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Post by yuanzhong on Jan 21, 2020 8:29:53 GMT
My newly-reformed Ivanov Final version. I try your style, but i've noticed that Tactics master never active in my case. Do you have same problem?
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Post by stoic on Jan 21, 2020 9:00:05 GMT
stoic, Nice. I also put Pierce on him and I think it works pretty great. Does Dogfight work well for an artillery general? I was thinking about putting it on a new general after the next update, but not sold on it. It is really a great instrument to prevent an endless spamming - AI's most potent weapon Plus a possibility to stop AI's attack/counterattack.
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Post by stoic on Jan 21, 2020 9:04:46 GMT
My newly-reformed Ivanov Final version. I try your style, but i've noticed that Tactics master never active in my case. Do you have same problem? Well, it is probably the only one skill in the game that works exactly as it is written in description My feeling it is more or less 20 percent of the time.
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Post by stoic on Jan 21, 2020 9:06:58 GMT
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Post by Harry Lillis "Bing" Crosby Jr on Jan 21, 2020 10:06:46 GMT
mm, artillery to immobilize from far away. A novel idea!
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Post by SolidLight on Jan 21, 2020 10:19:30 GMT
It basically is a stun on artillery as long as you don't have any units beside them. Dogfight seems immensely good on artillery to reduce the enemy action economy.
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Post by Svetozar Boroević von Bojna on Jan 21, 2020 10:22:48 GMT
It basically is a stun on artillery as long as you don't have any units beside them. Dogfight seems immensely good on artillery to reduce the enemy action economy. How about in naval battles?
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Post by SolidLight on Jan 21, 2020 10:23:40 GMT
It basically is a stun on artillery as long as you don't have any units beside them. Dogfight seems immensely good on artillery to reduce the enemy action economy. How about in naval battles? Would be a stun against subs, but subs are jokes anyway.
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Post by Harry Lillis "Bing" Crosby Jr on Jan 21, 2020 11:37:29 GMT
How about in naval battles? Would be a stun against subs, but subs are jokes anyway. yes, thought they would be a good counter to the stronger naval units in the game, but this time the rat doesnt faze the elephant
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Post by Kurt von Schleicher on Jan 21, 2020 14:51:34 GMT
How about in naval battles? Would be a stun against subs, but subs are jokes anyway. Submarine in 1914 is not annoy like Submarine in WC4(can’t attack by land unit, more Bonus).It’s petty weak in mine opinion.
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Post by marathon_lancer on Jan 21, 2020 16:53:34 GMT
xerexes, Hmm. Then I’ll have to try it when new generals are released. I never even thought about it for artillery, thanks.
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Post by Gone on Jan 21, 2020 19:22:01 GMT
My newly-reformed Ivanov Final version. So Pierce and Dogfight, in artillery's case, are better than Plain Fighting and Storm Fortifications? Or is it interchangeable?
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Post by Kurt von Schleicher on Jan 22, 2020 8:16:09 GMT
My newly-reformed Ivanov Final version. So Pierce and Dogfight, in artillery's case, are better than Plain Fighting and Storm Fortifications? Or is it interchangeable? Artillery Expert seem to be better than Storm Fortifications but It’s very expensive invest. I think this skills set seem to be good for testing.
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Post by stoic on Jan 22, 2020 9:44:32 GMT
My newly-reformed Ivanov Final version. So Pierce and Dogfight, in artillery's case, are better than Plain Fighting and Storm Fortifications? Or is it interchangeable? I really like Dogfight. It is such a help in many situations. I may even consider to give it to my third Artillery general as well. And since my second and third Artillery generals have plain fighting I decided that my first Artillery general should be less terrain dependent. When Pierce triggers it is more or less equal to bonuses from Plain fighting, and judging that Ivanov attacks from any possible terrain, it substitutes it to a certain extent. I like when my team members work in synergy with each other, thus I am willing to sacrifice a rough damage to interesting tactical possibilities. So, my Ivanov is weaker than he could be, but as a team member he is far more better than a pure damage dealing Artillery general. If I can use only one Artillery general it will be Ivanov, and he is a MVP in most situations.
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Post by Gone on Jan 22, 2020 12:40:53 GMT
So Pierce and Dogfight, in artillery's case, are better than Plain Fighting and Storm Fortifications? Or is it interchangeable? I really like Dogfight. It is such a help in many situations. I may even consider to give it to my third Artillery general as well. And since my second and third Artillery generals have plain fighting I decided that my first Artillery general should be less terrain dependent. When Pierce triggers it is more or less equal to bonuses from Plain fighting, and judging that Ivanov attacks from any possible terrain, it substitutes it to a certain extent. I like when my team members work in synergy with each other, thus I am willing to sacrifice a rough damage to interesting tactical possibilities. So, my Ivanov is weaker than he could be, but as a team member he is far more better than a pure damage dealing Artillery general. If I can use only one Artillery general it will be Ivanov, and he is a MVP in most situations. Interesting! You're a player known to always pick the unorthodox path, or test out new possibilities, so I see this as a result of your curiosity and brilliance.
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