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Post by Sun Ce on Jul 20, 2019 9:55:26 GMT
Compared to wc4 & ew6 & ew5 i'm gonna say it's a piece of cake(before the update at least) P.S:haven't been able to complete it yet🤨 Also in my imagination hard game is a game like "sekiro shadow die twice" where you need to try 20 times at least to defeat a boss
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Post by mrvije on Jul 20, 2019 10:10:34 GMT
Will have to wait 😂 Hopefully they included new items like regeneration item if it is possible 😂 Hopefully not weak ones. Although having to build tier 5 cities to heal your elite troops adds a bit of depth to the game, as you have to choose which city to go after first Which kinda makes the game more interesting 😂
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Post by mrvije on Jul 20, 2019 10:12:02 GMT
Let us be honest with ourselves: the game is very easy so far. True even workhouse in apps generals 😂
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Post by Friedrich “Fried Rice” Paulus on Jul 20, 2019 11:32:34 GMT
Let us be honest with ourselves: the game is very easy so far. Ew6 wasn’t exactly difficult either at first. People beat it with no generals.
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Post by stoic on Jul 20, 2019 11:40:33 GMT
Let us be honest with ourselves: the game is very easy so far. Ew6 wasn’t exactly difficult either at first. People beat it with no generals. But we can't predict what awaits us in the future So far the game is fairly easy.
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Post by Deleted on Jul 20, 2019 13:57:11 GMT
Let us be honest with ourselves: the game is very easy so far. Hmmmm, I thought it wasn't . To those who just started, It will be difficult.
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Post by stoic on Jul 20, 2019 15:19:23 GMT
Let us be honest with ourselves: the game is very easy so far. Hmmmm, I thought it wasn't . To those who just started, It will be difficult. Well, it is difficult to speak for other people, but to me it was quite easy. Man, you have beaten Punic wars in 11 turns only after 2 or 3 weeks since the game was released. We discovered how to beat 1796 conquest in 15-16 turns only after a year or so. People had many problems with completing Economic reserve mission (Prussian wars), now they ask how to complete the last available mission with 3 stars. This time last year they asked whether to buy Bacrlay as their second general or to wait. Now they ask who should be their third cavalry general. I really can't see what is particularly difficult in GCR so far.
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Post by andrei on Jul 20, 2019 15:35:19 GMT
Hmmmm, I thought it wasn't . To those who just started, It will be difficult. Well, it is difficult to speak for other people, but to me it was quite easy. Man, you have beaten Punic wars in 11 turns only after 2 or 3 weeks since the game was released. We discovered how to beat 1796 conquest in 15-16 turns only after a year or so. People had many problems with completing Economic reserve mission (Prussian wars), now they ask how to complete the last available mission with 3 stars. This time last year they asked whether to buy Bacrlay as their second general or to wait. Now they ask who should be their third cavalry general. I really can't see what is particularly difficult in GCR so far. stoic, I don't remember I had problems with before update campaigns in EW6. And conquests.. well it is just different AI behaviour.
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Post by stoic on Jul 20, 2019 16:28:44 GMT
Well, it is difficult to speak for other people, but to me it was quite easy. Man, you have beaten Punic wars in 11 turns only after 2 or 3 weeks since the game was released. We discovered how to beat 1796 conquest in 15-16 turns only after a year or so. People had many problems with completing Economic reserve mission (Prussian wars), now they ask how to complete the last available mission with 3 stars. This time last year they asked whether to buy Bacrlay as their second general or to wait. Now they ask who should be their third cavalry general. I really can't see what is particularly difficult in GCR so far. stoic, I don't remember I had problems with before update campaigns in EW6. And conquests.. well it is just different AI behaviour. All may be, actually, but the question was - how difficult is GCR so far. And I don't have any reasons to call it "difficult". And I am talking about all elements of the game - buying generals, upgrading them, playing campaigns and conquests. I simply can't see any difficulties in any department for now. Don't you agree?
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Post by Reinhard Von Lohengramm on Jul 20, 2019 16:57:47 GMT
Compared to other games of easytech, this is more easy, you can buy good generals early, the medals is not a problem if you manage them correctly and the campaign mission and conquest have a moderate level because if you have a plan and trie many posibilities you can win and its fun, for $0.99 is a good game and dont need to farm how in EW6 and i how i will go to the school i dont have much time to farm and this game is accesible, but for some reason, i like the pain of farm in EW6
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Post by andrei on Jul 20, 2019 17:13:40 GMT
stoic , I don't remember I had problems with before update campaigns in EW6. And conquests.. well it is just different AI behaviour. All may be, actually, but the question was - how difficult is GCR so far. And I don't have any reasons to call it "difficult". And I am talking about all elements of the game - buying generals, upgrading them, playing campaigns and conquests. I simply can't see any difficulties in any department for now. Don't you agree? I agree. But It would be a surprise if You find it difficult. You are one of the most experienced ET games player. If You know how to manage everything in ET games You are good. It is still very difficult came for newcomers imo. I am pretty sure
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Post by Deleted on Jul 20, 2019 17:31:03 GMT
Hmmmm, I thought it wasn't . To those who just started, It will be difficult. Well, it is difficult to speak for other people, but to me it was quite easy. Man, you have beaten Punic wars in 11 turns only after 2 or 3 weeks since the game was released. We discovered how to beat 1796 conquest in 15-16 turns only after a year or so. People had many problems with completing Economic reserve mission (Prussian wars), now they ask how to complete the last available mission with 3 stars. This time last year they asked whether to buy Bacrlay as their second general or to wait. Now they ask who should be their third cavalry general. I really can't see what is particularly difficult in GCR so far. The only thing difficult for EW6 was the crimean war, and that was because you need a variety of generals, which makes you resell and buy generals, and farm medals again. Also, I swear, people are complaining about how difficult GCR is.
