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Post by jamesyang on Mar 20, 2020 7:57:11 GMT
Thank all of you for supporting European War 6: 1914 ! Today, Easytech releases a questionnaire about European War 6: 1914. Please participate in it! We really want to know players' ideas about European War 6: 1914 ! Here is the link and QR code of the questionnaire for European War 6: 1914: www.wjx.cn/jq/65768073.aspx
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Post by Harry Lillis "Bing" Crosby Jr on Mar 20, 2020 7:57:57 GMT
jamesyang , thanks for this player outreach! 64 questions are rather lengthy ahaha, but we appreciate the opportunity to be able to give our feedback. We do have many opinions about things like conquest accuracy, or questions about certain ambiguous game features
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Post by Harry Lillis "Bing" Crosby Jr on Mar 20, 2020 9:24:20 GMT
Saltin could this be pinned up?
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Post by kanue on Mar 20, 2020 10:03:54 GMT
jamesyang , thanks for this player outreach! 64 questions are rather lengthy ahaha, but we appreciate the opportunity to be able to give our feedback. We do have many opinions about things like conquest accuracy, or questions about certain ambiguous game features Actually there are only 31 questions. ET is tricky and jump directly from Q30 to Q62. Yeah,. we appreciate for our chance to give feedback. jamesyang ,
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Post by kanue on Mar 20, 2020 10:05:58 GMT
Saltin could this be pinned up? Done.
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Post by Harry Lillis "Bing" Crosby Jr on Mar 20, 2020 12:22:54 GMT
jamesyang , thanks for this player outreach! 64 questions are rather lengthy ahaha, but we appreciate the opportunity to be able to give our feedback. We do have many opinions about things like conquest accuracy, or questions about certain ambiguous game features Actually there are only 31 questions. ET is tricky and jump directly from Q30 to Q62. Yeah,. we appreciate for our chance to give feedback. jamesyang , Yup, I realised it when I went through the questionnaire but forgot to provide an update thanks for the pin, I similarly just realised that this board is open for (global) mods too
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Post by TheAmir259 on Mar 20, 2020 16:01:30 GMT
I realised there are some repeated questions, quite annoyed when all i want to say is that this game is so good, although veterans of ET games would say that this feels a bit too easy.
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Post by Seger on Mar 20, 2020 19:43:17 GMT
ET has taken good steps by making grinding less necessary, making the game more accessible. And there may be a lack of difficult missions, but if ET really wants to attract new players, other things are more important.
1: more innovation, for example GCR was a masterpiece with many new concepts, this is necessary to win back old players.
2 multiplayer: yes multiplayer for turnbased games is very difficult but ET has already made two good attempts, in ew3 there was a good pass and play mode and in ew4 there was even an online multiplayer where you could play against random opponents or else your game center friends. If ET can make this work, ET can attract a lot of new players
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Post by redsweaper on Mar 21, 2020 2:01:13 GMT
It would be nice playing campaigns or conquests in co-op with somebody. In nearly all campaign missions there is a allied AI which could be swapped with a human player. Furthermore this would help new players to learn tactics from veterans.
A weekly very hard mission on the other hand would from my point of view attract the vet players. They would be forced to interact by chat to coordinate themselves to overcome those missions with a high reward as gift. What do you think about It?
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Post by Harry Lillis "Bing" Crosby Jr on Mar 21, 2020 4:44:46 GMT
It would be nice playing campaigns or conquests in co-op with somebody. In nearly all campaign missions there is a allied AI which could be swapped with a human player. Furthermore this would help new players to learn tactics from veterans. A weekly very hard mission on the other hand would from my point of view attract the vet players. They would be forced to interact by chat to coordinate themselves to overcome those missions with a high reward as gift. What do you think about It? Hmm weekly challenge reward missions. Sounds fun, I agree with the potential benefits but on the side of ET they must be committed to produce those levels on a frequent basis, which is rather impractical imo
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Post by ambitiousace on Mar 22, 2020 10:34:25 GMT
Multiplayer conquests would be fun
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Post by Harry Lillis "Bing" Crosby Jr on Mar 22, 2020 12:13:48 GMT
Multiplayer conquests would be fun None of my friends play ET games, so I prefer it to be an online global multiplayer
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Post by Hannibal Barca on Mar 22, 2020 14:33:35 GMT
Multiplayer conquests would be fun None of my friends play ET games, so I prefer it to be an online global multiplayer It's quite sad . My friends think this type of games is interesting but none will play them with me, so an online global multyplayer would be great.
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Post by Harry Lillis "Bing" Crosby Jr on Mar 22, 2020 14:35:37 GMT
None of my friends play ET games, so I prefer it to be an online global multiplayer It's quite sad . My friends think this type of games is interesting but none will play them with me, so an online global multyplayer would be great. haha and its quite hard to coordinate as well unless you hang out with them frequently (but corona lol) or go to school (im sure many of you dont cuz of covid-19 school closure measures)
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Post by Philip II of Macedon on Mar 22, 2020 17:04:18 GMT
Multiplayer conquests would be fun They could implement this fairly easily online, the only problem would be how to coordinate turns and drop people out when they go afk. The app Uniwar is a good example of how to do online turnbased play. If they do add multiplayer conquest we should start one together as a group.
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