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Post by Harry Lillis "Bing" Crosby Jr on Jan 1, 2019 3:54:31 GMT
Go for Leeb, you won't regret it. When buying a general, I have a lot of things that must be considered. Their historical strength and weaknesses and what they are involved in, so when you mention Leeb I will thank you for your suggestion but for what he did (holocaust) I will not hire him. However, other artillery generals are considerable like Govorov and Zang Z Z are cool with me. i like your point of view really well, welp if govorov you can use him in jungles, but I recommend zhang, as quoted by our friend Friedrich “Fried Rice” Paulus, zhang is a mini zhukov that works just as well
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Post by Fedor von Bock on Jan 2, 2019 18:52:34 GMT
i like your point of view really well, welp if govorov you can use him in jungles, but I recommend zhang, as quoted by our friend Friedrich “Fried Rice” Paulus , zhang is a mini zhukov that works just as well Yep! 07 this honourable general deserve someone to hire him, I am going to hire him today and love the forgotten : ) : ( Some facts about Zang. Z. Z: He died at Yicheng (somewhere near Wuhan) he refuses to retreat got shot 6 times until he dies with a rank of second rank general
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Post by Friedrich “Fried Rice” Paulus on Jan 3, 2019 3:14:23 GMT
i like your point of view really well, welp if govorov you can use him in jungles, but I recommend zhang, as quoted by our friend Friedrich “Fried Rice” Paulus , zhang is a mini zhukov that works just as well Yep! 07 this honourable general deserve someone to hire him, I am going to hire him today and love the forgotten : ) : ( Some facts about Zang. Z. Z: He died at Yicheng (somewhere near Wuhan) he refuses to retreat got shot 6 times until he dies with a rank of second rank general Should be an interesting choice, build him to be your main damage dealer on your team.
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Post by Fedor von Bock on Jan 5, 2019 16:52:14 GMT
i have a very intresting question for you all, what is the most overpowered skill for generals. i never have a clue to this type of stuff : \
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Post by Friedrich “Fried Rice” Paulus on Jan 5, 2019 17:00:09 GMT
i have a very intresting question for you all, what is the most overpowered skill for generals. i never have a clue to this type of stuff : \ Probably rumor. But if you want a damage dealer its panzer leader + armored assualt, or accuracy and artillery leader, and raider and infantry leader. Explosives is also a great skill to destroy fortresses. The terrain bonuses like wise can also be used to make a general strong and a good hybrid. Cover is a protective skill that will make you take only 15% of the damage dealt. For example, when you would normally take 90 damage you take 14 instead. Thats 76 hp saved. And it triggers quite often. Ace forces is the last fantastic skill imo. It increases the maximum hp cap of a general. Each time a general gains a rank, his maximum hp cap is increased. For example, having 1400 hp instead of 1200 at full health. Ace forces allows the max rank to be reached faster. Edit: at max cover reduces damage taken by 85%. I think lvl 3 is enough personally, which will save you a bit more than 50% each time it triggers. It also works against air attacks and when on the offensive
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Post by Fedor von Bock on Jan 5, 2019 20:47:44 GMT
i have a very intresting question for you all, what is the most overpowered skill for generals. i never have a clue to this type of stuff : \ Probably rumor. But if you want a damage dealer its panzer leader + armored assualt, or accuracy and artillery leader, and raider and infantry leader. Explosives is also a great skill to destroy fortresses. The terrain bonuses like wise can also be used to make a general strong and a good hybrid. Cover is a protective skill that will make you take only 15% of the damage dealt. For example, when you would normally take 90 damage you take 14 instead. Thats 76 hp saved. And it triggers quite often. Ace forces is the last fantastic skill imo. It increases the maximum hp cap of a general. Each time a general gains a rank, his maximum hp cap is increased. For example, having 1400 hp instead of 1200 at full health. Ace forces allows the max rank to be reached faster. Edit: at max cover reduces damage taken by 85%. I think lvl 3 is enough personally, which will save you a bit more than 50% each time it triggers. It also works against air attacks and when on the offensive to be honest, I don't like the skill rumour, it feels like a mean move to others no matter who you are facing :/ but the leaders skills are all cool.
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Post by Friedrich “Fried Rice” Paulus on Jan 5, 2019 21:35:06 GMT
Probably rumor. But if you want a damage dealer its panzer leader + armored assualt, or accuracy and artillery leader, and raider and infantry leader. Explosives is also a great skill to destroy fortresses. The terrain bonuses like wise can also be used to make a general strong and a good hybrid. Cover is a protective skill that will make you take only 15% of the damage dealt. For example, when you would normally take 90 damage you take 14 instead. Thats 76 hp saved. And it triggers quite often. Ace forces is the last fantastic skill imo. It increases the maximum hp cap of a general. Each time a general gains a rank, his maximum hp cap is increased. For example, having 1400 hp instead of 1200 at full health. Ace forces allows the max rank to be reached faster. Edit: at max cover reduces damage taken by 85%. I think lvl 3 is enough personally, which will save you a bit more than 50% each time it triggers. It also works against air attacks and when on the offensive to be honest, I don't like the skill rumour, it feels like a mean move to others no matter who you are facing :/ but the leaders skills are all cool. Unfortunately when you get to Modern War most of the generals you have to face have rumor at insanely high levels (like Coulson Odin and the bro in China all have rumor at lvl 5) so really it will be either them or you.
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Post by stoic on Jan 6, 2019 2:59:25 GMT
If you want to stand face to face with Modern war adversaries without Rumor - then all your generals should be purple marshals, otherwise it would be a bloody but brief encounter With Rumor even Major Generals can do the job. So actually it is a question of investments... I would say tanks rule the world of WC4, therefore PL is arguably the best skill, but Rumor gives you tactical possibilities to outplay your mighty opponents. Rumor simply creates opportunities. But these opportunities are vital to survive (and win) Modern war missions...
