If Hungary, Bulgaria, and Finland are possible without IAP they will no-doubt be 50+ rounds (and not very fun!).
|
|
|
Post by stoic on Mar 26, 2024 19:32:28 GMT
I tried only Japan and it was quite manageable especially if your objective is to kill your allies eventually (to conquer a necessary number of cities). Germany in contrast to 1939 won't be able to deal with USSR, but it is a blessing in disguise because you just take destroyed cities of both USSR and Germany even before you declare war on Germany. And in Pacific USA successfully kills her best generals against Japanese fleet . Australia is an easy target too.
|
|
|
Post by stoic on Mar 27, 2024 10:35:54 GMT
There are 238 cities in 1943 CC in total, but we need to conquer only 220 (to collect all achievement points). Yet, it is likely that you have to declare war against your mightiest ally anyway. Good thing that thanks to Erich von Manstein' idea we can do it only once: first to make all neutral states your allies and then to eliminate them one after another. A major income of points in one go.
|
|
|
Post by resiphius on Mar 27, 2024 11:36:41 GMT
I’ve done Germany and Italy with 20 and 28 rounds, respectively, and yeah they are significantly harder than the allies. If you aren’t Germany, let the Soviets push into Poland. The Germany will eventually spawn enough generals to counter the main Soviet offensive (note that Vatutin never moves from Kursk: just leave him there until the very end). While they do this you need to quickly get Africa (go for Egypt cities first; the allied tanks go for Rommel not you) while pushing into the lighter-defended Southern USSR to relieve pressure on Germany. Then send units into China and a general with some infantry to India. It’s all easy income. The trick for the US is what I did for ‘39 challenge: save Guderian or Manstein and another high quality artillery general for when you have on of the Irish cities, use the sky train to paratroop the M7 Priest into Canada with some infantry, then spawn your tank general in the next two rounds. Get the East coast then go West. Prioritize capturing missiles (you will have tons of industry by the time you do) and don’t hold back on them to capture cities. Once I have the achievements I’ll probably try to replicate these with no-IAP strategies. If Hungary, Bulgaria, and Finland are possible without IAP they will no-doubt be 50+ rounds (and not very fun!). About paradrop on to Canada, I think Lv6 Brandenburger would be a better choice because you can immediately move him aside to make room for the elite tank/artillery, considering every turn counts for speedrun.
|
|
|
Post by journeykeen on Mar 27, 2024 13:40:08 GMT
I’ve done Germany and Italy with 20 and 28 rounds, respectively, and yeah they are significantly harder than the allies. If you aren’t Germany, let the Soviets push into Poland. The Germany will eventually spawn enough generals to counter the main Soviet offensive (note that Vatutin never moves from Kursk: just leave him there until the very end). While they do this you need to quickly get Africa (go for Egypt cities first; the allied tanks go for Rommel not you) while pushing into the lighter-defended Southern USSR to relieve pressure on Germany. Then send units into China and a general with some infantry to India. It’s all easy income. The trick for the US is what I did for ‘39 challenge: save Guderian or Manstein and another high quality artillery general for when you have on of the Irish cities, use the sky train to paratroop the M7 Priest into Canada with some infantry, then spawn your tank general in the next two rounds. Get the East coast then go West. Prioritize capturing missiles (you will have tons of industry by the time you do) and don’t hold back on them to capture cities. Once I have the achievements I’ll probably try to replicate these with no-IAP strategies. If Hungary, Bulgaria, and Finland are possible without IAP they will no-doubt be 50+ rounds (and not very fun!). About paradrop on to Canada, I think Lv6 Brandenburger would be a better choice because you can immediately move him aside to make room for the elite tank/artillery, considering every turn counts for speedrun. The “level 6” requirement is the trick . Mine are level 3.
|
|
|
Post by Dorado St. Sebastian on Mar 28, 2024 1:30:36 GMT
Im disappointed with 43 Conquest Challenges. The Conquests themselves should be fun but Im referring to the rewards. For 72 points we get Darlan, Chennault, Conquer and Assault medals, etc. In 39 Conquest Challenges, but not one medal,...or even a hero for 43. Ill play them,1943, when I have nothing left to do.
|
|
|
Post by journeykeen on Mar 30, 2024 18:08:05 GMT
Im disappointed with 43 Conquest Challenges. The Conquests themselves should be fun but Im referring to the rewards. For 72 points we get Darlan, Chennault, Conquer and Assault medals, etc. In 39 Conquest Challenges, but not one medal,...or even a hero for 43. Ill play them,1943, when I have nothing left to do. The rewards should have been 30+ elite units rather than the meager 15. I don’t actually see a point in more generals. There are already so many OP gens that unless you want a f2p Kluge or excellence medal, which ET won’t do, there’s not much else they can give us.
|
|
|
Post by journeykeen on Apr 2, 2024 13:15:40 GMT
Update: I have 150 “challenge points,” so have finished from a rewards perspective, and still have yet to unlock the IS-2, Stuka Zu Foss, and have only a level 2 Tiger and level 3 Gustav Cannon.
The rewards should be triple the elite units they give now.
As a side note, this can be achieved for any f2p player. The Allies are easy, so complete the speedruns with them (I did the one star with Mongolia). Spain/Italy are harder but you don’t have any time constraints. Germany is really difficult at first, but if you have 3 rumor generals you can neutralize the Soviet push. Your other fronts are easy, and you have no time constraints. This is when you should do the most amount of cites run (you will also have enough missiles to, every other round, kill Spain, Italy, Hungary, Sweden, Bulgaria, Romania, and Finland; steal their port cities and get your “leftover “ units near their cities to save money).
The cities required is 220, and the 1 star only needs 35 rounds.
|
|
|
Post by journeykeen on Apr 2, 2024 16:39:53 GMT
The 3 star speedrun is achievable for anyone with good technology. I did the USSR with *no generals* in 14 (13 with better port luck). I have no idea why they give you a max level IS-3 for highly upgraded (with rumor!) Rokko, Vatutin, and Timoshenko, along with another 5 good artillery generals. Too easy.
|
|