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Post by Ralyks on Jul 20, 2019 17:45:37 GMT
Wouldn’t you believe it? So now this game was rated by some as "Piece of cake"
What in the world? Piece of cake would be playing for 5 turns and then using autocalc. Or not having lost a single mission yet (which I'd bet we all did at least once). Or you can just steamroll with the starting troops and ignore your cities and economy
If you still achieve what I just said, it must be you're running with 2 Hannibals and 5 Cleopatras since the Punic Wars, which makes your POV acceptable, but not realistic.
Rating it such is almost disrespectful, as if ET reads and considers this opinion, it may raise difficulty for some campaigns, challenges and conquests. Sure, I'm the first one who likes challenges, but I don't like having to do some grinding with conquests and daily quests because Im stuck and my generals and troops are not up there yet. Luckily this wasnt the case yet, but because of "piece of cakes" like the ones I'm seeing here, it may change.
So before posting, please do have a think about it. Im sure nor ET nor players that are struggling with the game would be grateful about you mocking in such way.
I personally rated it Moderate. I did fail some missions that I had to retry and I had to retry some others to grab the 3 stars. Funnily and I've no shame saying it, I was smashed in my first Conquest attempt, but I did learn a lot on that loss, way more than on the victories that came after.
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Post by Deleted on Jul 20, 2019 18:01:13 GMT
Wouldn’t you believe it? So now this game was rated by some as "Piece of cake" What in the world? Piece of cake would be playing for 5 turns and then using autocalc. Or not having lost a single mission yet (which I'd bet we all did at least once). Or you can just steamroll with the starting troops and ignore your cities and economy If you still achieve what I just said, it must be you're running with 2 Hannibals and 5 Cleopatras since the Punic Wars, which makes your POV acceptable, but not realistic. Rating it such is almost disrespectful, as if ET reads and considers this opinion, it may raise difficulty for some campaigns, challenges and conquests. Sure, I'm the first one who likes challenges, but I don't like having to do some grinding with conquests and daily quests because Im stuck and my generals and troops are not up there yet. Luckily this wasnt the case yet, but because of "piece of cakes" like the ones I'm seeing here, it may change. So before posting, please do have a think about it. Im sure nor ET nor players that are struggling with the game would be grateful about you mocking in such way. I personally rated it Moderate. I did fail some missions that I had to retry and I had to retry some others to grab the 3 stars. Funnily and I've no shame saying it, I was smashed in my first Conquest attempt, but I did learn a lot on that loss, way more than on the victories that came after. Yup, for experienced players, comparing it to the other ET games, GCR is on the easier side. But, based on the comments I read, a lot complain about how hard the Conquest is, and how smart the ai is. Campaign towards the end is annoying to 3 star,although completing it with a 1 star isn't a problem.
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Post by xerexes on Jul 20, 2019 19:04:11 GMT
I think people might not be used to the fact that generals In GCR only adds Attack stats in GCR.
In WC3 and WC4, generals provide survivability by providing flat health boost / % health boost.
In EW6 it provides HP , ATT and DEF, which increases as you rank up, meaning you can slowly grind up your general to higher level and rank and that will provide the generals with more chance of survival, allowing you to clear the content which you will otherwise be unable to clear.
IN GCR , generals only provides ATT. Sure you can argue that you are able to equip HP and Def stats items in GCR but I think we can all agree that the generals are lackluster in GCR. One can argued that in GCR you are able to replenish your units at the cities but the fact that there is this Mechanic in the game drags out the game. The game could be simplified like in WC3 where battles are kept short and simple and of generals die, they die. Being able to replenish is a new Mechanic but I don’t think it’s that great compared easytech games.
Of cus veteran players like us would be able to adjust to the changes but for beginners or non hard core gamers, their gameplay would be like my units are dying I should save up for a good general. After getting a good general, they would actually find there there are no or little changes to the survival of their units on the enemy turn with exception to shield wall generals etc.
Fog of war is a new and interesting feature but new players might not be able to respond to a surprise Attack by enemy generals / reinforcements spawned behind them. No idea what is the point of this feature. If you are caught surprised by the enemy general and loses in campaign, You would just restart the Mission and plan accordingly cus the enemy reinforcements will spawn in the exact same position. So in a way it’s kinda useless?
Units are stopped when they revealed a unit in the fow which is another new Mechanic and is annoying for old and new players alike.
Personally I have seen my generals sometimes just disappeared in conquest cus he was Attacked by a enemy commander and a few other units.
Conquest is deemed very easy by the players here cus the ai just wouldn’t defend the city. However if the enemy managed to consolidate and starts mass spamming, your generals won’t be helping you too much. This is especially tough for new players who will be in shocked and confused over what to do.
New players who have no idea what is going on might now be able to get the main idea with recruitable neutral countries. They might think their flank is safe, only to have the neutral state behind them start coming at them in full force. ( and we all know how powerful the neutral states are.)
Population cap. There is no population cap so when the enemy ai starts spamming endless waves, newer players might feel overwhelmed
Overall I find the game pretty simple if you know what you are doing but isn’t that much beginner friendly if you are just a casual player of the old easytech games / a complete new player
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