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Post by Harry Lillis "Bing" Crosby Jr on Jan 6, 2019 9:25:31 GMT
If you want to stand face to face with Modern war adversaries without Rumor - then all your generals should be purple marshals, otherwise it would be a bloody but brief encounter With Rumor even Major Generals can do the job. So actually it is a question of investments... I would say tanks rule the world of WC4, therefore PL is arguably the best skill, but Rumor gives you tactical possibilities to outplay your mighty opponents. Rumor simply creates opportunities. But these opportunities are vital to survive (and win) Modern war missions... Hmm other than relying on rumour damage is vital too, the longer you spend defeating one enemy general the more chances the enemy can get to nuke you, deal more damage and defeat the enemy generals, the less likely your generals will get nuked to death.
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Post by stoic on Jan 6, 2019 11:59:47 GMT
If you want to stand face to face with Modern war adversaries without Rumor - then all your generals should be purple marshals, otherwise it would be a bloody but brief encounter With Rumor even Major Generals can do the job. So actually it is a question of investments... I would say tanks rule the world of WC4, therefore PL is arguably the best skill, but Rumor gives you tactical possibilities to outplay your mighty opponents. Rumor simply creates opportunities. But these opportunities are vital to survive (and win) Modern war missions... Hmm other than relying on rumour damage is vital too, the longer you spend defeating one enemy general the more chances the enemy can get to nuke you, deal more damage and defeat the enemy generals, the less likely your generals will get nuked to death. Terrorists don't use nukes that much, besides Rumor reduces enemies' defense as well, and last (but not least ) it is a pleasure to attack those monsters without retaliation... In my team more than half of my generals had Rumor. Other players here (who completed the game) used Rumor virtually with every general they had. Actually I don't know anyone who completed the game with 3 golden stars for Modern war (hard) missions who completely abandoned Rumor.
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Post by unnamed356 on Jan 6, 2019 12:12:33 GMT
Hmm other than relying on rumour damage is vital too, the longer you spend defeating one enemy general the more chances the enemy can get to nuke you, deal more damage and defeat the enemy generals, the less likely your generals will get nuked to death. Terrorists don't use nukes that much, besides Rumor reduces enemies' defense as well, and last (but not least ) it is a pleasure to attack those monsters without retaliation... In my team more than half of my generals had Rumor. Other players here (who completed the game) used Rumor virtually with every general they had. Actually I don't know anyone who completed the game with 3 golden stars for Modern war (hard) missions who completely abandoned Rumor. So true, terrorist gens have a ton of hp, the tank guys start with 1k then by the end of the campaign you face Osborn and Coulson with 2k hp each, plus titan tanks have a massive amount of defence points (47 or something) which negates about half the damage. And in the last level Osborn gets lvl 5 everything with medals so he’s basically double in strength to a maxed Guderian, it would be a slaughter to fight him without rumour.
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Post by stoic on Jan 6, 2019 12:14:43 GMT
Terrorists don't use nukes that much, besides Rumor reduces enemies' defense as well, and last (but not least ) it is a pleasure to attack those monsters without retaliation... In my team more than half of my generals had Rumor. Other players here (who completed the game) used Rumor virtually with every general they had. Actually I don't know anyone who completed the game with 3 golden stars for Modern war (hard) missions who completely abandoned Rumor. So true, terrorist gens have a ton of hp, the tank guys start with 1k then by the end of the campaign you face Osborn and Coulson with 2k hp each, plus titan tanks have a massive amount of defence points (47 or something) which negates about half the damage. And in the last level Osborn gets lvl 5 everything with medals so he’s basically double in strength to a maxed Guderian, it would be a slaughter to fight him without rumour. Yep...
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Post by unnamed356 on Jan 6, 2019 12:18:10 GMT
If you want to stand face to face with Modern war adversaries without Rumor - then all your generals should be purple marshals, otherwise it would be a bloody but brief encounter With Rumor even Major Generals can do the job. So actually it is a question of investments... I would say tanks rule the world of WC4, therefore PL is arguably the best skill, but Rumor gives you tactical possibilities to outplay your mighty opponents. Rumor simply creates opportunities. But these opportunities are vital to survive (and win) Modern war missions... Hmm other than relying on rumour damage is vital too, the longer you spend defeating one enemy general the more chances the enemy can get to nuke you, deal more damage and defeat the enemy generals, the less likely your generals will get nuked to death. better to take it slow and push through each section one at a time to keep all your generals healthy. Then as the 3 star deadline nears, Rush all the objectives, this is where you start losing everyone but it’s worth it because they still have a lot of hp.
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Post by stoic on Jan 6, 2019 12:27:52 GMT
It is also worth mentioning that amount of resources is incomparable, and without Rumor terrorists will spam tanks every turn. So Rumor is also a possibility to restrain AI's unlimited spamming in cities...
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Post by Sun liren on Jan 6, 2019 13:37:35 GMT
i like your point of view really well, welp if govorov you can use him in jungles, but I recommend zhang, as quoted by our friend Friedrich “Fried Rice” Paulus , zhang is a mini zhukov that works just as well Yep! 07 this honourable general deserve someone to hire him, I am going to hire him today and love the forgotten : ) : ( Some facts about Zang. Z. Z: He died at Yicheng (somewhere near Wuhan) he refuses to retreat got shot 6 times until he dies with a rank of second rank general another fact:he is a good friend of a Japanese commander: okamura sadly during the battle of yicheng,his troop kill zhang which make okamura say:today is great loss for china as they have lose one of their best general.
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