this is their tutorial.. it's kind of like risk, but you got diplomacy etc.. you earn coins every turn from the regions you have. you spend this on building buildings, recruiting an army and maintaining an army. goal is to conquer everything (except if you make an aliance with some country, then you and your allies have to win)
but here's their tutorial:
Age of Civilizations is a turn-based strategy game in which your object is to dominate the world. • Maps: - Africa | [436 Provinces] • Orders are submitted before each round. The number of orders you can submit during each round is limited by your Movement Points for that round. • After orders are submitted, civilizations execute actions in turn order, which is randomized at the start of each round. • Map - The capital is the most important province in a civilization. If you lose your capital for 3 turns, your civilization will no longer exist. If you capture another civilization’s capital, you obtain all of its provinces. Capitals have a defensive bonus: +15% and an offensive bonus: +15%. Capitals have all buildings already constructed. - Transparent provinces are neutral. Provinces with color belong to other civilizations. - You can scale the map. To go back to the standard scale, double tap the map. If scale is other than standard on minimap you can see '!' in top right. - Use the Economy and Population buttons to view each province’s Economy and Population values. Use the diplomacy button to view each province’s owner and engage in diplomacy (see Orders- Diplomacy View). • Treasury - Money is added to your treasury through income tax, which is based off your civilization’s total population and economy. Money is subracted from your treasury for military upkeep, which is based off your amount of military units (units at sea have a higher upkeep than units on land). • Orders - Normal View - Move: move units from one province to another. You can move between provinces you control or attack another civilization’s province. - Recruit: recruit units from the selected province. This costs money and is limited by the population of the province. Recruiting from a province reduces its population. - Build: construct a building in the selected province (see Building Types). This costs money. - Disband: remove units from the selected province. This decreases military upkeep. - Vassal: creates a vassal state with another civilization. - Annex: brings a vassal state back under your full control. • Orders - Diplomacy View - War: declare war on a civilization. - Peace: submit a peace offer to a civilization. If accepted, your civilizations will no longer be at war. - Pact: submit a pact offer to a civilization. If accepted, the civilizations cannot attack each other for five rounds. This can be canceled through a War order one round in advance. - Alliance: submit an alliance offer to a civilization. If accepted, that civilization will aid you in your military efforts. Use the War order to let allies know who your targets are. - Kick: end an alliance with a civilization. - Support: give money to a civilization. • Building Types - Fort: gives a province a defense bonus. - Watch tower: allows you to see army numbers in neighboring provinces. - Port: allows units to move into the sea. Units at sea can move back onto any land province, even if it doesn’t have a port.
I played once as Pakistan in the Asia game, lost in turn 5 with every neighbor attacking me
These games are really fun though...
i were playing 1914 aoc africa with yemen, in 1914, england is way too op. they have many many provinces, the brittish troops declared war to the french, they won easily, imagine those 2 powees together... afterwards they declared war on me (yemen).
although i conquered the arabic peninsuala, iran, turkey, sicilia, ethiopia and libya. i still was no-match and died quickly
this is a video from aoc europe (from gabilicious), the setting is "Poland [32 Civilizations]" it isn't full, so you only start with your capital (you have a mode where you have all the land, and a mode where you only have 1 province)
janissary911: Hey guys , where do i get silver eagle coins from ?
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yeyellow777: how to mod guys
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Nobunaga Oda: Silver coins in 1804 should be Allied conquest clear and paying using medals.
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CaptainStryker: check the "Modding wc4" recent thread in Game Modifications, if you want to learn basic WC4 modding. I made a condensed tutorial with essential information, however it won't fully teach you everything, there's a lot of stuff to explore.
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comradevargas: I wanted to know if anyone in the community could teach me how I can change diplomacy. I want diplomacy to work to send resources/money to my allies.
Apr 12, 2024 17:26:23 GMT
gamer007: comradevargas: in conquest mode you need money to improve relations(for most countries N.A. for Huns, Vikings and Danes(bf u take their capital))
Apr 23, 2024 7:50:51 GMT
gamer007: U also need money and a certain level of diplomacy to change relations (except war) Truce needs -30-20, passage needs 30-50 and alliance needs 80-100
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gamer007: sry u also need iron to improve relations or change diplomacy. Hope this helps
Apr 23, 2024 7:55:47 GMT
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